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Diffstat (limited to 'src/video_core/texture_cache/surface_params.cpp')
-rw-r--r--src/video_core/texture_cache/surface_params.cpp210
1 files changed, 75 insertions, 135 deletions
diff --git a/src/video_core/texture_cache/surface_params.cpp b/src/video_core/texture_cache/surface_params.cpp
index d1f8c53d5..d9052152c 100644
--- a/src/video_core/texture_cache/surface_params.cpp
+++ b/src/video_core/texture_cache/surface_params.cpp
@@ -7,6 +7,7 @@
#include "common/cityhash.h"
#include "common/alignment.h"
#include "core/core.h"
+#include "video_core/engines/shader_bytecode.h"
#include "video_core/surface.h"
#include "video_core/texture_cache/surface_params.h"
#include "video_core/textures/decoders.h"
@@ -22,6 +23,37 @@ using VideoCore::Surface::PixelFormatFromTextureFormat;
using VideoCore::Surface::SurfaceTarget;
using VideoCore::Surface::SurfaceTargetFromTextureType;
+SurfaceTarget TextureType2SurfaceTarget(Tegra::Shader::TextureType type, bool is_array) {
+ switch (type) {
+ case Tegra::Shader::TextureType::Texture1D: {
+ if (is_array)
+ return SurfaceTarget::Texture1DArray;
+ else
+ return SurfaceTarget::Texture1D;
+ }
+ case Tegra::Shader::TextureType::Texture2D: {
+ if (is_array)
+ return SurfaceTarget::Texture2DArray;
+ else
+ return SurfaceTarget::Texture2D;
+ }
+ case Tegra::Shader::TextureType::Texture3D: {
+ ASSERT(!is_array);
+ return SurfaceTarget::Texture3D;
+ }
+ case Tegra::Shader::TextureType::TextureCube: {
+ if (is_array)
+ return SurfaceTarget::TextureCubeArray;
+ else
+ return SurfaceTarget::TextureCubemap;
+ }
+ default: {
+ UNREACHABLE();
+ return SurfaceTarget::Texture2D;
+ }
+ }
+}
+
namespace {
constexpr u32 GetMipmapSize(bool uncompressed, u32 mip_size, u32 tile) {
return uncompressed ? mip_size : std::max(1U, (mip_size + tile - 1) / tile);
@@ -29,7 +61,8 @@ constexpr u32 GetMipmapSize(bool uncompressed, u32 mip_size, u32 tile) {
} // Anonymous namespace
SurfaceParams SurfaceParams::CreateForTexture(Core::System& system,
- const Tegra::Texture::FullTextureInfo& config) {
+ const Tegra::Texture::FullTextureInfo& config,
+ const VideoCommon::Shader::Sampler& entry) {
SurfaceParams params;
params.is_tiled = config.tic.IsTiled();
params.srgb_conversion = config.tic.IsSrgbConversionEnabled();
@@ -41,7 +74,8 @@ SurfaceParams SurfaceParams::CreateForTexture(Core::System& system,
params.srgb_conversion);
params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value());
params.type = GetFormatType(params.pixel_format);
- params.target = SurfaceTargetFromTextureType(config.tic.texture_type);
+ // TODO: on 1DBuffer we should use the tic info.
+ params.target = TextureType2SurfaceTarget(entry.GetType(), entry.IsArray());
params.width = Common::AlignUp(config.tic.Width(), GetCompressionFactor(params.pixel_format));
params.height = Common::AlignUp(config.tic.Height(), GetCompressionFactor(params.pixel_format));
params.depth = config.tic.Depth();
@@ -52,8 +86,7 @@ SurfaceParams SurfaceParams::CreateForTexture(Core::System& system,
params.pitch = params.is_tiled ? 0 : config.tic.Pitch();
params.unaligned_height = config.tic.Height();
params.num_levels = config.tic.max_mip_level + 1;
-
- params.CalculateCachedValues();
+ params.is_layered = params.IsLayered();
return params;
}
@@ -77,8 +110,7 @@ SurfaceParams SurfaceParams::CreateForDepthBuffer(
params.target = SurfaceTarget::Texture2D;
params.depth = 1;
params.num_levels = 1;
-
- params.CalculateCachedValues();
+ params.is_layered = false;
return params;
}
@@ -108,8 +140,7 @@ SurfaceParams SurfaceParams::CreateForFramebuffer(Core::System& system, std::siz
params.unaligned_height = config.height;
params.target = SurfaceTarget::Texture2D;
params.num_levels = 1;
-
- params.CalculateCachedValues();
+ params.is_layered = false;
return params;
}
@@ -128,13 +159,13 @@ SurfaceParams SurfaceParams::CreateForFermiCopySurface(
params.type = GetFormatType(params.pixel_format);
params.width = config.width;
params.height = config.height;
+ params.pitch = config.pitch;
params.unaligned_height = config.height;
// TODO(Rodrigo): Try to guess the surface target from depth and layer parameters
params.target = SurfaceTarget::Texture2D;
params.depth = 1;
params.num_levels = 1;
-
- params.CalculateCachedValues();
+ params.is_layered = params.IsLayered();
return params;
}
@@ -147,7 +178,7 @@ u32 SurfaceParams::GetMipHeight(u32 level) const {
}
u32 SurfaceParams::GetMipDepth(u32 level) const {
- return IsLayered() ? depth : std::max(1U, depth >> level);
+ return is_layered ? depth : std::max(1U, depth >> level);
}
bool SurfaceParams::IsLayered() const {
@@ -183,7 +214,7 @@ u32 SurfaceParams::GetMipBlockDepth(u32 level) const {
if (level == 0) {
return this->block_depth;
}
- if (IsLayered()) {
+ if (is_layered) {
return 1;
}
@@ -216,6 +247,10 @@ std::size_t SurfaceParams::GetHostMipmapLevelOffset(u32 level) const {
return offset;
}
+std::size_t SurfaceParams::GetGuestMipmapSize(u32 level) const {
+ return GetInnerMipmapMemorySize(level, false, false);
+}
+
std::size_t SurfaceParams::GetHostMipmapSize(u32 level) const {
return GetInnerMipmapMemorySize(level, true, false) * GetNumLayers();
}
@@ -229,7 +264,7 @@ std::size_t SurfaceParams::GetLayerSize(bool as_host_size, bool uncompressed) co
for (u32 level = 0; level < num_levels; ++level) {
size += GetInnerMipmapMemorySize(level, as_host_size, uncompressed);
}
- if (is_tiled && (IsLayered() || target == SurfaceTarget::Texture3D)) {
+ if (is_tiled && is_layered) {
return Common::AlignUp(size, Tegra::Texture::GetGOBSize() * block_height * block_depth);
}
return size;
@@ -256,150 +291,32 @@ u32 SurfaceParams::GetBytesPerPixel() const {
return VideoCore::Surface::GetBytesPerPixel(pixel_format);
}
-bool SurfaceParams::IsFamiliar(const SurfaceParams& view_params) const {
- if (std::tie(is_tiled, tile_width_spacing, pixel_format, component_type, type) !=
- std::tie(view_params.is_tiled, view_params.tile_width_spacing, view_params.pixel_format,
- view_params.component_type, view_params.type)) {
- return false;
- }
-
- const SurfaceTarget view_target{view_params.target};
- if (view_target == target) {
- return true;
- }
-
- switch (target) {
- case SurfaceTarget::Texture1D:
- case SurfaceTarget::Texture2D:
- case SurfaceTarget::Texture3D:
- return false;
- case SurfaceTarget::Texture1DArray:
- return view_target == SurfaceTarget::Texture1D;
- case SurfaceTarget::Texture2DArray:
- return view_target == SurfaceTarget::Texture2D;
- case SurfaceTarget::TextureCubemap:
- return view_target == SurfaceTarget::Texture2D ||
- view_target == SurfaceTarget::Texture2DArray;
- case SurfaceTarget::TextureCubeArray:
- return view_target == SurfaceTarget::Texture2D ||
- view_target == SurfaceTarget::Texture2DArray ||
- view_target == SurfaceTarget::TextureCubemap;
- default:
- UNIMPLEMENTED_MSG("Unimplemented texture family={}", static_cast<u32>(target));
- return false;
- }
-}
-
bool SurfaceParams::IsPixelFormatZeta() const {
return pixel_format >= VideoCore::Surface::PixelFormat::MaxColorFormat &&
pixel_format < VideoCore::Surface::PixelFormat::MaxDepthStencilFormat;
}
-void SurfaceParams::CalculateCachedValues() {
- switch (target) {
- case SurfaceTarget::Texture1D:
- case SurfaceTarget::Texture2D:
- case SurfaceTarget::Texture3D:
- num_layers = 1;
- break;
- case SurfaceTarget::Texture1DArray:
- case SurfaceTarget::Texture2DArray:
- case SurfaceTarget::TextureCubemap:
- case SurfaceTarget::TextureCubeArray:
- num_layers = depth;
- break;
- default:
- UNREACHABLE();
- }
-
- guest_size_in_bytes = GetInnerMemorySize(false, false, false);
-
- if (IsPixelFormatASTC(pixel_format)) {
- // ASTC is uncompressed in software, in emulated as RGBA8
- host_size_in_bytes = static_cast<std::size_t>(width) * static_cast<std::size_t>(height) *
- static_cast<std::size_t>(depth) * 4ULL;
- } else {
- host_size_in_bytes = GetInnerMemorySize(true, false, false);
- }
-}
-
std::size_t SurfaceParams::GetInnerMipmapMemorySize(u32 level, bool as_host_size,
bool uncompressed) const {
const bool tiled{as_host_size ? false : is_tiled};
const u32 width{GetMipmapSize(uncompressed, GetMipWidth(level), GetDefaultBlockWidth())};
const u32 height{GetMipmapSize(uncompressed, GetMipHeight(level), GetDefaultBlockHeight())};
- const u32 depth{target == SurfaceTarget::Texture3D ? GetMipDepth(level) : 1U};
+ const u32 depth{is_layered ? 1U : GetMipDepth(level)};
return Tegra::Texture::CalculateSize(tiled, GetBytesPerPixel(), width, height, depth,
GetMipBlockHeight(level), GetMipBlockDepth(level));
}
std::size_t SurfaceParams::GetInnerMemorySize(bool as_host_size, bool layer_only,
bool uncompressed) const {
- return GetLayerSize(as_host_size, uncompressed) * (layer_only ? 1U : num_layers);
-}
-
-std::map<u64, std::pair<u32, u32>> SurfaceParams::CreateViewOffsetMap() const {
- std::map<u64, std::pair<u32, u32>> view_offset_map;
- switch (target) {
- case SurfaceTarget::Texture1D:
- case SurfaceTarget::Texture2D:
- case SurfaceTarget::Texture3D: {
- // TODO(Rodrigo): Add layer iterations for 3D textures
- constexpr u32 layer = 0;
- for (u32 level = 0; level < num_levels; ++level) {
- const std::size_t offset{GetGuestMipmapLevelOffset(level)};
- view_offset_map.insert({offset, {layer, level}});
- }
- break;
- }
- case SurfaceTarget::Texture1DArray:
- case SurfaceTarget::Texture2DArray:
- case SurfaceTarget::TextureCubemap:
- case SurfaceTarget::TextureCubeArray: {
- const std::size_t layer_size{GetGuestLayerSize()};
- for (u32 level = 0; level < num_levels; ++level) {
- const std::size_t level_offset{GetGuestMipmapLevelOffset(level)};
- for (u32 layer = 0; layer < num_layers; ++layer) {
- const auto layer_offset{static_cast<std::size_t>(layer_size * layer)};
- const std::size_t offset{level_offset + layer_offset};
- view_offset_map.insert({offset, {layer, level}});
- }
- }
- break;
- }
- default:
- UNIMPLEMENTED_MSG("Unimplemented surface target {}", static_cast<u32>(target));
- }
- return view_offset_map;
-}
-
-bool SurfaceParams::IsViewValid(const SurfaceParams& view_params, u32 layer, u32 level) const {
- return IsDimensionValid(view_params, level) && IsDepthValid(view_params, level) &&
- IsInBounds(view_params, layer, level);
+ return GetLayerSize(as_host_size, uncompressed) * (layer_only ? 1U : depth);
}
-bool SurfaceParams::IsDimensionValid(const SurfaceParams& view_params, u32 level) const {
- return view_params.width == GetMipWidth(level) && view_params.height == GetMipHeight(level);
-}
-
-bool SurfaceParams::IsDepthValid(const SurfaceParams& view_params, u32 level) const {
- if (view_params.target != SurfaceTarget::Texture3D) {
- return true;
- }
- return view_params.depth == GetMipDepth(level);
-}
-
-bool SurfaceParams::IsInBounds(const SurfaceParams& view_params, u32 layer, u32 level) const {
- return layer + view_params.num_layers <= num_layers &&
- level + view_params.num_levels <= num_levels;
-}
-
-std::size_t HasheableSurfaceParams::Hash() const {
+std::size_t SurfaceParams::Hash() const {
return static_cast<std::size_t>(
Common::CityHash64(reinterpret_cast<const char*>(this), sizeof(*this)));
}
-bool HasheableSurfaceParams::operator==(const HasheableSurfaceParams& rhs) const {
+bool SurfaceParams::operator==(const SurfaceParams& rhs) const {
return std::tie(is_tiled, block_width, block_height, block_depth, tile_width_spacing, width,
height, depth, pitch, unaligned_height, num_levels, pixel_format,
component_type, type, target) ==
@@ -409,4 +326,27 @@ bool HasheableSurfaceParams::operator==(const HasheableSurfaceParams& rhs) const
rhs.type, rhs.target);
}
+std::string SurfaceParams::TargetName() const {
+ switch (target) {
+ case SurfaceTarget::Texture1D:
+ return "1D";
+ case SurfaceTarget::Texture2D:
+ return "2D";
+ case SurfaceTarget::Texture3D:
+ return "3D";
+ case SurfaceTarget::Texture1DArray:
+ return "1DArray";
+ case SurfaceTarget::Texture2DArray:
+ return "2DArray";
+ case SurfaceTarget::TextureCubemap:
+ return "Cube";
+ case SurfaceTarget::TextureCubeArray:
+ return "CubeArray";
+ default:
+ LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", static_cast<u32>(target));
+ UNREACHABLE();
+ return fmt::format("TUK({})", static_cast<u32>(target));
+ }
+}
+
} // namespace VideoCommon