diff options
Diffstat (limited to 'src/video_core/renderer_vulkan/vk_rasterizer.cpp')
-rw-r--r-- | src/video_core/renderer_vulkan/vk_rasterizer.cpp | 128 |
1 files changed, 53 insertions, 75 deletions
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index ff1b52eab..bafebe294 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -381,28 +381,30 @@ void RasterizerVulkan::DrawParameters::Draw(vk::CommandBuffer cmdbuf) const { } } -RasterizerVulkan::RasterizerVulkan(Core::System& system, Core::Frontend::EmuWindow& renderer, - VKScreenInfo& screen_info, const VKDevice& device, - VKResourceManager& resource_manager, - VKMemoryManager& memory_manager, StateTracker& state_tracker, - VKScheduler& scheduler) - : RasterizerAccelerated{system.Memory()}, system{system}, render_window{renderer}, - screen_info{screen_info}, device{device}, resource_manager{resource_manager}, - memory_manager{memory_manager}, state_tracker{state_tracker}, scheduler{scheduler}, +RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window, Tegra::GPU& gpu_, + Tegra::MemoryManager& gpu_memory_, + Core::Memory::Memory& cpu_memory, VKScreenInfo& screen_info_, + const VKDevice& device_, VKResourceManager& resource_manager_, + VKMemoryManager& memory_manager_, StateTracker& state_tracker_, + VKScheduler& scheduler_) + : RasterizerAccelerated(cpu_memory), gpu(gpu_), gpu_memory(gpu_memory_), + maxwell3d(gpu.Maxwell3D()), kepler_compute(gpu.KeplerCompute()), screen_info(screen_info_), + device(device_), resource_manager(resource_manager_), memory_manager(memory_manager_), + state_tracker(state_tracker_), scheduler(scheduler_), staging_pool(device, memory_manager, scheduler), descriptor_pool(device), update_descriptor_queue(device, scheduler), renderpass_cache(device), quad_array_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue), quad_indexed_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue), uint8_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue), - texture_cache(system, *this, device, resource_manager, memory_manager, scheduler, - staging_pool), - pipeline_cache(system, *this, device, scheduler, descriptor_pool, update_descriptor_queue, - renderpass_cache), - buffer_cache(*this, system, device, memory_manager, scheduler, staging_pool), - sampler_cache(device), - fence_manager(system, *this, device, scheduler, texture_cache, buffer_cache, query_cache), - query_cache(system, *this, device, scheduler), - wfi_event{device.GetLogical().CreateNewEvent()}, async_shaders{renderer} { + texture_cache(*this, maxwell3d, gpu_memory, device, resource_manager, memory_manager, + scheduler, staging_pool), + pipeline_cache(*this, gpu, maxwell3d, kepler_compute, gpu_memory, device, scheduler, + descriptor_pool, update_descriptor_queue, renderpass_cache), + buffer_cache(*this, gpu_memory, cpu_memory, device, memory_manager, scheduler, staging_pool), + sampler_cache(device), query_cache(*this, maxwell3d, gpu_memory, device, scheduler), + fence_manager(*this, gpu, gpu_memory, texture_cache, buffer_cache, query_cache, device, + scheduler), + wfi_event(device.GetLogical().CreateNewEvent()), async_shaders(emu_window) { scheduler.SetQueryCache(query_cache); if (device.UseAsynchronousShaders()) { async_shaders.AllocateWorkers(); @@ -414,15 +416,13 @@ RasterizerVulkan::~RasterizerVulkan() = default; void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) { MICROPROFILE_SCOPE(Vulkan_Drawing); + SCOPE_EXIT({ gpu.TickWork(); }); FlushWork(); query_cache.UpdateCounters(); - SCOPE_EXIT({ system.GPU().TickWork(); }); - - const auto& gpu = system.GPU().Maxwell3D(); GraphicsPipelineCacheKey key; - key.fixed_state.Fill(gpu.regs, device.IsExtExtendedDynamicStateSupported()); + key.fixed_state.Fill(maxwell3d.regs, device.IsExtExtendedDynamicStateSupported()); buffer_cache.Map(CalculateGraphicsStreamBufferSize(is_indexed)); @@ -480,8 +480,7 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) { void RasterizerVulkan::Clear() { MICROPROFILE_SCOPE(Vulkan_Clearing); - const auto& gpu = system.GPU().Maxwell3D(); - if (!system.GPU().Maxwell3D().ShouldExecute()) { + if (!maxwell3d.ShouldExecute()) { return; } @@ -490,7 +489,7 @@ void RasterizerVulkan::Clear() { query_cache.UpdateCounters(); - const auto& regs = gpu.regs; + const auto& regs = maxwell3d.regs; const bool use_color = regs.clear_buffers.R || regs.clear_buffers.G || regs.clear_buffers.B || regs.clear_buffers.A; const bool use_depth = regs.clear_buffers.Z; @@ -559,7 +558,7 @@ void RasterizerVulkan::DispatchCompute(GPUVAddr code_addr) { query_cache.UpdateCounters(); - const auto& launch_desc = system.GPU().KeplerCompute().launch_description; + const auto& launch_desc = kepler_compute.launch_description; auto& pipeline = pipeline_cache.GetComputePipeline({ .shader = code_addr, .shared_memory_size = launch_desc.shared_alloc, @@ -655,16 +654,14 @@ void RasterizerVulkan::SyncGuestHost() { } void RasterizerVulkan::SignalSemaphore(GPUVAddr addr, u32 value) { - auto& gpu{system.GPU()}; if (!gpu.IsAsync()) { - gpu.MemoryManager().Write<u32>(addr, value); + gpu_memory.Write<u32>(addr, value); return; } fence_manager.SignalSemaphore(addr, value); } void RasterizerVulkan::SignalSyncPoint(u32 value) { - auto& gpu{system.GPU()}; if (!gpu.IsAsync()) { gpu.IncrementSyncPoint(value); return; @@ -673,7 +670,6 @@ void RasterizerVulkan::SignalSyncPoint(u32 value) { } void RasterizerVulkan::ReleaseFences() { - auto& gpu{system.GPU()}; if (!gpu.IsAsync()) { return; } @@ -751,10 +747,6 @@ bool RasterizerVulkan::AccelerateDisplay(const Tegra::FramebufferConfig& config, return true; } -void RasterizerVulkan::SetupDirtyFlags() { - state_tracker.Initialize(); -} - void RasterizerVulkan::FlushWork() { static constexpr u32 DRAWS_TO_DISPATCH = 4096; @@ -778,10 +770,9 @@ void RasterizerVulkan::FlushWork() { RasterizerVulkan::Texceptions RasterizerVulkan::UpdateAttachments(bool is_clear) { MICROPROFILE_SCOPE(Vulkan_RenderTargets); - auto& maxwell3d = system.GPU().Maxwell3D(); - auto& dirty = maxwell3d.dirty.flags; - auto& regs = maxwell3d.regs; + const auto& regs = maxwell3d.regs; + auto& dirty = maxwell3d.dirty.flags; const bool update_rendertargets = dirty[VideoCommon::Dirty::RenderTargets]; dirty[VideoCommon::Dirty::RenderTargets] = false; @@ -844,7 +835,7 @@ std::tuple<VkFramebuffer, VkExtent2D> RasterizerVulkan::ConfigureFramebuffers( return true; }; - const auto& regs = system.GPU().Maxwell3D().regs; + const auto& regs = maxwell3d.regs; const std::size_t num_attachments = static_cast<std::size_t>(regs.rt_control.count); for (std::size_t index = 0; index < num_attachments; ++index) { if (try_push(color_attachments[index])) { @@ -880,13 +871,12 @@ RasterizerVulkan::DrawParameters RasterizerVulkan::SetupGeometry(FixedPipelineSt bool is_instanced) { MICROPROFILE_SCOPE(Vulkan_Geometry); - const auto& gpu = system.GPU().Maxwell3D(); - const auto& regs = gpu.regs; + const auto& regs = maxwell3d.regs; SetupVertexArrays(buffer_bindings); const u32 base_instance = regs.vb_base_instance; - const u32 num_instances = is_instanced ? gpu.mme_draw.instance_count : 1; + const u32 num_instances = is_instanced ? maxwell3d.mme_draw.instance_count : 1; const u32 base_vertex = is_indexed ? regs.vb_element_base : regs.vertex_buffer.first; const u32 num_vertices = is_indexed ? regs.index_array.count : regs.vertex_buffer.count; @@ -947,7 +937,7 @@ void RasterizerVulkan::SetupImageTransitions( } void RasterizerVulkan::UpdateDynamicStates() { - auto& regs = system.GPU().Maxwell3D().regs; + auto& regs = maxwell3d.regs; UpdateViewportsState(regs); UpdateScissorsState(regs); UpdateDepthBias(regs); @@ -968,7 +958,7 @@ void RasterizerVulkan::UpdateDynamicStates() { } void RasterizerVulkan::BeginTransformFeedback() { - const auto& regs = system.GPU().Maxwell3D().regs; + const auto& regs = maxwell3d.regs; if (regs.tfb_enabled == 0) { return; } @@ -1000,7 +990,7 @@ void RasterizerVulkan::BeginTransformFeedback() { } void RasterizerVulkan::EndTransformFeedback() { - const auto& regs = system.GPU().Maxwell3D().regs; + const auto& regs = maxwell3d.regs; if (regs.tfb_enabled == 0) { return; } @@ -1013,7 +1003,7 @@ void RasterizerVulkan::EndTransformFeedback() { } void RasterizerVulkan::SetupVertexArrays(BufferBindings& buffer_bindings) { - const auto& regs = system.GPU().Maxwell3D().regs; + const auto& regs = maxwell3d.regs; for (std::size_t index = 0; index < Maxwell::NumVertexArrays; ++index) { const auto& vertex_array = regs.vertex_array[index]; @@ -1039,7 +1029,7 @@ void RasterizerVulkan::SetupIndexBuffer(BufferBindings& buffer_bindings, DrawPar if (params.num_vertices == 0) { return; } - const auto& regs = system.GPU().Maxwell3D().regs; + const auto& regs = maxwell3d.regs; switch (regs.draw.topology) { case Maxwell::PrimitiveTopology::Quads: { if (!params.is_indexed) { @@ -1087,8 +1077,7 @@ void RasterizerVulkan::SetupIndexBuffer(BufferBindings& buffer_bindings, DrawPar void RasterizerVulkan::SetupGraphicsConstBuffers(const ShaderEntries& entries, std::size_t stage) { MICROPROFILE_SCOPE(Vulkan_ConstBuffers); - const auto& gpu = system.GPU().Maxwell3D(); - const auto& shader_stage = gpu.state.shader_stages[stage]; + const auto& shader_stage = maxwell3d.state.shader_stages[stage]; for (const auto& entry : entries.const_buffers) { SetupConstBuffer(entry, shader_stage.const_buffers[entry.GetIndex()]); } @@ -1096,8 +1085,7 @@ void RasterizerVulkan::SetupGraphicsConstBuffers(const ShaderEntries& entries, s void RasterizerVulkan::SetupGraphicsGlobalBuffers(const ShaderEntries& entries, std::size_t stage) { MICROPROFILE_SCOPE(Vulkan_GlobalBuffers); - auto& gpu{system.GPU()}; - const auto cbufs{gpu.Maxwell3D().state.shader_stages[stage]}; + const auto& cbufs{maxwell3d.state.shader_stages[stage]}; for (const auto& entry : entries.global_buffers) { const auto addr = cbufs.const_buffers[entry.GetCbufIndex()].address + entry.GetCbufOffset(); @@ -1107,19 +1095,17 @@ void RasterizerVulkan::SetupGraphicsGlobalBuffers(const ShaderEntries& entries, void RasterizerVulkan::SetupGraphicsUniformTexels(const ShaderEntries& entries, std::size_t stage) { MICROPROFILE_SCOPE(Vulkan_Textures); - const auto& gpu = system.GPU().Maxwell3D(); for (const auto& entry : entries.uniform_texels) { - const auto image = GetTextureInfo(gpu, entry, stage).tic; + const auto image = GetTextureInfo(maxwell3d, entry, stage).tic; SetupUniformTexels(image, entry); } } void RasterizerVulkan::SetupGraphicsTextures(const ShaderEntries& entries, std::size_t stage) { MICROPROFILE_SCOPE(Vulkan_Textures); - const auto& gpu = system.GPU().Maxwell3D(); for (const auto& entry : entries.samplers) { for (std::size_t i = 0; i < entry.size; ++i) { - const auto texture = GetTextureInfo(gpu, entry, stage, i); + const auto texture = GetTextureInfo(maxwell3d, entry, stage, i); SetupTexture(texture, entry); } } @@ -1127,25 +1113,23 @@ void RasterizerVulkan::SetupGraphicsTextures(const ShaderEntries& entries, std:: void RasterizerVulkan::SetupGraphicsStorageTexels(const ShaderEntries& entries, std::size_t stage) { MICROPROFILE_SCOPE(Vulkan_Textures); - const auto& gpu = system.GPU().Maxwell3D(); for (const auto& entry : entries.storage_texels) { - const auto image = GetTextureInfo(gpu, entry, stage).tic; + const auto image = GetTextureInfo(maxwell3d, entry, stage).tic; SetupStorageTexel(image, entry); } } void RasterizerVulkan::SetupGraphicsImages(const ShaderEntries& entries, std::size_t stage) { MICROPROFILE_SCOPE(Vulkan_Images); - const auto& gpu = system.GPU().Maxwell3D(); for (const auto& entry : entries.images) { - const auto tic = GetTextureInfo(gpu, entry, stage).tic; + const auto tic = GetTextureInfo(maxwell3d, entry, stage).tic; SetupImage(tic, entry); } } void RasterizerVulkan::SetupComputeConstBuffers(const ShaderEntries& entries) { MICROPROFILE_SCOPE(Vulkan_ConstBuffers); - const auto& launch_desc = system.GPU().KeplerCompute().launch_description; + const auto& launch_desc = kepler_compute.launch_description; for (const auto& entry : entries.const_buffers) { const auto& config = launch_desc.const_buffer_config[entry.GetIndex()]; const std::bitset<8> mask = launch_desc.const_buffer_enable_mask.Value(); @@ -1159,7 +1143,7 @@ void RasterizerVulkan::SetupComputeConstBuffers(const ShaderEntries& entries) { void RasterizerVulkan::SetupComputeGlobalBuffers(const ShaderEntries& entries) { MICROPROFILE_SCOPE(Vulkan_GlobalBuffers); - const auto cbufs{system.GPU().KeplerCompute().launch_description.const_buffer_config}; + const auto& cbufs{kepler_compute.launch_description.const_buffer_config}; for (const auto& entry : entries.global_buffers) { const auto addr{cbufs[entry.GetCbufIndex()].Address() + entry.GetCbufOffset()}; SetupGlobalBuffer(entry, addr); @@ -1168,19 +1152,17 @@ void RasterizerVulkan::SetupComputeGlobalBuffers(const ShaderEntries& entries) { void RasterizerVulkan::SetupComputeUniformTexels(const ShaderEntries& entries) { MICROPROFILE_SCOPE(Vulkan_Textures); - const auto& gpu = system.GPU().KeplerCompute(); for (const auto& entry : entries.uniform_texels) { - const auto image = GetTextureInfo(gpu, entry, ComputeShaderIndex).tic; + const auto image = GetTextureInfo(kepler_compute, entry, ComputeShaderIndex).tic; SetupUniformTexels(image, entry); } } void RasterizerVulkan::SetupComputeTextures(const ShaderEntries& entries) { MICROPROFILE_SCOPE(Vulkan_Textures); - const auto& gpu = system.GPU().KeplerCompute(); for (const auto& entry : entries.samplers) { for (std::size_t i = 0; i < entry.size; ++i) { - const auto texture = GetTextureInfo(gpu, entry, ComputeShaderIndex, i); + const auto texture = GetTextureInfo(kepler_compute, entry, ComputeShaderIndex, i); SetupTexture(texture, entry); } } @@ -1188,18 +1170,16 @@ void RasterizerVulkan::SetupComputeTextures(const ShaderEntries& entries) { void RasterizerVulkan::SetupComputeStorageTexels(const ShaderEntries& entries) { MICROPROFILE_SCOPE(Vulkan_Textures); - const auto& gpu = system.GPU().KeplerCompute(); for (const auto& entry : entries.storage_texels) { - const auto image = GetTextureInfo(gpu, entry, ComputeShaderIndex).tic; + const auto image = GetTextureInfo(kepler_compute, entry, ComputeShaderIndex).tic; SetupStorageTexel(image, entry); } } void RasterizerVulkan::SetupComputeImages(const ShaderEntries& entries) { MICROPROFILE_SCOPE(Vulkan_Images); - const auto& gpu = system.GPU().KeplerCompute(); for (const auto& entry : entries.images) { - const auto tic = GetTextureInfo(gpu, entry, ComputeShaderIndex).tic; + const auto tic = GetTextureInfo(kepler_compute, entry, ComputeShaderIndex).tic; SetupImage(tic, entry); } } @@ -1223,9 +1203,8 @@ void RasterizerVulkan::SetupConstBuffer(const ConstBufferEntry& entry, } void RasterizerVulkan::SetupGlobalBuffer(const GlobalBufferEntry& entry, GPUVAddr address) { - auto& memory_manager{system.GPU().MemoryManager()}; - const auto actual_addr = memory_manager.Read<u64>(address); - const auto size = memory_manager.Read<u32>(address + 8); + const u64 actual_addr = gpu_memory.Read<u64>(address); + const u32 size = gpu_memory.Read<u32>(address + 8); if (size == 0) { // Sometimes global memory pointers don't have a proper size. Upload a dummy entry @@ -1508,7 +1487,7 @@ std::size_t RasterizerVulkan::CalculateComputeStreamBufferSize() const { } std::size_t RasterizerVulkan::CalculateVertexArraysSize() const { - const auto& regs = system.GPU().Maxwell3D().regs; + const auto& regs = maxwell3d.regs; std::size_t size = 0; for (u32 index = 0; index < Maxwell::NumVertexArrays; ++index) { @@ -1523,9 +1502,8 @@ std::size_t RasterizerVulkan::CalculateVertexArraysSize() const { } std::size_t RasterizerVulkan::CalculateIndexBufferSize() const { - const auto& regs = system.GPU().Maxwell3D().regs; - return static_cast<std::size_t>(regs.index_array.count) * - static_cast<std::size_t>(regs.index_array.FormatSizeInBytes()); + return static_cast<std::size_t>(maxwell3d.regs.index_array.count) * + static_cast<std::size_t>(maxwell3d.regs.index_array.FormatSizeInBytes()); } std::size_t RasterizerVulkan::CalculateConstBufferSize( @@ -1540,7 +1518,7 @@ std::size_t RasterizerVulkan::CalculateConstBufferSize( } RenderPassParams RasterizerVulkan::GetRenderPassParams(Texceptions texceptions) const { - const auto& regs = system.GPU().Maxwell3D().regs; + const auto& regs = maxwell3d.regs; const std::size_t num_attachments = static_cast<std::size_t>(regs.rt_control.count); RenderPassParams params; |