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-rw-r--r--src/shader_recompiler/backend/glasm/emit_context.cpp3
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp4
2 files changed, 5 insertions, 2 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_context.cpp b/src/shader_recompiler/backend/glasm/emit_context.cpp
index d8451b41f..7b25fa042 100644
--- a/src/shader_recompiler/backend/glasm/emit_context.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_context.cpp
@@ -77,6 +77,9 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile
if (stage == Stage::Geometry && info.loads_position) {
Add("ATTRIB vertex_position=vertex.position;");
}
+ if (info.uses_invocation_id) {
+ Add("ATTRIB primitive_invocation=primitive.invocation;");
+ }
for (size_t index = 0; index < program.info.stores_frag_color.size(); ++index) {
if (!program.info.stores_frag_color[index]) {
continue;
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
index 82abbdab3..b60c907df 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
@@ -160,8 +160,8 @@ void EmitLocalInvocationId(EmitContext& ctx, IR::Inst& inst) {
ctx.Add("MOV.S {},invocation.localid;", inst);
}
-void EmitInvocationId(EmitContext& ctx) {
- NotImplemented();
+void EmitInvocationId(EmitContext& ctx, IR::Inst& inst) {
+ ctx.Add("MOV.S {}.x,primitive_invocation.x;", inst);
}
void EmitSampleId(EmitContext& ctx) {