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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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path:
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src
/
core
/
hle
/
service
/
nvdrv
/
devices
/
nvdisp_disp0.cpp
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Commit message (
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)
Author
Age
Files
Lines
*
nvservices: Reintroducee IoctlCtrl
Chloe Marcec
2020-11-24
1
-4
/
+5
*
core: Make nvservices more standardized
Chloe Marcec
2020-11-10
1
-5
/
+16
*
Nvdrv: Do framelimiting only in the CPU Thread
Fernando Sahmkow
2019-10-05
1
-0
/
+4
*
Initial implementation of Ioctl2 & Ioctl3
David Marcec
2019-09-19
1
-2
/
+3
*
gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig
ReinUsesLisp
2019-08-21
1
-1
/
+1
*
NVServices: Address Feedback
Fernando Sahmkow
2019-07-05
1
-3
/
+2
*
NVServices: Correct CtrlEventWaitSync to block the ipc until timeout.
Fernando Sahmkow
2019-07-05
1
-1
/
+2
*
nv_services: Deglobalize NvServices
Fernando Sahmkow
2019-07-05
1
-2
/
+3
*
gpu: Refactor command and swap buffers interface for asynch.
bunnei
2019-03-07
1
-1
/
+1
*
common/math_util: Move contents into the Common namespace
Lioncash
2019-02-27
1
-1
/
+1
*
nvdisp_disp0: change drawing message log level from Warning to Trace
Tobias
2019-02-08
1
-3
/
+3
*
hle/service: Default constructors and destructors in the cpp file where applicable
Lioncash
2018-09-11
1
-0
/
+3
*
core: Make the main System class use the PImpl idiom
Lioncash
2018-08-31
1
-1
/
+2
*
nvdrv: Get rid of indirect inclusions
Lioncash
2018-08-07
1
-1
/
+1
*
video_core: Eliminate the g_renderer global variable
Lioncash
2018-08-04
1
-3
/
+3
*
vi: Partially implement buffer crop parameters.
bunnei
2018-07-18
1
-2
/
+4
*
Update clang format
James Rowe
2018-07-03
1
-2
/
+2
*
Rename logging macro back to LOG_*
James Rowe
2018-07-03
1
-1
/
+1
*
nvdrv: Move logging macros over to new fmt-compatible ones
Lioncash
2018-04-24
1
-3
/
+3
*
Nvdrv: Assert when receiving an unimplemented ioctl in the nv* handlers.
Subv
2018-04-23
1
-1
/
+1
*
service: Use nested namespace specifiers where applicable
Lioncash
2018-04-20
1
-6
/
+2
*
renderer_opengl: Fixes for properly flushing & rendering the framebuffer.
bunnei
2018-03-23
1
-6
/
+0
*
renderer_opengl: Better handling of framebuffer transform flags.
bunnei
2018-03-23
1
-3
/
+1
*
nvdisp_disp0: Always flush and invalidate framebuffer region.
bunnei
2018-03-23
1
-0
/
+7
*
video_core: Move FramebufferInfo to FramebufferConfig in GPU.
bunnei
2018-03-23
1
-3
/
+3
*
Clang Fixes
N00byKing
2018-03-19
1
-2
/
+2
*
Clean Warnings (?)
N00byKing
2018-03-19
1
-1
/
+1
*
vi: Parse IGBPQueueBufferRequestParcel params and expose buffer flip vertical.
bunnei
2018-02-12
1
-2
/
+4
*
Extra nvdrv support (#162)
David
2018-02-06
1
-1
/
+1
*
UI: Fix frame rate perf stats
James Rowe
2018-01-17
1
-0
/
+3
*
NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call.
Subv
2018-01-17
1
-2
/
+2
*
yuzu: Update license text to be consistent across project.
bunnei
2018-01-13
1
-1
/
+1
*
nvdisp_disp0: Fix broken assert.
bunnei
2018-01-12
1
-1
/
+1
*
nvdisp_disp0: Call SwapBuffers to render framebuffer.
bunnei
2018-01-11
1
-0
/
+7
*
NV: Move the nv device nodes to their own directory and namespace.
Subv
2018-01-11
1
-0
/
+29