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-rw-r--r--src/video_core/renderer_opengl/maxwell_to_gl.h2
-rw-r--r--src/yuzu/main.cpp2
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.cpp2
3 files changed, 6 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h
index 8f719fdd8..5d91a0c2f 100644
--- a/src/video_core/renderer_opengl/maxwell_to_gl.h
+++ b/src/video_core/renderer_opengl/maxwell_to_gl.h
@@ -147,6 +147,8 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
// GL_CLAMP_TO_BORDER to get the border color of the texture, and then sample the edge to
// manually mix them. However the shader part of this is not yet implemented.
return GL_CLAMP_TO_BORDER;
+ case Tegra::Texture::WrapMode::MirrorOnceClampToEdge:
+ return GL_MIRROR_CLAMP_TO_EDGE;
}
LOG_CRITICAL(Render_OpenGL, "Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode));
UNREACHABLE();
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 2df65023a..11d2331df 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -377,6 +377,8 @@ bool GMainWindow::SupportsRequiredGLExtensions() {
unsupported_ext.append("ARB_vertex_attrib_binding");
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
unsupported_ext.append("ARB_vertex_type_10f_11f_11f_rev");
+ if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
+ unsupported_ext.append("ARB_texture_mirror_clamp_to_edge");
// Extensions required to support some texture formats.
if (!GLAD_GL_EXT_texture_compression_s3tc)
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
index e2945b6cf..351dd9225 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
@@ -89,6 +89,8 @@ bool EmuWindow_SDL2::SupportsRequiredGLExtensions() {
unsupported_ext.push_back("ARB_vertex_attrib_binding");
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
unsupported_ext.push_back("ARB_vertex_type_10f_11f_11f_rev");
+ if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
+ unsupported_ext.push_back("ARB_texture_mirror_clamp_to_edge");
// Extensions required to support some texture formats.
if (!GLAD_GL_EXT_texture_compression_s3tc)