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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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core
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hle
/
service
/
nvflinger
/
buffer_queue.h
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*
service: Use nested namespace specifiers where applicable
Lioncash
2018-09-13
1
-4
/
+2
*
hle/service: Default constructors and destructors in the cpp file where applicable
Lioncash
2018-09-11
1
-1
/
+1
*
video_core; Get rid of global g_toggle_framelimit_enabled variable
Lioncash
2018-08-11
1
-0
/
+1
*
buffer_queue: Make reference parameter of SetPreallocatedBuffer const
Lioncash
2018-08-09
1
-1
/
+1
*
vi: Partially implement buffer crop parameters.
bunnei
2018-07-18
1
-1
/
+4
*
nvflinger: Fix for BufferQueue event handling.
bunnei
2018-07-17
1
-6
/
+2
*
Qt: Update the WaitTree widget to show info about the current mutex of each thread.
Subv
2018-04-21
1
-2
/
+4
*
service: Use nested namespace specifiers where applicable
Lioncash
2018-04-20
1
-4
/
+2
*
renderer_opengl: Better handling of framebuffer transform flags.
bunnei
2018-03-23
1
-0
/
+2
*
vi: Remove DequeueBuffer and wait until next available buffer.
bunnei
2018-03-19
1
-1
/
+5
*
vi: Parse IGBPQueueBufferRequestParcel params and expose buffer flip vertical.
bunnei
2018-02-12
1
-1
/
+15
*
VI: Move BufferQueue and NVFlinger to their own folder/namespace.
Subv
2018-01-22
1
-0
/
+82