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-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp8
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp7
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h8
3 files changed, 11 insertions, 12 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 822739088..ca8247b86 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -135,7 +135,7 @@ void RasterizerOpenGL::Reset() {
SetShader();
- res_cache.FullFlush();
+ res_cache.InvalidateAll();
}
void RasterizerOpenGL::AddTriangle(const Pica::Shader::OutputVertex& v0,
@@ -176,8 +176,8 @@ void RasterizerOpenGL::DrawTriangles() {
u32 cur_fb_depth_size = Pica::Regs::BytesPerDepthPixel(regs.framebuffer.depth_format)
* regs.framebuffer.GetWidth() * regs.framebuffer.GetHeight();
- res_cache.NotifyFlush(cur_fb_color_addr, cur_fb_color_size, true);
- res_cache.NotifyFlush(cur_fb_depth_addr, cur_fb_depth_size, true);
+ res_cache.InvalidateInRange(cur_fb_color_addr, cur_fb_color_size, true);
+ res_cache.InvalidateInRange(cur_fb_depth_addr, cur_fb_depth_size, true);
}
void RasterizerOpenGL::CommitFramebuffer() {
@@ -328,7 +328,7 @@ void RasterizerOpenGL::NotifyFlush(PAddr addr, u32 size) {
ReloadDepthBuffer();
// Notify cache of flush in case the region touches a cached resource
- res_cache.NotifyFlush(addr, size);
+ res_cache.InvalidateInRange(addr, size);
}
void RasterizerOpenGL::SamplerInfo::Create() {
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 10d4ab0b6..a9ad46fe0 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -15,7 +15,7 @@
#include "video_core/renderer_opengl/pica_to_gl.h"
RasterizerCacheOpenGL::~RasterizerCacheOpenGL() {
- FullFlush();
+ InvalidateAll();
}
MICROPROFILE_DEFINE(OpenGL_TextureUpload, "OpenGL", "Texture Upload", MP_RGB(128, 64, 192));
@@ -58,8 +58,7 @@ void RasterizerCacheOpenGL::LoadAndBindTexture(OpenGLState &state, unsigned text
}
}
-void RasterizerCacheOpenGL::NotifyFlush(PAddr addr, u32 size, bool ignore_hash) {
- // Flush any texture that falls in the flushed region
+void RasterizerCacheOpenGL::InvalidateInRange(PAddr addr, u32 size, bool ignore_hash) {
// TODO: Optimize by also inserting upper bound (addr + size) of each texture into the same map and also narrow using lower_bound
auto cache_upper_bound = texture_cache.upper_bound(addr + size);
@@ -77,6 +76,6 @@ void RasterizerCacheOpenGL::NotifyFlush(PAddr addr, u32 size, bool ignore_hash)
}
}
-void RasterizerCacheOpenGL::FullFlush() {
+void RasterizerCacheOpenGL::InvalidateAll() {
texture_cache.clear();
}
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index 98a48ffbe..b69651427 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -23,11 +23,11 @@ public:
LoadAndBindTexture(state, texture_unit, Pica::DebugUtils::TextureInfo::FromPicaRegister(config.config, config.format));
}
- /// Flush any cached resource that touches the flushed region
- void NotifyFlush(PAddr addr, u32 size, bool ignore_hash = false);
+ /// Invalidate any cached resource intersecting the specified region.
+ void InvalidateInRange(PAddr addr, u32 size, bool ignore_hash = false);
- /// Flush all cached OpenGL resources tracked by this cache manager
- void FullFlush();
+ /// Invalidate all cached OpenGL resources tracked by this cache manager
+ void InvalidateAll();
private:
struct CachedTexture {