summaryrefslogtreecommitdiffstats
path: root/src/video_core/shader/registry.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/video_core/shader/registry.cpp')
-rw-r--r--src/video_core/shader/registry.cpp181
1 files changed, 0 insertions, 181 deletions
diff --git a/src/video_core/shader/registry.cpp b/src/video_core/shader/registry.cpp
deleted file mode 100644
index 148d91fcb..000000000
--- a/src/video_core/shader/registry.cpp
+++ /dev/null
@@ -1,181 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <algorithm>
-#include <tuple>
-
-#include "common/assert.h"
-#include "common/common_types.h"
-#include "video_core/engines/kepler_compute.h"
-#include "video_core/engines/maxwell_3d.h"
-#include "video_core/engines/shader_type.h"
-#include "video_core/shader/registry.h"
-
-namespace VideoCommon::Shader {
-
-using Tegra::Engines::ConstBufferEngineInterface;
-using Tegra::Engines::SamplerDescriptor;
-using Tegra::Engines::ShaderType;
-
-namespace {
-
-GraphicsInfo MakeGraphicsInfo(ShaderType shader_stage, ConstBufferEngineInterface& engine) {
- if (shader_stage == ShaderType::Compute) {
- return {};
- }
-
- auto& graphics = dynamic_cast<Tegra::Engines::Maxwell3D&>(engine);
-
- return {
- .tfb_layouts = graphics.regs.tfb_layouts,
- .tfb_varying_locs = graphics.regs.tfb_varying_locs,
- .primitive_topology = graphics.regs.draw.topology,
- .tessellation_primitive = graphics.regs.tess_mode.prim,
- .tessellation_spacing = graphics.regs.tess_mode.spacing,
- .tfb_enabled = graphics.regs.tfb_enabled != 0,
- .tessellation_clockwise = graphics.regs.tess_mode.cw.Value() != 0,
- };
-}
-
-ComputeInfo MakeComputeInfo(ShaderType shader_stage, ConstBufferEngineInterface& engine) {
- if (shader_stage != ShaderType::Compute) {
- return {};
- }
-
- auto& compute = dynamic_cast<Tegra::Engines::KeplerCompute&>(engine);
- const auto& launch = compute.launch_description;
-
- return {
- .workgroup_size = {launch.block_dim_x, launch.block_dim_y, launch.block_dim_z},
- .shared_memory_size_in_words = launch.shared_alloc,
- .local_memory_size_in_words = launch.local_pos_alloc,
- };
-}
-
-} // Anonymous namespace
-
-Registry::Registry(ShaderType shader_stage, const SerializedRegistryInfo& info)
- : stage{shader_stage}, stored_guest_driver_profile{info.guest_driver_profile},
- bound_buffer{info.bound_buffer}, graphics_info{info.graphics}, compute_info{info.compute} {}
-
-Registry::Registry(ShaderType shader_stage, ConstBufferEngineInterface& engine_)
- : stage{shader_stage}, engine{&engine_}, bound_buffer{engine_.GetBoundBuffer()},
- graphics_info{MakeGraphicsInfo(shader_stage, engine_)}, compute_info{MakeComputeInfo(
- shader_stage, engine_)} {}
-
-Registry::~Registry() = default;
-
-std::optional<u32> Registry::ObtainKey(u32 buffer, u32 offset) {
- const std::pair<u32, u32> key = {buffer, offset};
- const auto iter = keys.find(key);
- if (iter != keys.end()) {
- return iter->second;
- }
- if (!engine) {
- return std::nullopt;
- }
- const u32 value = engine->AccessConstBuffer32(stage, buffer, offset);
- keys.emplace(key, value);
- return value;
-}
-
-std::optional<SamplerDescriptor> Registry::ObtainBoundSampler(u32 offset) {
- const u32 key = offset;
- const auto iter = bound_samplers.find(key);
- if (iter != bound_samplers.end()) {
- return iter->second;
- }
- if (!engine) {
- return std::nullopt;
- }
- const SamplerDescriptor value = engine->AccessBoundSampler(stage, offset);
- bound_samplers.emplace(key, value);
- return value;
-}
-
-std::optional<Tegra::Engines::SamplerDescriptor> Registry::ObtainSeparateSampler(
- std::pair<u32, u32> buffers, std::pair<u32, u32> offsets) {
- SeparateSamplerKey key;
- key.buffers = buffers;
- key.offsets = offsets;
- const auto iter = separate_samplers.find(key);
- if (iter != separate_samplers.end()) {
- return iter->second;
- }
- if (!engine) {
- return std::nullopt;
- }
-
- const u32 handle_1 = engine->AccessConstBuffer32(stage, key.buffers.first, key.offsets.first);
- const u32 handle_2 = engine->AccessConstBuffer32(stage, key.buffers.second, key.offsets.second);
- const SamplerDescriptor value = engine->AccessSampler(handle_1 | handle_2);
- separate_samplers.emplace(key, value);
- return value;
-}
-
-std::optional<SamplerDescriptor> Registry::ObtainBindlessSampler(u32 buffer, u32 offset) {
- const std::pair key = {buffer, offset};
- const auto iter = bindless_samplers.find(key);
- if (iter != bindless_samplers.end()) {
- return iter->second;
- }
- if (!engine) {
- return std::nullopt;
- }
- const SamplerDescriptor value = engine->AccessBindlessSampler(stage, buffer, offset);
- bindless_samplers.emplace(key, value);
- return value;
-}
-
-void Registry::InsertKey(u32 buffer, u32 offset, u32 value) {
- keys.insert_or_assign({buffer, offset}, value);
-}
-
-void Registry::InsertBoundSampler(u32 offset, SamplerDescriptor sampler) {
- bound_samplers.insert_or_assign(offset, sampler);
-}
-
-void Registry::InsertBindlessSampler(u32 buffer, u32 offset, SamplerDescriptor sampler) {
- bindless_samplers.insert_or_assign({buffer, offset}, sampler);
-}
-
-bool Registry::IsConsistent() const {
- if (!engine) {
- return true;
- }
- return std::all_of(keys.begin(), keys.end(),
- [this](const auto& pair) {
- const auto [cbuf, offset] = pair.first;
- const auto value = pair.second;
- return value == engine->AccessConstBuffer32(stage, cbuf, offset);
- }) &&
- std::all_of(bound_samplers.begin(), bound_samplers.end(),
- [this](const auto& sampler) {
- const auto [key, value] = sampler;
- return value == engine->AccessBoundSampler(stage, key);
- }) &&
- std::all_of(bindless_samplers.begin(), bindless_samplers.end(),
- [this](const auto& sampler) {
- const auto [cbuf, offset] = sampler.first;
- const auto value = sampler.second;
- return value == engine->AccessBindlessSampler(stage, cbuf, offset);
- });
-}
-
-bool Registry::HasEqualKeys(const Registry& rhs) const {
- return std::tie(keys, bound_samplers, bindless_samplers) ==
- std::tie(rhs.keys, rhs.bound_samplers, rhs.bindless_samplers);
-}
-
-const GraphicsInfo& Registry::GetGraphicsInfo() const {
- ASSERT(stage != Tegra::Engines::ShaderType::Compute);
- return graphics_info;
-}
-
-const ComputeInfo& Registry::GetComputeInfo() const {
- ASSERT(stage == Tegra::Engines::ShaderType::Compute);
- return compute_info;
-}
-
-} // namespace VideoCommon::Shader