diff options
Diffstat (limited to 'src/yuzu/configuration/configure_graphics.cpp')
-rw-r--r-- | src/yuzu/configuration/configure_graphics.cpp | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index fe64c7d81..a821c7b3c 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -100,13 +100,8 @@ void ConfigureGraphics::SetConfiguration() { ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio); ui->use_disk_shader_cache->setEnabled(runtime_lock); ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache); - ui->use_accurate_gpu_emulation->setChecked(Settings::values.use_accurate_gpu_emulation); ui->use_asynchronous_gpu_emulation->setEnabled(runtime_lock); ui->use_asynchronous_gpu_emulation->setChecked(Settings::values.use_asynchronous_gpu_emulation); - ui->use_vsync->setEnabled(runtime_lock); - ui->use_vsync->setChecked(Settings::values.use_vsync); - ui->force_30fps_mode->setEnabled(runtime_lock); - ui->force_30fps_mode->setChecked(Settings::values.force_30fps_mode); UpdateBackgroundColorButton(QColor::fromRgbF(Settings::values.bg_red, Settings::values.bg_green, Settings::values.bg_blue)); UpdateDeviceComboBox(); @@ -119,11 +114,8 @@ void ConfigureGraphics::ApplyConfiguration() { ToResolutionFactor(static_cast<Resolution>(ui->resolution_factor_combobox->currentIndex())); Settings::values.aspect_ratio = ui->aspect_ratio_combobox->currentIndex(); Settings::values.use_disk_shader_cache = ui->use_disk_shader_cache->isChecked(); - Settings::values.use_accurate_gpu_emulation = ui->use_accurate_gpu_emulation->isChecked(); Settings::values.use_asynchronous_gpu_emulation = ui->use_asynchronous_gpu_emulation->isChecked(); - Settings::values.use_vsync = ui->use_vsync->isChecked(); - Settings::values.force_30fps_mode = ui->force_30fps_mode->isChecked(); Settings::values.bg_red = static_cast<float>(bg_color.redF()); Settings::values.bg_green = static_cast<float>(bg_color.greenF()); Settings::values.bg_blue = static_cast<float>(bg_color.blueF()); |