diff options
Diffstat (limited to 'src/video_core')
-rw-r--r-- | src/video_core/renderer_opengl/gl_buffer_cache.cpp | 15 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_graphics_pipeline.cpp | 4 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 10 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp | 4 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/vk_rasterizer.cpp | 10 | ||||
-rw-r--r-- | src/video_core/shader_environment.cpp | 89 | ||||
-rw-r--r-- | src/video_core/shader_environment.h | 12 | ||||
-rw-r--r-- | src/video_core/texture_cache/util.cpp | 1 |
8 files changed, 109 insertions, 36 deletions
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp index 08f4d69ab..6af4ae793 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp @@ -29,17 +29,17 @@ constexpr std::array PROGRAM_LUT{ [[nodiscard]] GLenum GetTextureBufferFormat(GLenum gl_format) { switch (gl_format) { case GL_RGBA8_SNORM: - return GL_RGBA8; + return GL_RGBA8I; case GL_R8_SNORM: - return GL_R8; + return GL_R8I; case GL_RGBA16_SNORM: - return GL_RGBA16; + return GL_RGBA16I; case GL_R16_SNORM: - return GL_R16; + return GL_R16I; case GL_RG16_SNORM: - return GL_RG16; + return GL_RG16I; case GL_RG8_SNORM: - return GL_RG8; + return GL_RG8I; default: return gl_format; } @@ -96,9 +96,6 @@ GLuint Buffer::View(u32 offset, u32 size, PixelFormat format) { texture.Create(GL_TEXTURE_BUFFER); const GLenum gl_format{MaxwellToGL::GetFormatTuple(format).internal_format}; const GLenum texture_format{GetTextureBufferFormat(gl_format)}; - if (texture_format != gl_format) { - LOG_WARNING(Render_OpenGL, "Emulating SNORM texture buffer with UNORM."); - } glTextureBufferRange(texture.handle, texture_format, buffer.handle, offset, size); views.push_back({ .offset = offset, diff --git a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp index daceb05f4..c115dabe1 100644 --- a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp +++ b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp @@ -504,8 +504,8 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) { } } if (info.uses_render_area) { - const auto render_area_width(static_cast<GLfloat>(regs.render_area.width)); - const auto render_area_height(static_cast<GLfloat>(regs.render_area.height)); + const auto render_area_width(static_cast<GLfloat>(regs.surface_clip.width)); + const auto render_area_height(static_cast<GLfloat>(regs.surface_clip.height)); if (use_assembly) { glProgramLocalParameter4fARB(AssemblyStage(stage), 1, render_area_width, render_area_height, 0.0f, 0.0f); diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 79d7908d4..72e314d39 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -618,11 +618,11 @@ void RasterizerOpenGL::SyncViewport() { } flags[Dirty::Viewport0 + index] = false; - if (!regs.viewport_transform_enabled) { - const auto x = static_cast<GLfloat>(regs.render_area.x); - const auto y = static_cast<GLfloat>(regs.render_area.y); - const auto width = static_cast<GLfloat>(regs.render_area.width); - const auto height = static_cast<GLfloat>(regs.render_area.height); + if (!regs.viewport_scale_offset_enbled) { + const auto x = static_cast<GLfloat>(regs.surface_clip.x); + const auto y = static_cast<GLfloat>(regs.surface_clip.y); + const auto width = static_cast<GLfloat>(regs.surface_clip.width); + const auto height = static_cast<GLfloat>(regs.surface_clip.height); glViewportIndexedf(static_cast<GLuint>(index), x, y, width != 0.0f ? width : 1.0f, height != 0.0f ? height : 1.0f); continue; diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp index b4372a839..81b6c372d 100644 --- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp +++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp @@ -444,8 +444,8 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) { const auto& info{stage_infos[0]}; if (info.uses_render_area) { render_area.uses_render_area = true; - render_area.words = {static_cast<float>(regs.render_area.width), - static_cast<float>(regs.render_area.height)}; + render_area.words = {static_cast<float>(regs.surface_clip.width), + static_cast<float>(regs.surface_clip.height)}; } }}; if constexpr (Spec::enabled_stages[0]) { diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index 5af3c930b..f79fa8313 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -683,11 +683,11 @@ void RasterizerVulkan::UpdateViewportsState(Tegra::Engines::Maxwell3D::Regs& reg if (!state_tracker.TouchViewports()) { return; } - if (!regs.viewport_transform_enabled) { - const auto x = static_cast<float>(regs.render_area.x); - const auto y = static_cast<float>(regs.render_area.y); - const auto width = static_cast<float>(regs.render_area.width); - const auto height = static_cast<float>(regs.render_area.height); + if (!regs.viewport_scale_offset_enbled) { + const auto x = static_cast<float>(regs.surface_clip.x); + const auto y = static_cast<float>(regs.surface_clip.y); + const auto width = static_cast<float>(regs.surface_clip.width); + const auto height = static_cast<float>(regs.surface_clip.height); VkViewport viewport{ .x = x, .y = y, diff --git a/src/video_core/shader_environment.cpp b/src/video_core/shader_environment.cpp index 63bcf9337..37bb76b72 100644 --- a/src/video_core/shader_environment.cpp +++ b/src/video_core/shader_environment.cpp @@ -19,6 +19,7 @@ #include "video_core/engines/kepler_compute.h" #include "video_core/memory_manager.h" #include "video_core/shader_environment.h" +#include "video_core/texture_cache/format_lookup_table.h" #include "video_core/textures/texture.h" namespace VideoCommon { @@ -33,7 +34,7 @@ static u64 MakeCbufKey(u32 index, u32 offset) { return (static_cast<u64>(index) << 32) | offset; } -static Shader::TextureType ConvertType(const Tegra::Texture::TICEntry& entry) { +static Shader::TextureType ConvertTextureType(const Tegra::Texture::TICEntry& entry) { switch (entry.texture_type) { case Tegra::Texture::TextureType::Texture1D: return Shader::TextureType::Color1D; @@ -59,6 +60,26 @@ static Shader::TextureType ConvertType(const Tegra::Texture::TICEntry& entry) { } } +static Shader::TexturePixelFormat ConvertTexturePixelFormat(const Tegra::Texture::TICEntry& entry) { + switch (PixelFormatFromTextureInfo(entry.format, entry.r_type, entry.g_type, entry.b_type, + entry.a_type, entry.srgb_conversion)) { + case VideoCore::Surface::PixelFormat::A8B8G8R8_SNORM: + return Shader::TexturePixelFormat::A8B8G8R8_SNORM; + case VideoCore::Surface::PixelFormat::R8_SNORM: + return Shader::TexturePixelFormat::R8_SNORM; + case VideoCore::Surface::PixelFormat::R8G8_SNORM: + return Shader::TexturePixelFormat::R8G8_SNORM; + case VideoCore::Surface::PixelFormat::R16G16B16A16_SNORM: + return Shader::TexturePixelFormat::R16G16B16A16_SNORM; + case VideoCore::Surface::PixelFormat::R16G16_SNORM: + return Shader::TexturePixelFormat::R16G16_SNORM; + case VideoCore::Surface::PixelFormat::R16_SNORM: + return Shader::TexturePixelFormat::R16_SNORM; + default: + return Shader::TexturePixelFormat::OTHER; + } +} + static std::string_view StageToPrefix(Shader::Stage stage) { switch (stage) { case Shader::Stage::VertexB: @@ -178,10 +199,13 @@ void GenericEnvironment::Dump(u64 hash) { void GenericEnvironment::Serialize(std::ofstream& file) const { const u64 code_size{static_cast<u64>(CachedSize())}; const u64 num_texture_types{static_cast<u64>(texture_types.size())}; + const u64 num_texture_pixel_formats{static_cast<u64>(texture_pixel_formats.size())}; const u64 num_cbuf_values{static_cast<u64>(cbuf_values.size())}; file.write(reinterpret_cast<const char*>(&code_size), sizeof(code_size)) .write(reinterpret_cast<const char*>(&num_texture_types), sizeof(num_texture_types)) + .write(reinterpret_cast<const char*>(&num_texture_pixel_formats), + sizeof(num_texture_pixel_formats)) .write(reinterpret_cast<const char*>(&num_cbuf_values), sizeof(num_cbuf_values)) .write(reinterpret_cast<const char*>(&local_memory_size), sizeof(local_memory_size)) .write(reinterpret_cast<const char*>(&texture_bound), sizeof(texture_bound)) @@ -196,6 +220,10 @@ void GenericEnvironment::Serialize(std::ofstream& file) const { file.write(reinterpret_cast<const char*>(&key), sizeof(key)) .write(reinterpret_cast<const char*>(&type), sizeof(type)); } + for (const auto& [key, format] : texture_pixel_formats) { + file.write(reinterpret_cast<const char*>(&key), sizeof(key)) + .write(reinterpret_cast<const char*>(&format), sizeof(format)); + } for (const auto& [key, type] : cbuf_values) { file.write(reinterpret_cast<const char*>(&key), sizeof(key)) .write(reinterpret_cast<const char*>(&type), sizeof(type)); @@ -239,15 +267,13 @@ std::optional<u64> GenericEnvironment::TryFindSize() { return std::nullopt; } -Shader::TextureType GenericEnvironment::ReadTextureTypeImpl(GPUVAddr tic_addr, u32 tic_limit, - bool via_header_index, u32 raw) { +Tegra::Texture::TICEntry GenericEnvironment::ReadTextureInfo(GPUVAddr tic_addr, u32 tic_limit, + bool via_header_index, u32 raw) { const auto handle{Tegra::Texture::TexturePair(raw, via_header_index)}; const GPUVAddr descriptor_addr{tic_addr + handle.first * sizeof(Tegra::Texture::TICEntry)}; Tegra::Texture::TICEntry entry; gpu_memory->ReadBlock(descriptor_addr, &entry, sizeof(entry)); - const Shader::TextureType result{ConvertType(entry)}; - texture_types.emplace(raw, result); - return result; + return entry; } GraphicsEnvironment::GraphicsEnvironment(Tegra::Engines::Maxwell3D& maxwell3d_, @@ -307,13 +333,26 @@ u32 GraphicsEnvironment::ReadCbufValue(u32 cbuf_index, u32 cbuf_offset) { Shader::TextureType GraphicsEnvironment::ReadTextureType(u32 handle) { const auto& regs{maxwell3d->regs}; const bool via_header_index{regs.sampler_binding == Maxwell::SamplerBinding::ViaHeaderBinding}; - return ReadTextureTypeImpl(regs.tex_header.Address(), regs.tex_header.limit, via_header_index, - handle); + auto entry = + ReadTextureInfo(regs.tex_header.Address(), regs.tex_header.limit, via_header_index, handle); + const Shader::TextureType result{ConvertTextureType(entry)}; + texture_types.emplace(handle, result); + return result; +} + +Shader::TexturePixelFormat GraphicsEnvironment::ReadTexturePixelFormat(u32 handle) { + const auto& regs{maxwell3d->regs}; + const bool via_header_index{regs.sampler_binding == Maxwell::SamplerBinding::ViaHeaderBinding}; + auto entry = + ReadTextureInfo(regs.tex_header.Address(), regs.tex_header.limit, via_header_index, handle); + const Shader::TexturePixelFormat result(ConvertTexturePixelFormat(entry)); + texture_pixel_formats.emplace(handle, result); + return result; } u32 GraphicsEnvironment::ReadViewportTransformState() { const auto& regs{maxwell3d->regs}; - viewport_transform_state = regs.viewport_transform_enabled; + viewport_transform_state = regs.viewport_scale_offset_enbled; return viewport_transform_state; } @@ -345,7 +384,19 @@ u32 ComputeEnvironment::ReadCbufValue(u32 cbuf_index, u32 cbuf_offset) { Shader::TextureType ComputeEnvironment::ReadTextureType(u32 handle) { const auto& regs{kepler_compute->regs}; const auto& qmd{kepler_compute->launch_description}; - return ReadTextureTypeImpl(regs.tic.Address(), regs.tic.limit, qmd.linked_tsc != 0, handle); + auto entry = ReadTextureInfo(regs.tic.Address(), regs.tic.limit, qmd.linked_tsc != 0, handle); + const Shader::TextureType result{ConvertTextureType(entry)}; + texture_types.emplace(handle, result); + return result; +} + +Shader::TexturePixelFormat ComputeEnvironment::ReadTexturePixelFormat(u32 handle) { + const auto& regs{kepler_compute->regs}; + const auto& qmd{kepler_compute->launch_description}; + auto entry = ReadTextureInfo(regs.tic.Address(), regs.tic.limit, qmd.linked_tsc != 0, handle); + const Shader::TexturePixelFormat result(ConvertTexturePixelFormat(entry)); + texture_pixel_formats.emplace(handle, result); + return result; } u32 ComputeEnvironment::ReadViewportTransformState() { @@ -355,9 +406,12 @@ u32 ComputeEnvironment::ReadViewportTransformState() { void FileEnvironment::Deserialize(std::ifstream& file) { u64 code_size{}; u64 num_texture_types{}; + u64 num_texture_pixel_formats{}; u64 num_cbuf_values{}; file.read(reinterpret_cast<char*>(&code_size), sizeof(code_size)) .read(reinterpret_cast<char*>(&num_texture_types), sizeof(num_texture_types)) + .read(reinterpret_cast<char*>(&num_texture_pixel_formats), + sizeof(num_texture_pixel_formats)) .read(reinterpret_cast<char*>(&num_cbuf_values), sizeof(num_cbuf_values)) .read(reinterpret_cast<char*>(&local_memory_size), sizeof(local_memory_size)) .read(reinterpret_cast<char*>(&texture_bound), sizeof(texture_bound)) @@ -375,6 +429,13 @@ void FileEnvironment::Deserialize(std::ifstream& file) { .read(reinterpret_cast<char*>(&type), sizeof(type)); texture_types.emplace(key, type); } + for (size_t i = 0; i < num_texture_pixel_formats; ++i) { + u32 key; + Shader::TexturePixelFormat format; + file.read(reinterpret_cast<char*>(&key), sizeof(key)) + .read(reinterpret_cast<char*>(&format), sizeof(format)); + texture_pixel_formats.emplace(key, format); + } for (size_t i = 0; i < num_cbuf_values; ++i) { u64 key; u32 value; @@ -422,6 +483,14 @@ Shader::TextureType FileEnvironment::ReadTextureType(u32 handle) { return it->second; } +Shader::TexturePixelFormat FileEnvironment::ReadTexturePixelFormat(u32 handle) { + const auto it{texture_pixel_formats.find(handle)}; + if (it == texture_pixel_formats.end()) { + throw Shader::LogicError("Uncached read texture pixel format"); + } + return it->second; +} + u32 FileEnvironment::ReadViewportTransformState() { return viewport_transform_state; } diff --git a/src/video_core/shader_environment.h b/src/video_core/shader_environment.h index a05833f38..bb55b029f 100644 --- a/src/video_core/shader_environment.h +++ b/src/video_core/shader_environment.h @@ -63,14 +63,15 @@ public: protected: std::optional<u64> TryFindSize(); - Shader::TextureType ReadTextureTypeImpl(GPUVAddr tic_addr, u32 tic_limit, bool via_header_index, - u32 raw); + Tegra::Texture::TICEntry ReadTextureInfo(GPUVAddr tic_addr, u32 tic_limit, + bool via_header_index, u32 raw); Tegra::MemoryManager* gpu_memory{}; GPUVAddr program_base{}; std::vector<u64> code; std::unordered_map<u32, Shader::TextureType> texture_types; + std::unordered_map<u32, Shader::TexturePixelFormat> texture_pixel_formats; std::unordered_map<u64, u32> cbuf_values; u32 local_memory_size{}; @@ -104,6 +105,8 @@ public: Shader::TextureType ReadTextureType(u32 handle) override; + Shader::TexturePixelFormat ReadTexturePixelFormat(u32 handle) override; + u32 ReadViewportTransformState() override; private: @@ -124,6 +127,8 @@ public: Shader::TextureType ReadTextureType(u32 handle) override; + Shader::TexturePixelFormat ReadTexturePixelFormat(u32 handle) override; + u32 ReadViewportTransformState() override; private: @@ -149,6 +154,8 @@ public: [[nodiscard]] Shader::TextureType ReadTextureType(u32 handle) override; + [[nodiscard]] Shader::TexturePixelFormat ReadTexturePixelFormat(u32 handle) override; + [[nodiscard]] u32 ReadViewportTransformState() override; [[nodiscard]] u32 LocalMemorySize() const override; @@ -164,6 +171,7 @@ public: private: std::unique_ptr<u64[]> code; std::unordered_map<u32, Shader::TextureType> texture_types; + std::unordered_map<u32, Shader::TexturePixelFormat> texture_pixel_formats; std::unordered_map<u64, u32> cbuf_values; std::array<u32, 3> workgroup_size{}; u32 local_memory_size{}; diff --git a/src/video_core/texture_cache/util.cpp b/src/video_core/texture_cache/util.cpp index 1223df5a0..e8c908b42 100644 --- a/src/video_core/texture_cache/util.cpp +++ b/src/video_core/texture_cache/util.cpp @@ -516,7 +516,6 @@ void SwizzleBlockLinearImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr const u32 num_blocks_per_layer = NumBlocks(level_size, tile_size); const u32 host_bytes_per_layer = num_blocks_per_layer * bytes_per_block; - UNIMPLEMENTED_IF(info.tile_width_spacing > 0); UNIMPLEMENTED_IF(copy.image_offset.x != 0); UNIMPLEMENTED_IF(copy.image_offset.y != 0); UNIMPLEMENTED_IF(copy.image_offset.z != 0); |