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-rw-r--r--src/video_core/shader/decode/other.cpp5
-rw-r--r--src/video_core/shader/shader_ir.h2
2 files changed, 2 insertions, 5 deletions
diff --git a/src/video_core/shader/decode/other.cpp b/src/video_core/shader/decode/other.cpp
index 1918762b8..386433d8e 100644
--- a/src/video_core/shader/decode/other.cpp
+++ b/src/video_core/shader/decode/other.cpp
@@ -134,9 +134,8 @@ u32 ShaderIR::DecodeOther(BasicBlock& bb, u32 pc) {
const Tegra::Shader::IpaMode input_mode{instr.ipa.interp_mode.Value(),
instr.ipa.sample_mode.Value()};
- const Node input_attr = GetInputAttribute(attribute.index, attribute.element, input_mode);
- const Node ipa = Operation(OperationCode::Ipa, input_attr);
- const Node value = GetSaturatedFloat(ipa, instr.ipa.saturate);
+ const Node attr = GetInputAttribute(attribute.index, attribute.element, input_mode);
+ const Node value = GetSaturatedFloat(attr, instr.ipa.saturate);
SetRegister(bb, instr.gpr0, value);
break;
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h
index 6d036d200..52c7c3180 100644
--- a/src/video_core/shader/shader_ir.h
+++ b/src/video_core/shader/shader_ir.h
@@ -161,8 +161,6 @@ enum class OperationCode {
F4TextureQueryLod, /// (MetaTexture, float[N] coords) -> float4
F4TexelFetch, /// (MetaTexture, int[N], int) -> float4
- Ipa, /// (abuf src) -> float
-
Bra, /// (uint branch_target) -> void
Ssy, /// (uint branch_target) -> void
Pbk, /// (uint branch_target) -> void