diff options
Diffstat (limited to 'src/video_core')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | 19 |
1 files changed, 8 insertions, 11 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 29d61eccd..ab681f227 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -477,30 +477,27 @@ CachedSurface::CachedSurface(const SurfaceParams& params) // Only pre-create the texture for non-compressed textures. switch (params.target) { case SurfaceParams::SurfaceTarget::Texture1D: - glTexImage1D(SurfaceTargetToGL(params.target), 0, format_tuple.internal_format, - rect.GetWidth(), 0, format_tuple.format, format_tuple.type, nullptr); + glTexStorage1D(SurfaceTargetToGL(params.target), 1, format_tuple.internal_format, + rect.GetWidth()); break; case SurfaceParams::SurfaceTarget::Texture2D: - glTexImage2D(SurfaceTargetToGL(params.target), 0, format_tuple.internal_format, - rect.GetWidth(), rect.GetHeight(), 0, format_tuple.format, - format_tuple.type, nullptr); + glTexStorage2D(SurfaceTargetToGL(params.target), 1, format_tuple.internal_format, + rect.GetWidth(), rect.GetHeight()); break; case SurfaceParams::SurfaceTarget::Texture3D: case SurfaceParams::SurfaceTarget::Texture2DArray: - glTexImage3D(SurfaceTargetToGL(params.target), 0, format_tuple.internal_format, - rect.GetWidth(), rect.GetHeight(), params.depth, 0, format_tuple.format, - format_tuple.type, nullptr); + glTexStorage3D(SurfaceTargetToGL(params.target), 1, format_tuple.internal_format, + rect.GetWidth(), rect.GetHeight(), params.depth); break; default: LOG_CRITICAL(Render_OpenGL, "Unimplemented surface target={}", static_cast<u32>(params.target)); UNREACHABLE(); - glTexImage2D(GL_TEXTURE_2D, 0, format_tuple.internal_format, rect.GetWidth(), - rect.GetHeight(), 0, format_tuple.format, format_tuple.type, nullptr); + glTexStorage2D(GL_TEXTURE_2D, 1, format_tuple.internal_format, rect.GetWidth(), + rect.GetHeight()); } } - glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_MAX_LEVEL, 0); glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |