diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/common/file_util.cpp | 4 | ||||
-rw-r--r-- | src/core/arm/skyeye_common/armstate.h | 1 | ||||
-rw-r--r-- | src/core/core_timing.cpp | 3 | ||||
-rw-r--r-- | src/core/hle/kernel/timer.cpp | 6 | ||||
-rw-r--r-- | src/core/hle/service/cfg/cfg.cpp | 4 | ||||
-rw-r--r-- | src/core/hle/service/cfg/cfg.h | 4 | ||||
-rw-r--r-- | src/core/hle/service/dsp_dsp.cpp | 4 | ||||
-rw-r--r-- | src/core/hle/service/hid/hid.cpp | 4 | ||||
-rw-r--r-- | src/core/settings.h | 8 | ||||
-rw-r--r-- | src/video_core/debug_utils/debug_utils.cpp | 6 | ||||
-rw-r--r-- | src/video_core/rasterizer.cpp | 4 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/renderer_opengl.cpp | 4 |
12 files changed, 27 insertions, 25 deletions
diff --git a/src/common/file_util.cpp b/src/common/file_util.cpp index 836b58d52..dcb9baa08 100644 --- a/src/common/file_util.cpp +++ b/src/common/file_util.cpp @@ -861,8 +861,8 @@ void SplitFilename83(const std::string& filename, std::array<char, 9>& short_nam const std::string forbidden_characters = ".\"/\\[]:;=, "; // On a FAT32 partition, 8.3 names are stored as a 11 bytes array, filled with spaces. - short_name = {' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', '\0'}; - extension = {' ', ' ', ' ', '\0'}; + short_name = {{' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', '\0'}}; + extension = {{' ', ' ', ' ', '\0'}}; std::string::size_type point = filename.rfind('.'); if (point == filename.size() - 1) diff --git a/src/core/arm/skyeye_common/armstate.h b/src/core/arm/skyeye_common/armstate.h index b364e2621..ceb159d14 100644 --- a/src/core/arm/skyeye_common/armstate.h +++ b/src/core/arm/skyeye_common/armstate.h @@ -247,6 +247,5 @@ private: static const u32 RESERVATION_GRANULE_MASK = 0xFFFFFFF8; u32 exclusive_tag; // The address for which the local monitor is in exclusive access mode - u32 exclusive_result; bool exclusive_state; }; diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp index 56615502c..aba22cdd1 100644 --- a/src/core/core_timing.cpp +++ b/src/core/core_timing.cpp @@ -3,6 +3,7 @@ // Refer to the license.txt file included. #include <atomic> +#include <cinttypes> #include <mutex> #include <vector> @@ -530,7 +531,7 @@ void Idle(int max_idle) { } } - LOG_TRACE(Core_Timing, "Idle for %i cycles! (%f ms)", cycles_down, cycles_down / (float)(g_clock_rate_arm11 * 0.001f)); + LOG_TRACE(Core_Timing, "Idle for %" PRId64 " cycles! (%f ms)", cycles_down, cycles_down / (float)(g_clock_rate_arm11 * 0.001f)); idled_cycles += cycles_down; Core::g_app_core->down_count -= cycles_down; diff --git a/src/core/hle/kernel/timer.cpp b/src/core/hle/kernel/timer.cpp index 8aa4110a6..08b3ea8c0 100644 --- a/src/core/hle/kernel/timer.cpp +++ b/src/core/hle/kernel/timer.cpp @@ -2,6 +2,8 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <cinttypes> + #include "common/assert.h" #include "common/logging/log.h" @@ -71,11 +73,11 @@ static void TimerCallback(u64 timer_handle, int cycles_late) { SharedPtr<Timer> timer = timer_callback_handle_table.Get<Timer>(static_cast<Handle>(timer_handle)); if (timer == nullptr) { - LOG_CRITICAL(Kernel, "Callback fired for invalid timer %08lX", timer_handle); + LOG_CRITICAL(Kernel, "Callback fired for invalid timer %08" PRIx64, timer_handle); return; } - LOG_TRACE(Kernel, "Timer %u fired", timer_handle); + LOG_TRACE(Kernel, "Timer %08" PRIx64 " fired", timer_handle); timer->signaled = true; diff --git a/src/core/hle/service/cfg/cfg.cpp b/src/core/hle/service/cfg/cfg.cpp index 6f2cf0190..715a9b8c3 100644 --- a/src/core/hle/service/cfg/cfg.cpp +++ b/src/core/hle/service/cfg/cfg.cpp @@ -77,10 +77,10 @@ static const ConsoleCountryInfo COUNTRY_INFO = { { 0, 0, 0 }, UNITED_STATES_COUN * for example Nintendo Zone * Thanks Normmatt for providing this information */ -static const std::array<float, 8> STEREO_CAMERA_SETTINGS = { +static const std::array<float, 8> STEREO_CAMERA_SETTINGS = {{ 62.0f, 289.0f, 76.80000305175781f, 46.08000183105469f, 10.0f, 5.0f, 55.58000183105469f, 21.56999969482422f -}; +}}; static_assert(sizeof(STEREO_CAMERA_SETTINGS) == 0x20, "STEREO_CAMERA_SETTINGS must be exactly 0x20 bytes"); static const u32 CONFIG_SAVEFILE_SIZE = 0x8000; diff --git a/src/core/hle/service/cfg/cfg.h b/src/core/hle/service/cfg/cfg.h index 7b7a76b08..231528fd6 100644 --- a/src/core/hle/service/cfg/cfg.h +++ b/src/core/hle/service/cfg/cfg.h @@ -44,7 +44,7 @@ struct SaveConfigBlockEntry { // TODO(Link Mauve): use a constexpr once MSVC starts supporting it. #define C(code) (u16)((code)[0] | ((code)[1] << 8)) -static const std::array<u16, 187> country_codes = { +static const std::array<u16, 187> country_codes = {{ 0, C("JP"), 0, 0, 0, 0, 0, 0, // 0-7 C("AI"), C("AG"), C("AR"), C("AW"), C("BS"), C("BB"), C("BZ"), C("BO"), // 8-15 C("BR"), C("VG"), C("CA"), C("KY"), C("CL"), C("CO"), C("CR"), C("DM"), // 16-23 @@ -69,7 +69,7 @@ static const std::array<u16, 187> country_codes = { C("AE"), C("IN"), C("EG"), C("OM"), C("QA"), C("KW"), C("SA"), C("SY"), // 168-175 C("BH"), C("JO"), 0, 0, 0, 0, 0, 0, // 176-183 C("SM"), C("VA"), C("BM") // 184-186 -}; +}}; #undef C diff --git a/src/core/hle/service/dsp_dsp.cpp b/src/core/hle/service/dsp_dsp.cpp index a8cb15d60..ce5619069 100644 --- a/src/core/hle/service/dsp_dsp.cpp +++ b/src/core/hle/service/dsp_dsp.cpp @@ -212,10 +212,10 @@ static void ReadPipeIfPossible(Service::Interface* self) { // Canned DSP responses that games expect. These were taken from HW by 3dmoo team. // TODO: Remove this hack :) - static const std::array<u16, 16> canned_read_pipe = { + static const std::array<u16, 16> canned_read_pipe = {{ 0x000F, 0xBFFF, 0x9E8E, 0x8680, 0xA78E, 0x9430, 0x8400, 0x8540, 0x948E, 0x8710, 0x8410, 0xA90E, 0xAA0E, 0xAACE, 0xAC4E, 0xAC58 - }; + }}; u32 initial_size = read_pipe_count; diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index c35b13b25..2e1e5c3e9 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -35,14 +35,14 @@ static Kernel::SharedPtr<Kernel::Event> event_debug_pad; static u32 next_pad_index; static u32 next_touch_index; -const std::array<Service::HID::PadState, Settings::NativeInput::NUM_INPUTS> pad_mapping = { +const std::array<Service::HID::PadState, Settings::NativeInput::NUM_INPUTS> pad_mapping = {{ Service::HID::PAD_A, Service::HID::PAD_B, Service::HID::PAD_X, Service::HID::PAD_Y, Service::HID::PAD_L, Service::HID::PAD_R, Service::HID::PAD_ZL, Service::HID::PAD_ZR, Service::HID::PAD_START, Service::HID::PAD_SELECT, Service::HID::PAD_NONE, Service::HID::PAD_UP, Service::HID::PAD_DOWN, Service::HID::PAD_LEFT, Service::HID::PAD_RIGHT, Service::HID::PAD_CIRCLE_UP, Service::HID::PAD_CIRCLE_DOWN, Service::HID::PAD_CIRCLE_LEFT, Service::HID::PAD_CIRCLE_RIGHT, Service::HID::PAD_C_UP, Service::HID::PAD_C_DOWN, Service::HID::PAD_C_LEFT, Service::HID::PAD_C_RIGHT -}; +}}; // TODO(peachum): diff --git a/src/core/settings.h b/src/core/settings.h index 6ca0e1afc..0b05e5bee 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -19,22 +19,22 @@ enum Values { CUP, CDOWN, CLEFT, CRIGHT, NUM_INPUTS }; -static const std::array<const char*, NUM_INPUTS> Mapping = { +static const std::array<const char*, NUM_INPUTS> Mapping = {{ "pad_a", "pad_b", "pad_x", "pad_y", "pad_l", "pad_r", "pad_zl", "pad_zr", "pad_start", "pad_select", "pad_home", "pad_dup", "pad_ddown", "pad_dleft", "pad_dright", "pad_sup", "pad_sdown", "pad_sleft", "pad_sright", "pad_cup", "pad_cdown", "pad_cleft", "pad_cright" -}; -static const std::array<Values, NUM_INPUTS> All = { +}}; +static const std::array<Values, NUM_INPUTS> All = {{ A, B, X, Y, L, R, ZL, ZR, START, SELECT, HOME, DUP, DDOWN, DLEFT, DRIGHT, SUP, SDOWN, SLEFT, SRIGHT, CUP, CDOWN, CLEFT, CRIGHT -}; +}}; } diff --git a/src/video_core/debug_utils/debug_utils.cpp b/src/video_core/debug_utils/debug_utils.cpp index 77a4fe272..aa1f1484c 100644 --- a/src/video_core/debug_utils/debug_utils.cpp +++ b/src/video_core/debug_utils/debug_utils.cpp @@ -92,7 +92,7 @@ void GeometryDumper::AddTriangle(Vertex& v0, Vertex& v1, Vertex& v2) { vertices.push_back(v2); int num_vertices = (int)vertices.size(); - faces.push_back({ num_vertices-3, num_vertices-2, num_vertices-1 }); + faces.push_back({{ num_vertices-3, num_vertices-2, num_vertices-1 }}); } void GeometryDumper::Dump() { @@ -576,8 +576,8 @@ const Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const Texture unsigned table_index = static_cast<int>((x < 2) ? table_index_1.Value() : table_index_2.Value()); static const std::array<std::array<u8, 2>, 8> etc1_modifier_table = {{ - { 2, 8 }, { 5, 17 }, { 9, 29 }, { 13, 42 }, - { 18, 60 }, { 24, 80 }, { 33, 106 }, { 47, 183 } + {{ 2, 8 }}, {{ 5, 17 }}, {{ 9, 29 }}, {{ 13, 42 }}, + {{ 18, 60 }}, {{ 24, 80 }}, {{ 33, 106 }}, {{ 47, 183 }} }}; int modifier = etc1_modifier_table.at(table_index).at(GetTableSubIndex(texel)); diff --git a/src/video_core/rasterizer.cpp b/src/video_core/rasterizer.cpp index a90ff5fef..6e2266b1c 100644 --- a/src/video_core/rasterizer.cpp +++ b/src/video_core/rasterizer.cpp @@ -735,11 +735,11 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, auto color_output = ColorCombine(tev_stage.color_op, color_result); // alpha combiner - std::array<u8,3> alpha_result = { + std::array<u8,3> alpha_result = {{ GetAlphaModifier(tev_stage.alpha_modifier1, GetSource(tev_stage.alpha_source1)), GetAlphaModifier(tev_stage.alpha_modifier2, GetSource(tev_stage.alpha_source2)), GetAlphaModifier(tev_stage.alpha_modifier3, GetSource(tev_stage.alpha_source3)) - }; + }}; auto alpha_output = AlphaCombine(tev_stage.alpha_op, alpha_result); combiner_output[0] = std::min((unsigned)255, color_output.r() * tev_stage.GetColorMultiplier()); diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 22f261c68..f1313b54f 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -314,12 +314,12 @@ void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture, * Draws a single texture to the emulator window, rotating the texture to correct for the 3DS's LCD rotation. */ void RendererOpenGL::DrawSingleScreenRotated(const TextureInfo& texture, float x, float y, float w, float h) { - std::array<ScreenRectVertex, 4> vertices = { + std::array<ScreenRectVertex, 4> vertices = {{ ScreenRectVertex(x, y, 1.f, 0.f), ScreenRectVertex(x+w, y, 1.f, 1.f), ScreenRectVertex(x, y+h, 0.f, 0.f), ScreenRectVertex(x+w, y+h, 0.f, 1.f), - }; + }}; state.texture_units[0].texture_2d = texture.handle; state.Apply(); |