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-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_instructions.h2
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp4
2 files changed, 3 insertions, 3 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
index 17bec1d58..7893f1c2a 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
@@ -66,7 +66,7 @@ void EmitSetZFlag(EmitContext& ctx);
void EmitSetSFlag(EmitContext& ctx);
void EmitSetCFlag(EmitContext& ctx);
void EmitSetOFlag(EmitContext& ctx);
-void EmitWorkgroupId(EmitContext& ctx);
+void EmitWorkgroupId(EmitContext& ctx, IR::Inst& inst);
void EmitLocalInvocationId(EmitContext& ctx, IR::Inst& inst);
void EmitInvocationId(EmitContext& ctx);
void EmitSampleId(EmitContext& ctx);
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
index 015cb5576..f8a7e2781 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
@@ -144,8 +144,8 @@ void EmitSetOFlag(EmitContext& ctx) {
NotImplemented();
}
-void EmitWorkgroupId(EmitContext& ctx) {
- NotImplemented();
+void EmitWorkgroupId(EmitContext& ctx, IR::Inst& inst) {
+ ctx.Add("MOV.S {},invocation.groupid;", inst);
}
void EmitLocalInvocationId(EmitContext& ctx, IR::Inst& inst) {