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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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core
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hle
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service
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nvdrv
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devices
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nvhost_gpu.cpp
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Author
Files
Lines
2024-02-26
video_core: make gpu context aware of rendering program
Liam
1
-5
/
+16
2024-01-19
nvdrv: use static typing for SessionId, smmu Asid types
Liam
1
-1
/
+1
2024-01-19
NVDRV: Implement sessions and initial implementation of SMMU
Fernando Sahmkow
1
-1
/
+1
2023-10-25
nvdrv: rework to remove memcpy
Liam
1
-26
/
+26
2023-10-25
nvdrv: fix up remaining copy calls
Liam
1
-11
/
+9
2023-10-25
nvdrv: convert nvhost_gpu
Liam
1
-61
/
+32
2023-10-25
nvdrv: add ioctl command serialization, convert nvhost_as_gpu
Liam
1
-3
/
+3
2023-06-22
Remove memory allocations in some hot paths
Kelebek1
1
-29
/
+30
2023-03-24
memory: rename global memory references to application memory
Liam
1
-2
/
+2
2023-02-03
Revert "Merge pull request #9718 from yuzu-emu/revert-9508-hle-ipc-buffer-span"
ameerj
1
-18
/
+17
2023-02-02
Revert "hle_ipc: Use std::span to avoid heap allocations/copies when calling ReadBuffer"
liamwhite
1
-17
/
+18
2022-12-29
nvdrv: Use std::span for inputs
ameerj
1
-18
/
+17
2022-11-14
Add break for default cases
Kyle Kienapfel
1
-3
/
+2
2022-10-06
General: address feedback
Fernando Sahmkow
1
-1
/
+1
2022-10-06
Address Feedback from bylaws.
Fernando Sahmkow
1
-1
/
+1
2022-10-06
NvDec: Fix regressions.
Fernando Sahmkow
1
-0
/
+1
2022-10-06
NVDRV: Further improvements.
Fernando Sahmkow
1
-30
/
+29
2022-10-06
NVDRV: Further refactors and eliminate old code.
Fernando Sahmkow
1
-2
/
+5
2022-10-06
VideoCore: Refactor syncing.
Fernando Sahmkow
1
-5
/
+5
2022-10-06
VideoCore: implement channels on gpu caches.
Fernando Sahmkow
1
-11
/
+23
2022-10-06
NVDRV: Fix Open/Close and make sure each device is correctly created.
Fernando Sahmkow
1
-4
/
+8
2022-10-06
NVDRV: Implement new NvMap
Fernando Sahmkow
1
-4
/
+5
2022-10-06
NVDRV: Refactor and add new NvMap.
Fernando Sahmkow
1
-4
/
+5
2022-10-06
NVDRV: Implement QueryEvent.
Fernando Sahmkow
1
-2
/
+24
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
1
-3
/
+2
2022-03-25
hle: nvdrv: Rename Fence to NvFence to avoid naming conflicts.
bunnei
1
-3
/
+4
2021-11-04
core: Remove unused includes
ameerj
1
-1
/
+0
2021-10-03
gpu: Migrate implementation to the cpp file
ameerj
1
-3
/
+10
2021-05-04
service: Resolve cases of member field shadowing
Lioncash
1
-5
/
+5
2021-03-25
nvdrv: Pass device fd and handle device create methods for device opening and closing
Chloe Marcec
1
-4
/
+8
2020-12-29
hle: service: nvdrv: Revert #4981 to remove usage of SleepClientThread.
bunnei
1
-5
/
+3
2020-11-24
nvservices: Reintroducee IoctlCtrl
Chloe Marcec
1
-3
/
+5
2020-11-10
core: Make nvservices more standardized
Chloe Marcec
1
-79
/
+105
2020-11-07
video_core: dma_pusher: Remove integrity check on command lists.
bunnei
1
-1
/
+0
2020-11-01
fixup! hle service: nvdrv: nvhost_gpu: Update to use SyncpointManager and other improvements.
bunnei
1
-3
/
+10
2020-11-01
hle service: nvdrv: nvhost_gpu: Update to use SyncpointManager and other improvements.
bunnei
1
-42
/
+88
2020-10-21
Revert "core: Fix clang build"
bunnei
1
-5
/
+3
2020-10-18
core: Fix clang build
Lioncash
1
-3
/
+5
2020-02-16
nvhost_gpu: implement ChannelSetTimeslice
namkazy
1
-0
/
+12
2019-11-27
core/memory: Migrate over Read{8, 16, 32, 64, Block} to the Memory class
Lioncash
1
-2
/
+2
2019-10-05
service/nvdrv: Silence -Wswitch
ReinUsesLisp
1
-0
/
+2
2019-09-21
Mark KickOffPb & SubmitGPFIFO as trace
David Marcec
1
-4
/
+4
2019-09-19
Initial implementation of Ioctl2 & Ioctl3
David Marcec
1
-7
/
+13
2019-07-05
NVFlinger: Correct GCC compile error
Fernando Sahmkow
1
-5
/
+3
2019-07-05
NVServices: Correct CtrlEventWaitSync to block the ipc until timeout.
Fernando Sahmkow
1
-1
/
+2
2019-07-05
nv_services: Deglobalize NvServices
Fernando Sahmkow
1
-4
/
+5
2019-07-05
nv_services: Create GPU channels correctly
Fernando Sahmkow
1
-2
/
+4
2019-07-05
video_core: Implement GPU side Syncpoints
Fernando Sahmkow
1
-6
/
+24
2019-07-05
nv_services: Correct buffer queue fencing and GPFifo fencing
Fernando Sahmkow
1
-4
/
+4
2019-03-07
gpu: Refactor command and swap buffers interface for asynch.
bunnei
1
-12
/
+2
2018-12-15
nvhost_gpu: Skip empty GPU command lists.
bunnei
1
-0
/
+4
2018-11-28
dma_pushbuffer: Optimize to avoid loop and copy on Push.
bunnei
1
-8
/
+6
2018-11-27
gpu: Rewrite GPU command list processing with DmaPusher class.
bunnei
1
-3
/
+10
2018-11-26
Changed logging to be "Log before execution", Added more error logging, all services should now log on some level
David Marcec
1
-0
/
+10
2018-09-11
hle/service: Default constructors and destructors in the cpp file where applicable
Lioncash
1
-0
/
+3
2018-09-10
video_core: Move command buffer loop.
Markus Wick
1
-14
/
+12
2018-08-08
nvhost_gpu: Don't over copy IoctlSubmitGpfifo.
bunnei
1
-1
/
+1
2018-08-07
nvdrv: Get rid of indirect inclusions
Lioncash
1
-2
/
+4
2018-07-31
nvhost_gpu: Added checks to ensure we don't read past the end of the entries when handling a GPU command list.
Subv
1
-3
/
+6
2018-07-21
GPU: Implement the NVGPU_IOCTL_CHANNEL_KICKOFF_PB ioctl2 command.
Subv
1
-2
/
+28
2018-07-03
Update clang format
James Rowe
1
-10
/
+10
2018-07-03
Rename logging macro back to LOG_*
James Rowe
1
-12
/
+12
2018-06-20
Build: Fixed some MSVC warnings in various parts of the code.
Subv
1
-1
/
+2
2018-05-24
Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT
mailwl
1
-0
/
+9
2018-05-22
Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE (#440)
David
1
-0
/
+11
2018-05-02
general: Make formatting of logged hex values more straightforward
Lioncash
1
-1
/
+1
2018-05-01
GPU: Don't write to invalid memory locations when handling ioctls that don't have an output.
Subv
1
-3
/
+0
2018-04-24
nvdrv: Move logging macros over to new fmt-compatible ones
Lioncash
1
-18
/
+19
2018-04-23
Nvdrv: Assert when receiving an unimplemented ioctl in the nv* handlers.
Subv
1
-1
/
+1
2018-04-20
service: Use nested namespace specifiers where applicable
Lioncash
1
-6
/
+2
2018-02-14
nvhost_gpu: Silence formatting specifier warnings
Lioncash
1
-6
/
+8
2018-02-12
Make a GPU class in VideoCore to contain the GPU state.
Subv
1
-4
/
+3
2018-02-12
GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines.
Subv
1
-1
/
+3
2018-02-06
Extra nvdrv support (#162)
David
1
-0
/
+144