diff options
Diffstat (limited to 'src/video_core/renderer_vulkan/vk_rasterizer.cpp')
-rw-r--r-- | src/video_core/renderer_vulkan/vk_rasterizer.cpp | 732 |
1 files changed, 311 insertions, 421 deletions
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index f3c2483c8..93fbea510 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -19,6 +19,7 @@ #include "core/settings.h" #include "video_core/engines/kepler_compute.h" #include "video_core/engines/maxwell_3d.h" +#include "video_core/renderer_vulkan/blit_image.h" #include "video_core/renderer_vulkan/fixed_pipeline_state.h" #include "video_core/renderer_vulkan/maxwell_to_vk.h" #include "video_core/renderer_vulkan/renderer_vulkan.h" @@ -26,23 +27,24 @@ #include "video_core/renderer_vulkan/vk_compute_pass.h" #include "video_core/renderer_vulkan/vk_compute_pipeline.h" #include "video_core/renderer_vulkan/vk_descriptor_pool.h" -#include "video_core/renderer_vulkan/vk_device.h" #include "video_core/renderer_vulkan/vk_graphics_pipeline.h" #include "video_core/renderer_vulkan/vk_pipeline_cache.h" #include "video_core/renderer_vulkan/vk_rasterizer.h" -#include "video_core/renderer_vulkan/vk_renderpass_cache.h" -#include "video_core/renderer_vulkan/vk_sampler_cache.h" #include "video_core/renderer_vulkan/vk_scheduler.h" #include "video_core/renderer_vulkan/vk_staging_buffer_pool.h" #include "video_core/renderer_vulkan/vk_state_tracker.h" #include "video_core/renderer_vulkan/vk_texture_cache.h" #include "video_core/renderer_vulkan/vk_update_descriptor.h" -#include "video_core/renderer_vulkan/wrapper.h" #include "video_core/shader_cache.h" +#include "video_core/texture_cache/texture_cache.h" +#include "video_core/vulkan_common/vulkan_device.h" +#include "video_core/vulkan_common/vulkan_wrapper.h" namespace Vulkan { using Maxwell = Tegra::Engines::Maxwell3D::Regs; +using VideoCommon::ImageViewId; +using VideoCommon::ImageViewType; MICROPROFILE_DEFINE(Vulkan_WaitForWorker, "Vulkan", "Wait for worker", MP_RGB(255, 192, 192)); MICROPROFILE_DEFINE(Vulkan_Drawing, "Vulkan", "Record drawing", MP_RGB(192, 128, 128)); @@ -58,9 +60,9 @@ MICROPROFILE_DEFINE(Vulkan_PipelineCache, "Vulkan", "Pipeline cache", MP_RGB(192 namespace { -constexpr auto ComputeShaderIndex = static_cast<std::size_t>(Tegra::Engines::ShaderType::Compute); +constexpr auto COMPUTE_SHADER_INDEX = static_cast<size_t>(Tegra::Engines::ShaderType::Compute); -VkViewport GetViewportState(const VKDevice& device, const Maxwell& regs, std::size_t index) { +VkViewport GetViewportState(const Device& device, const Maxwell& regs, size_t index) { const auto& src = regs.viewport_transform[index]; const float width = src.scale_x * 2.0f; const float height = src.scale_y * 2.0f; @@ -83,7 +85,7 @@ VkViewport GetViewportState(const VKDevice& device, const Maxwell& regs, std::si return viewport; } -VkRect2D GetScissorState(const Maxwell& regs, std::size_t index) { +VkRect2D GetScissorState(const Maxwell& regs, size_t index) { const auto& src = regs.scissor_test[index]; VkRect2D scissor; if (src.enable) { @@ -103,98 +105,122 @@ VkRect2D GetScissorState(const Maxwell& regs, std::size_t index) { std::array<GPUVAddr, Maxwell::MaxShaderProgram> GetShaderAddresses( const std::array<Shader*, Maxwell::MaxShaderProgram>& shaders) { std::array<GPUVAddr, Maxwell::MaxShaderProgram> addresses; - for (std::size_t i = 0; i < std::size(addresses); ++i) { + for (size_t i = 0; i < std::size(addresses); ++i) { addresses[i] = shaders[i] ? shaders[i]->GetGpuAddr() : 0; } return addresses; } -void TransitionImages(const std::vector<ImageView>& views, VkPipelineStageFlags pipeline_stage, - VkAccessFlags access) { - for (auto& [view, layout] : views) { - view->Transition(*layout, pipeline_stage, access); +struct TextureHandle { + constexpr TextureHandle(u32 data, bool via_header_index) { + const Tegra::Texture::TextureHandle handle{data}; + image = handle.tic_id; + sampler = via_header_index ? image : handle.tsc_id.Value(); } -} + + u32 image; + u32 sampler; +}; template <typename Engine, typename Entry> -Tegra::Texture::FullTextureInfo GetTextureInfo(const Engine& engine, const Entry& entry, - std::size_t stage, std::size_t index = 0) { - const auto stage_type = static_cast<Tegra::Engines::ShaderType>(stage); +TextureHandle GetTextureInfo(const Engine& engine, bool via_header_index, const Entry& entry, + size_t stage, size_t index = 0) { + const auto shader_type = static_cast<Tegra::Engines::ShaderType>(stage); if constexpr (std::is_same_v<Entry, SamplerEntry>) { if (entry.is_separated) { const u32 buffer_1 = entry.buffer; const u32 buffer_2 = entry.secondary_buffer; const u32 offset_1 = entry.offset; const u32 offset_2 = entry.secondary_offset; - const u32 handle_1 = engine.AccessConstBuffer32(stage_type, buffer_1, offset_1); - const u32 handle_2 = engine.AccessConstBuffer32(stage_type, buffer_2, offset_2); - return engine.GetTextureInfo(handle_1 | handle_2); + const u32 handle_1 = engine.AccessConstBuffer32(shader_type, buffer_1, offset_1); + const u32 handle_2 = engine.AccessConstBuffer32(shader_type, buffer_2, offset_2); + return TextureHandle(handle_1 | handle_2, via_header_index); } } if (entry.is_bindless) { - const auto tex_handle = engine.AccessConstBuffer32(stage_type, entry.buffer, entry.offset); - return engine.GetTextureInfo(tex_handle); - } - const auto& gpu_profile = engine.AccessGuestDriverProfile(); - const u32 entry_offset = static_cast<u32>(index * gpu_profile.GetTextureHandlerSize()); - const u32 offset = entry.offset + entry_offset; - if constexpr (std::is_same_v<Engine, Tegra::Engines::Maxwell3D>) { - return engine.GetStageTexture(stage_type, offset); - } else { - return engine.GetTexture(offset); - } -} - -/// @brief Determine if an attachment to be updated has to preserve contents -/// @param is_clear True when a clear is being executed -/// @param regs 3D registers -/// @return True when the contents have to be preserved -bool HasToPreserveColorContents(bool is_clear, const Maxwell& regs) { - if (!is_clear) { - return true; - } - // First we have to make sure all clear masks are enabled. - if (!regs.clear_buffers.R || !regs.clear_buffers.G || !regs.clear_buffers.B || - !regs.clear_buffers.A) { - return true; - } - // If scissors are disabled, the whole screen is cleared - if (!regs.clear_flags.scissor) { - return false; + const u32 raw = engine.AccessConstBuffer32(shader_type, entry.buffer, entry.offset); + return TextureHandle(raw, via_header_index); } - // Then we have to confirm scissor testing clears the whole image - const std::size_t index = regs.clear_buffers.RT; - const auto& scissor = regs.scissor_test[0]; - return scissor.min_x > 0 || scissor.min_y > 0 || scissor.max_x < regs.rt[index].width || - scissor.max_y < regs.rt[index].height; + const u32 buffer = engine.GetBoundBuffer(); + const u64 offset = (entry.offset + index) * sizeof(u32); + return TextureHandle(engine.AccessConstBuffer32(shader_type, buffer, offset), via_header_index); } -/// @brief Determine if an attachment to be updated has to preserve contents -/// @param is_clear True when a clear is being executed -/// @param regs 3D registers -/// @return True when the contents have to be preserved -bool HasToPreserveDepthContents(bool is_clear, const Maxwell& regs) { - // If we are not clearing, the contents have to be preserved - if (!is_clear) { - return true; - } - // For depth stencil clears we only have to confirm scissor test covers the whole image - if (!regs.clear_flags.scissor) { - return false; - } - // Make sure the clear cover the whole image - const auto& scissor = regs.scissor_test[0]; - return scissor.min_x > 0 || scissor.min_y > 0 || scissor.max_x < regs.zeta_width || - scissor.max_y < regs.zeta_height; -} - -template <std::size_t N> +template <size_t N> std::array<VkDeviceSize, N> ExpandStrides(const std::array<u16, N>& strides) { std::array<VkDeviceSize, N> expanded; std::copy(strides.begin(), strides.end(), expanded.begin()); return expanded; } +ImageViewType ImageViewTypeFromEntry(const SamplerEntry& entry) { + if (entry.is_buffer) { + return ImageViewType::e2D; + } + switch (entry.type) { + case Tegra::Shader::TextureType::Texture1D: + return entry.is_array ? ImageViewType::e1DArray : ImageViewType::e1D; + case Tegra::Shader::TextureType::Texture2D: + return entry.is_array ? ImageViewType::e2DArray : ImageViewType::e2D; + case Tegra::Shader::TextureType::Texture3D: + return ImageViewType::e3D; + case Tegra::Shader::TextureType::TextureCube: + return entry.is_array ? ImageViewType::CubeArray : ImageViewType::Cube; + } + UNREACHABLE(); + return ImageViewType::e2D; +} + +ImageViewType ImageViewTypeFromEntry(const ImageEntry& entry) { + switch (entry.type) { + case Tegra::Shader::ImageType::Texture1D: + return ImageViewType::e1D; + case Tegra::Shader::ImageType::Texture1DArray: + return ImageViewType::e1DArray; + case Tegra::Shader::ImageType::Texture2D: + return ImageViewType::e2D; + case Tegra::Shader::ImageType::Texture2DArray: + return ImageViewType::e2DArray; + case Tegra::Shader::ImageType::Texture3D: + return ImageViewType::e3D; + case Tegra::Shader::ImageType::TextureBuffer: + return ImageViewType::Buffer; + } + UNREACHABLE(); + return ImageViewType::e2D; +} + +void PushImageDescriptors(const ShaderEntries& entries, TextureCache& texture_cache, + VKUpdateDescriptorQueue& update_descriptor_queue, + ImageViewId*& image_view_id_ptr, VkSampler*& sampler_ptr) { + for ([[maybe_unused]] const auto& entry : entries.uniform_texels) { + const ImageViewId image_view_id = *image_view_id_ptr++; + const ImageView& image_view = texture_cache.GetImageView(image_view_id); + update_descriptor_queue.AddTexelBuffer(image_view.BufferView()); + } + for (const auto& entry : entries.samplers) { + for (size_t i = 0; i < entry.size; ++i) { + const VkSampler sampler = *sampler_ptr++; + const ImageViewId image_view_id = *image_view_id_ptr++; + const ImageView& image_view = texture_cache.GetImageView(image_view_id); + const VkImageView handle = image_view.Handle(ImageViewTypeFromEntry(entry)); + update_descriptor_queue.AddSampledImage(handle, sampler); + } + } + for ([[maybe_unused]] const auto& entry : entries.storage_texels) { + const ImageViewId image_view_id = *image_view_id_ptr++; + const ImageView& image_view = texture_cache.GetImageView(image_view_id); + update_descriptor_queue.AddTexelBuffer(image_view.BufferView()); + } + for (const auto& entry : entries.images) { + // TODO: Mark as modified + const ImageViewId image_view_id = *image_view_id_ptr++; + const ImageView& image_view = texture_cache.GetImageView(image_view_id); + const VkImageView handle = image_view.Handle(ImageViewTypeFromEntry(entry)); + update_descriptor_queue.AddImage(handle); + } +} + } // Anonymous namespace class BufferBindings final { @@ -213,7 +239,7 @@ public: index.type = type; } - void Bind(const VKDevice& device, VKScheduler& scheduler) const { + void Bind(const Device& device, VKScheduler& scheduler) const { // Use this large switch case to avoid dispatching more memory in the record lambda than // what we need. It looks horrible, but it's the best we can do on standard C++. switch (vertex.num_buffers) { @@ -290,7 +316,7 @@ public: private: // Some of these fields are intentionally left uninitialized to avoid initializing them twice. struct { - std::size_t num_buffers = 0; + size_t num_buffers = 0; std::array<VkBuffer, Maxwell::NumVertexArrays> buffers; std::array<VkDeviceSize, Maxwell::NumVertexArrays> offsets; std::array<VkDeviceSize, Maxwell::NumVertexArrays> sizes; @@ -303,8 +329,8 @@ private: VkIndexType type; } index; - template <std::size_t N> - void BindStatic(const VKDevice& device, VKScheduler& scheduler) const { + template <size_t N> + void BindStatic(const Device& device, VKScheduler& scheduler) const { if (device.IsExtExtendedDynamicStateSupported()) { if (index.buffer) { BindStatic<N, true, true>(scheduler); @@ -320,7 +346,7 @@ private: } } - template <std::size_t N, bool is_indexed, bool has_extended_dynamic_state> + template <size_t N, bool is_indexed, bool has_extended_dynamic_state> void BindStatic(VKScheduler& scheduler) const { static_assert(N <= Maxwell::NumVertexArrays); if constexpr (N == 0) { @@ -380,28 +406,31 @@ void RasterizerVulkan::DrawParameters::Draw(vk::CommandBuffer cmdbuf) const { } } -RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window, Tegra::GPU& gpu_, +RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_, Tegra::MemoryManager& gpu_memory_, - Core::Memory::Memory& cpu_memory, VKScreenInfo& screen_info_, - const VKDevice& device_, VKMemoryManager& memory_manager_, + Core::Memory::Memory& cpu_memory_, VKScreenInfo& screen_info_, + const Device& device_, VKMemoryManager& memory_manager_, StateTracker& state_tracker_, VKScheduler& scheduler_) - : RasterizerAccelerated(cpu_memory), gpu(gpu_), gpu_memory(gpu_memory_), - maxwell3d(gpu.Maxwell3D()), kepler_compute(gpu.KeplerCompute()), screen_info(screen_info_), - device(device_), memory_manager(memory_manager_), state_tracker(state_tracker_), - scheduler(scheduler_), staging_pool(device, memory_manager, scheduler), - descriptor_pool(device, scheduler_), update_descriptor_queue(device, scheduler), - renderpass_cache(device), + : RasterizerAccelerated{cpu_memory_}, gpu{gpu_}, + gpu_memory{gpu_memory_}, maxwell3d{gpu.Maxwell3D()}, kepler_compute{gpu.KeplerCompute()}, + screen_info{screen_info_}, device{device_}, memory_manager{memory_manager_}, + state_tracker{state_tracker_}, scheduler{scheduler_}, stream_buffer(device, scheduler), + staging_pool(device, memory_manager, scheduler), descriptor_pool(device, scheduler), + update_descriptor_queue(device, scheduler), + blit_image(device, scheduler, state_tracker, descriptor_pool), quad_array_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue), quad_indexed_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue), uint8_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue), - texture_cache(*this, maxwell3d, gpu_memory, device, memory_manager, scheduler, staging_pool), + texture_cache_runtime{device, scheduler, memory_manager, staging_pool, blit_image}, + texture_cache(texture_cache_runtime, *this, maxwell3d, kepler_compute, gpu_memory), pipeline_cache(*this, gpu, maxwell3d, kepler_compute, gpu_memory, device, scheduler, - descriptor_pool, update_descriptor_queue, renderpass_cache), - buffer_cache(*this, gpu_memory, cpu_memory, device, memory_manager, scheduler, staging_pool), - sampler_cache(device), query_cache(*this, maxwell3d, gpu_memory, device, scheduler), + descriptor_pool, update_descriptor_queue), + buffer_cache(*this, gpu_memory, cpu_memory_, device, memory_manager, scheduler, stream_buffer, + staging_pool), + query_cache{*this, maxwell3d, gpu_memory, device, scheduler}, fence_manager(*this, gpu, gpu_memory, texture_cache, buffer_cache, query_cache, device, scheduler), - wfi_event(device.GetLogical().CreateEvent()), async_shaders(emu_window) { + wfi_event(device.GetLogical().CreateEvent()), async_shaders(emu_window_) { scheduler.SetQueryCache(query_cache); if (device.UseAsynchronousShaders()) { async_shaders.AllocateWorkers(); @@ -427,9 +456,10 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) { const DrawParameters draw_params = SetupGeometry(key.fixed_state, buffer_bindings, is_indexed, is_instanced); - update_descriptor_queue.Acquire(); - sampled_views.clear(); - image_views.clear(); + auto lock = texture_cache.AcquireLock(); + texture_cache.SynchronizeGraphicsDescriptors(); + + texture_cache.UpdateRenderTargets(false); const auto shaders = pipeline_cache.GetShaders(); key.shaders = GetShaderAddresses(shaders); @@ -437,30 +467,24 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) { buffer_cache.Unmap(); - const Texceptions texceptions = UpdateAttachments(false); - SetupImageTransitions(texceptions, color_attachments, zeta_attachment); - - key.renderpass_params = GetRenderPassParams(texceptions); - key.padding = 0; + const Framebuffer* const framebuffer = texture_cache.GetFramebuffer(); + key.renderpass = framebuffer->RenderPass(); - auto* pipeline = pipeline_cache.GetGraphicsPipeline(key, async_shaders); + auto* const pipeline = + pipeline_cache.GetGraphicsPipeline(key, framebuffer->NumColorBuffers(), async_shaders); if (pipeline == nullptr || pipeline->GetHandle() == VK_NULL_HANDLE) { // Async graphics pipeline was not ready. return; } - scheduler.BindGraphicsPipeline(pipeline->GetHandle()); - - const auto renderpass = pipeline->GetRenderPass(); - const auto [framebuffer, render_area] = ConfigureFramebuffers(renderpass); - scheduler.RequestRenderpass(renderpass, framebuffer, render_area); - - UpdateDynamicStates(); - buffer_bindings.Bind(device, scheduler); BeginTransformFeedback(); + scheduler.RequestRenderpass(framebuffer); + scheduler.BindGraphicsPipeline(pipeline->GetHandle()); + UpdateDynamicStates(); + const auto pipeline_layout = pipeline->GetLayout(); const auto descriptor_set = pipeline->CommitDescriptorSet(); scheduler.Record([pipeline_layout, descriptor_set, draw_params](vk::CommandBuffer cmdbuf) { @@ -481,9 +505,6 @@ void RasterizerVulkan::Clear() { return; } - sampled_views.clear(); - image_views.clear(); - query_cache.UpdateCounters(); const auto& regs = maxwell3d.regs; @@ -495,20 +516,24 @@ void RasterizerVulkan::Clear() { return; } - [[maybe_unused]] const auto texceptions = UpdateAttachments(true); - DEBUG_ASSERT(texceptions.none()); - SetupImageTransitions(0, color_attachments, zeta_attachment); - - const VkRenderPass renderpass = renderpass_cache.GetRenderPass(GetRenderPassParams(0)); - const auto [framebuffer, render_area] = ConfigureFramebuffers(renderpass); - scheduler.RequestRenderpass(renderpass, framebuffer, render_area); + auto lock = texture_cache.AcquireLock(); + texture_cache.UpdateRenderTargets(true); + const Framebuffer* const framebuffer = texture_cache.GetFramebuffer(); + const VkExtent2D render_area = framebuffer->RenderArea(); + scheduler.RequestRenderpass(framebuffer); - VkClearRect clear_rect; - clear_rect.baseArrayLayer = regs.clear_buffers.layer; - clear_rect.layerCount = 1; - clear_rect.rect = GetScissorState(regs, 0); - clear_rect.rect.extent.width = std::min(clear_rect.rect.extent.width, render_area.width); - clear_rect.rect.extent.height = std::min(clear_rect.rect.extent.height, render_area.height); + VkClearRect clear_rect{ + .rect = GetScissorState(regs, 0), + .baseArrayLayer = regs.clear_buffers.layer, + .layerCount = 1, + }; + if (clear_rect.rect.extent.width == 0 || clear_rect.rect.extent.height == 0) { + return; + } + clear_rect.rect.extent = VkExtent2D{ + .width = std::min(clear_rect.rect.extent.width, render_area.width), + .height = std::min(clear_rect.rect.extent.height, render_area.height), + }; if (use_color) { VkClearValue clear_value; @@ -549,9 +574,6 @@ void RasterizerVulkan::Clear() { void RasterizerVulkan::DispatchCompute(GPUVAddr code_addr) { MICROPROFILE_SCOPE(Vulkan_Compute); - update_descriptor_queue.Acquire(); - sampled_views.clear(); - image_views.clear(); query_cache.UpdateCounters(); @@ -570,30 +592,46 @@ void RasterizerVulkan::DispatchCompute(GPUVAddr code_addr) { // Compute dispatches can't be executed inside a renderpass scheduler.RequestOutsideRenderPassOperationContext(); - buffer_cache.Map(CalculateComputeStreamBufferSize()); + image_view_indices.clear(); + sampler_handles.clear(); + + auto lock = texture_cache.AcquireLock(); + texture_cache.SynchronizeComputeDescriptors(); const auto& entries = pipeline.GetEntries(); - SetupComputeConstBuffers(entries); - SetupComputeGlobalBuffers(entries); SetupComputeUniformTexels(entries); SetupComputeTextures(entries); SetupComputeStorageTexels(entries); SetupComputeImages(entries); - buffer_cache.Unmap(); + const std::span indices_span(image_view_indices.data(), image_view_indices.size()); + texture_cache.FillComputeImageViews(indices_span, image_view_ids); + + buffer_cache.Map(CalculateComputeStreamBufferSize()); + + update_descriptor_queue.Acquire(); + + SetupComputeConstBuffers(entries); + SetupComputeGlobalBuffers(entries); + + ImageViewId* image_view_id_ptr = image_view_ids.data(); + VkSampler* sampler_ptr = sampler_handles.data(); + PushImageDescriptors(entries, texture_cache, update_descriptor_queue, image_view_id_ptr, + sampler_ptr); - TransitionImages(sampled_views, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, - VK_ACCESS_SHADER_READ_BIT); - TransitionImages(image_views, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, - VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT); + buffer_cache.Unmap(); + const VkPipeline pipeline_handle = pipeline.GetHandle(); + const VkPipelineLayout pipeline_layout = pipeline.GetLayout(); + const VkDescriptorSet descriptor_set = pipeline.CommitDescriptorSet(); scheduler.Record([grid_x = launch_desc.grid_dim_x, grid_y = launch_desc.grid_dim_y, - grid_z = launch_desc.grid_dim_z, pipeline_handle = pipeline.GetHandle(), - layout = pipeline.GetLayout(), - descriptor_set = pipeline.CommitDescriptorSet()](vk::CommandBuffer cmdbuf) { + grid_z = launch_desc.grid_dim_z, pipeline_handle, pipeline_layout, + descriptor_set](vk::CommandBuffer cmdbuf) { cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, pipeline_handle); - cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, layout, DESCRIPTOR_SET, - descriptor_set, {}); + if (descriptor_set) { + cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, pipeline_layout, + DESCRIPTOR_SET, descriptor_set, nullptr); + } cmdbuf.Dispatch(grid_x, grid_y, grid_z); }); } @@ -613,7 +651,10 @@ void RasterizerVulkan::FlushRegion(VAddr addr, u64 size) { if (addr == 0 || size == 0) { return; } - texture_cache.FlushRegion(addr, size); + { + auto lock = texture_cache.AcquireLock(); + texture_cache.DownloadMemory(addr, size); + } buffer_cache.FlushRegion(addr, size); query_cache.FlushRegion(addr, size); } @@ -622,14 +663,18 @@ bool RasterizerVulkan::MustFlushRegion(VAddr addr, u64 size) { if (!Settings::IsGPULevelHigh()) { return buffer_cache.MustFlushRegion(addr, size); } - return texture_cache.MustFlushRegion(addr, size) || buffer_cache.MustFlushRegion(addr, size); + return texture_cache.IsRegionGpuModified(addr, size) || + buffer_cache.MustFlushRegion(addr, size); } void RasterizerVulkan::InvalidateRegion(VAddr addr, u64 size) { if (addr == 0 || size == 0) { return; } - texture_cache.InvalidateRegion(addr, size); + { + auto lock = texture_cache.AcquireLock(); + texture_cache.WriteMemory(addr, size); + } pipeline_cache.InvalidateRegion(addr, size); buffer_cache.InvalidateRegion(addr, size); query_cache.InvalidateRegion(addr, size); @@ -639,17 +684,28 @@ void RasterizerVulkan::OnCPUWrite(VAddr addr, u64 size) { if (addr == 0 || size == 0) { return; } - texture_cache.OnCPUWrite(addr, size); + { + auto lock = texture_cache.AcquireLock(); + texture_cache.WriteMemory(addr, size); + } pipeline_cache.OnCPUWrite(addr, size); buffer_cache.OnCPUWrite(addr, size); } void RasterizerVulkan::SyncGuestHost() { - texture_cache.SyncGuestHost(); buffer_cache.SyncGuestHost(); pipeline_cache.SyncGuestHost(); } +void RasterizerVulkan::UnmapMemory(VAddr addr, u64 size) { + { + auto lock = texture_cache.AcquireLock(); + texture_cache.UnmapMemory(addr, size); + } + buffer_cache.OnCPUWrite(addr, size); + pipeline_cache.OnCPUWrite(addr, size); +} + void RasterizerVulkan::SignalSemaphore(GPUVAddr addr, u32 value) { if (!gpu.IsAsync()) { gpu_memory.Write<u32>(addr, value); @@ -700,6 +756,14 @@ void RasterizerVulkan::WaitForIdle() { }); } +void RasterizerVulkan::FragmentBarrier() { + // We already put barriers when a render pass finishes +} + +void RasterizerVulkan::TiledCacheBarrier() { + // TODO: Implementing tiled barriers requires rewriting a good chunk of the Vulkan backend +} + void RasterizerVulkan::FlushCommands() { if (draw_counter > 0) { draw_counter = 0; @@ -710,14 +774,20 @@ void RasterizerVulkan::FlushCommands() { void RasterizerVulkan::TickFrame() { draw_counter = 0; update_descriptor_queue.TickFrame(); + fence_manager.TickFrame(); buffer_cache.TickFrame(); staging_pool.TickFrame(); + { + auto lock = texture_cache.AcquireLock(); + texture_cache.TickFrame(); + } } -bool RasterizerVulkan::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src, - const Tegra::Engines::Fermi2D::Regs::Surface& dst, +bool RasterizerVulkan::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src, + const Tegra::Engines::Fermi2D::Surface& dst, const Tegra::Engines::Fermi2D::Config& copy_config) { - texture_cache.DoFermiCopy(src, dst, copy_config); + auto lock = texture_cache.AcquireLock(); + texture_cache.BlitImage(dst, src, copy_config); return true; } @@ -727,20 +797,16 @@ bool RasterizerVulkan::AccelerateDisplay(const Tegra::FramebufferConfig& config, return false; } - const auto surface{texture_cache.TryFindFramebufferSurface(framebuffer_addr)}; - if (!surface) { + auto lock = texture_cache.AcquireLock(); + ImageView* const image_view = texture_cache.TryFindFramebufferImageView(framebuffer_addr); + if (!image_view) { return false; } - // Verify that the cached surface is the same size and format as the requested framebuffer - const auto& params{surface->GetSurfaceParams()}; - ASSERT_MSG(params.width == config.width, "Framebuffer width is different"); - ASSERT_MSG(params.height == config.height, "Framebuffer height is different"); - - screen_info.image = &surface->GetImage(); - screen_info.width = params.width; - screen_info.height = params.height; - screen_info.is_srgb = surface->GetSurfaceParams().srgb_conversion; + screen_info.image_view = image_view->Handle(VideoCommon::ImageViewType::e2D); + screen_info.width = image_view->size.width; + screen_info.height = image_view->size.height; + screen_info.is_srgb = VideoCore::Surface::IsPixelFormatSRGB(image_view->format); return true; } @@ -765,103 +831,6 @@ void RasterizerVulkan::FlushWork() { draw_counter = 0; } -RasterizerVulkan::Texceptions RasterizerVulkan::UpdateAttachments(bool is_clear) { - MICROPROFILE_SCOPE(Vulkan_RenderTargets); - - const auto& regs = maxwell3d.regs; - auto& dirty = maxwell3d.dirty.flags; - const bool update_rendertargets = dirty[VideoCommon::Dirty::RenderTargets]; - dirty[VideoCommon::Dirty::RenderTargets] = false; - - texture_cache.GuardRenderTargets(true); - - Texceptions texceptions; - for (std::size_t rt = 0; rt < Maxwell::NumRenderTargets; ++rt) { - if (update_rendertargets) { - const bool preserve_contents = HasToPreserveColorContents(is_clear, regs); - color_attachments[rt] = texture_cache.GetColorBufferSurface(rt, preserve_contents); - } - if (color_attachments[rt] && WalkAttachmentOverlaps(*color_attachments[rt])) { - texceptions[rt] = true; - } - } - - if (update_rendertargets) { - const bool preserve_contents = HasToPreserveDepthContents(is_clear, regs); - zeta_attachment = texture_cache.GetDepthBufferSurface(preserve_contents); - } - if (zeta_attachment && WalkAttachmentOverlaps(*zeta_attachment)) { - texceptions[ZETA_TEXCEPTION_INDEX] = true; - } - - texture_cache.GuardRenderTargets(false); - - return texceptions; -} - -bool RasterizerVulkan::WalkAttachmentOverlaps(const CachedSurfaceView& attachment) { - bool overlap = false; - for (auto& [view, layout] : sampled_views) { - if (!attachment.IsSameSurface(*view)) { - continue; - } - overlap = true; - *layout = VK_IMAGE_LAYOUT_GENERAL; - } - return overlap; -} - -std::tuple<VkFramebuffer, VkExtent2D> RasterizerVulkan::ConfigureFramebuffers( - VkRenderPass renderpass) { - FramebufferCacheKey key{ - .renderpass = renderpass, - .width = std::numeric_limits<u32>::max(), - .height = std::numeric_limits<u32>::max(), - .layers = std::numeric_limits<u32>::max(), - .views = {}, - }; - - const auto try_push = [&key](const View& view) { - if (!view) { - return false; - } - key.views.push_back(view->GetAttachment()); - key.width = std::min(key.width, view->GetWidth()); - key.height = std::min(key.height, view->GetHeight()); - key.layers = std::min(key.layers, view->GetNumLayers()); - return true; - }; - - const auto& regs = maxwell3d.regs; - const std::size_t num_attachments = static_cast<std::size_t>(regs.rt_control.count); - for (std::size_t index = 0; index < num_attachments; ++index) { - if (try_push(color_attachments[index])) { - texture_cache.MarkColorBufferInUse(index); - } - } - if (try_push(zeta_attachment)) { - texture_cache.MarkDepthBufferInUse(); - } - - const auto [fbentry, is_cache_miss] = framebuffer_cache.try_emplace(key); - auto& framebuffer = fbentry->second; - if (is_cache_miss) { - framebuffer = device.GetLogical().CreateFramebuffer({ - .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .renderPass = key.renderpass, - .attachmentCount = static_cast<u32>(key.views.size()), - .pAttachments = key.views.data(), - .width = key.width, - .height = key.height, - .layers = key.layers, - }); - } - - return {*framebuffer, VkExtent2D{key.width, key.height}}; -} - RasterizerVulkan::DrawParameters RasterizerVulkan::SetupGeometry(FixedPipelineState& fixed_state, BufferBindings& buffer_bindings, bool is_indexed, @@ -885,51 +854,37 @@ RasterizerVulkan::DrawParameters RasterizerVulkan::SetupGeometry(FixedPipelineSt void RasterizerVulkan::SetupShaderDescriptors( const std::array<Shader*, Maxwell::MaxShaderProgram>& shaders) { - texture_cache.GuardSamplers(true); - - for (std::size_t stage = 0; stage < Maxwell::MaxShaderStage; ++stage) { - // Skip VertexA stage + image_view_indices.clear(); + sampler_handles.clear(); + for (size_t stage = 0; stage < Maxwell::MaxShaderStage; ++stage) { Shader* const shader = shaders[stage + 1]; if (!shader) { continue; } const auto& entries = shader->GetEntries(); - SetupGraphicsConstBuffers(entries, stage); - SetupGraphicsGlobalBuffers(entries, stage); SetupGraphicsUniformTexels(entries, stage); SetupGraphicsTextures(entries, stage); SetupGraphicsStorageTexels(entries, stage); SetupGraphicsImages(entries, stage); } - texture_cache.GuardSamplers(false); -} + const std::span indices_span(image_view_indices.data(), image_view_indices.size()); + texture_cache.FillGraphicsImageViews(indices_span, image_view_ids); -void RasterizerVulkan::SetupImageTransitions( - Texceptions texceptions, const std::array<View, Maxwell::NumRenderTargets>& color_attachments, - const View& zeta_attachment) { - TransitionImages(sampled_views, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, VK_ACCESS_SHADER_READ_BIT); - TransitionImages(image_views, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, - VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT); + update_descriptor_queue.Acquire(); - for (std::size_t rt = 0; rt < std::size(color_attachments); ++rt) { - const auto color_attachment = color_attachments[rt]; - if (color_attachment == nullptr) { + ImageViewId* image_view_id_ptr = image_view_ids.data(); + VkSampler* sampler_ptr = sampler_handles.data(); + for (size_t stage = 0; stage < Maxwell::MaxShaderStage; ++stage) { + // Skip VertexA stage + Shader* const shader = shaders[stage + 1]; + if (!shader) { continue; } - const auto image_layout = - texceptions[rt] ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; - color_attachment->Transition(image_layout, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, - VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | - VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT); - } - - if (zeta_attachment != nullptr) { - const auto image_layout = texceptions[ZETA_TEXCEPTION_INDEX] - ? VK_IMAGE_LAYOUT_GENERAL - : VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; - zeta_attachment->Transition(image_layout, VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT, - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT); + const auto& entries = shader->GetEntries(); + SetupGraphicsConstBuffers(entries, stage); + SetupGraphicsGlobalBuffers(entries, stage); + PushImageDescriptors(entries, texture_cache, update_descriptor_queue, image_view_id_ptr, + sampler_ptr); } } @@ -948,7 +903,6 @@ void RasterizerVulkan::UpdateDynamicStates() { UpdateDepthWriteEnable(regs); UpdateDepthCompareOp(regs); UpdateFrontFace(regs); - UpdatePrimitiveTopology(regs); UpdateStencilOp(regs); UpdateStencilTestEnable(regs); } @@ -1002,7 +956,7 @@ void RasterizerVulkan::EndTransformFeedback() { void RasterizerVulkan::SetupVertexArrays(BufferBindings& buffer_bindings) { const auto& regs = maxwell3d.regs; - for (std::size_t index = 0; index < Maxwell::NumVertexArrays; ++index) { + for (size_t index = 0; index < Maxwell::NumVertexArrays; ++index) { const auto& vertex_array = regs.vertex_array[index]; if (!vertex_array.IsEnabled()) { continue; @@ -1011,7 +965,7 @@ void RasterizerVulkan::SetupVertexArrays(BufferBindings& buffer_bindings) { const GPUVAddr end{regs.vertex_array_limit[index].LimitAddress()}; ASSERT(end >= start); - const std::size_t size = end - start; + const size_t size = end - start; if (size == 0) { buffer_bindings.AddVertexBinding(DefaultBuffer(), 0, DEFAULT_BUFFER_SIZE, 0); continue; @@ -1072,7 +1026,7 @@ void RasterizerVulkan::SetupIndexBuffer(BufferBindings& buffer_bindings, DrawPar } } -void RasterizerVulkan::SetupGraphicsConstBuffers(const ShaderEntries& entries, std::size_t stage) { +void RasterizerVulkan::SetupGraphicsConstBuffers(const ShaderEntries& entries, size_t stage) { MICROPROFILE_SCOPE(Vulkan_ConstBuffers); const auto& shader_stage = maxwell3d.state.shader_stages[stage]; for (const auto& entry : entries.const_buffers) { @@ -1080,7 +1034,7 @@ void RasterizerVulkan::SetupGraphicsConstBuffers(const ShaderEntries& entries, s } } -void RasterizerVulkan::SetupGraphicsGlobalBuffers(const ShaderEntries& entries, std::size_t stage) { +void RasterizerVulkan::SetupGraphicsGlobalBuffers(const ShaderEntries& entries, size_t stage) { MICROPROFILE_SCOPE(Vulkan_GlobalBuffers); const auto& cbufs{maxwell3d.state.shader_stages[stage]}; @@ -1090,37 +1044,49 @@ void RasterizerVulkan::SetupGraphicsGlobalBuffers(const ShaderEntries& entries, } } -void RasterizerVulkan::SetupGraphicsUniformTexels(const ShaderEntries& entries, std::size_t stage) { +void RasterizerVulkan::SetupGraphicsUniformTexels(const ShaderEntries& entries, size_t stage) { MICROPROFILE_SCOPE(Vulkan_Textures); + const auto& regs = maxwell3d.regs; + const bool via_header_index = regs.sampler_index == Maxwell::SamplerIndex::ViaHeaderIndex; for (const auto& entry : entries.uniform_texels) { - const auto image = GetTextureInfo(maxwell3d, entry, stage).tic; - SetupUniformTexels(image, entry); + const TextureHandle handle = GetTextureInfo(maxwell3d, via_header_index, entry, stage); + image_view_indices.push_back(handle.image); } } -void RasterizerVulkan::SetupGraphicsTextures(const ShaderEntries& entries, std::size_t stage) { +void RasterizerVulkan::SetupGraphicsTextures(const ShaderEntries& entries, size_t stage) { MICROPROFILE_SCOPE(Vulkan_Textures); + const auto& regs = maxwell3d.regs; + const bool via_header_index = regs.sampler_index == Maxwell::SamplerIndex::ViaHeaderIndex; for (const auto& entry : entries.samplers) { - for (std::size_t i = 0; i < entry.size; ++i) { - const auto texture = GetTextureInfo(maxwell3d, entry, stage, i); - SetupTexture(texture, entry); + for (size_t index = 0; index < entry.size; ++index) { + const TextureHandle handle = + GetTextureInfo(maxwell3d, via_header_index, entry, stage, index); + image_view_indices.push_back(handle.image); + + Sampler* const sampler = texture_cache.GetGraphicsSampler(handle.sampler); + sampler_handles.push_back(sampler->Handle()); } } } -void RasterizerVulkan::SetupGraphicsStorageTexels(const ShaderEntries& entries, std::size_t stage) { +void RasterizerVulkan::SetupGraphicsStorageTexels(const ShaderEntries& entries, size_t stage) { MICROPROFILE_SCOPE(Vulkan_Textures); + const auto& regs = maxwell3d.regs; + const bool via_header_index = regs.sampler_index == Maxwell::SamplerIndex::ViaHeaderIndex; for (const auto& entry : entries.storage_texels) { - const auto image = GetTextureInfo(maxwell3d, entry, stage).tic; - SetupStorageTexel(image, entry); + const TextureHandle handle = GetTextureInfo(maxwell3d, via_header_index, entry, stage); + image_view_indices.push_back(handle.image); } } -void RasterizerVulkan::SetupGraphicsImages(const ShaderEntries& entries, std::size_t stage) { +void RasterizerVulkan::SetupGraphicsImages(const ShaderEntries& entries, size_t stage) { MICROPROFILE_SCOPE(Vulkan_Images); + const auto& regs = maxwell3d.regs; + const bool via_header_index = regs.sampler_index == Maxwell::SamplerIndex::ViaHeaderIndex; for (const auto& entry : entries.images) { - const auto tic = GetTextureInfo(maxwell3d, entry, stage).tic; - SetupImage(tic, entry); + const TextureHandle handle = GetTextureInfo(maxwell3d, via_header_index, entry, stage); + image_view_indices.push_back(handle.image); } } @@ -1130,11 +1096,12 @@ void RasterizerVulkan::SetupComputeConstBuffers(const ShaderEntries& entries) { for (const auto& entry : entries.const_buffers) { const auto& config = launch_desc.const_buffer_config[entry.GetIndex()]; const std::bitset<8> mask = launch_desc.const_buffer_enable_mask.Value(); - Tegra::Engines::ConstBufferInfo buffer; - buffer.address = config.Address(); - buffer.size = config.size; - buffer.enabled = mask[entry.GetIndex()]; - SetupConstBuffer(entry, buffer); + const Tegra::Engines::ConstBufferInfo info{ + .address = config.Address(), + .size = config.size, + .enabled = mask[entry.GetIndex()], + }; + SetupConstBuffer(entry, info); } } @@ -1149,35 +1116,46 @@ void RasterizerVulkan::SetupComputeGlobalBuffers(const ShaderEntries& entries) { void RasterizerVulkan::SetupComputeUniformTexels(const ShaderEntries& entries) { MICROPROFILE_SCOPE(Vulkan_Textures); + const bool via_header_index = kepler_compute.launch_description.linked_tsc; for (const auto& entry : entries.uniform_texels) { - const auto image = GetTextureInfo(kepler_compute, entry, ComputeShaderIndex).tic; - SetupUniformTexels(image, entry); + const TextureHandle handle = + GetTextureInfo(kepler_compute, via_header_index, entry, COMPUTE_SHADER_INDEX); + image_view_indices.push_back(handle.image); } } void RasterizerVulkan::SetupComputeTextures(const ShaderEntries& entries) { MICROPROFILE_SCOPE(Vulkan_Textures); + const bool via_header_index = kepler_compute.launch_description.linked_tsc; for (const auto& entry : entries.samplers) { - for (std::size_t i = 0; i < entry.size; ++i) { - const auto texture = GetTextureInfo(kepler_compute, entry, ComputeShaderIndex, i); - SetupTexture(texture, entry); + for (size_t index = 0; index < entry.size; ++index) { + const TextureHandle handle = GetTextureInfo(kepler_compute, via_header_index, entry, + COMPUTE_SHADER_INDEX, index); + image_view_indices.push_back(handle.image); + + Sampler* const sampler = texture_cache.GetComputeSampler(handle.sampler); + sampler_handles.push_back(sampler->Handle()); } } } void RasterizerVulkan::SetupComputeStorageTexels(const ShaderEntries& entries) { MICROPROFILE_SCOPE(Vulkan_Textures); + const bool via_header_index = kepler_compute.launch_description.linked_tsc; for (const auto& entry : entries.storage_texels) { - const auto image = GetTextureInfo(kepler_compute, entry, ComputeShaderIndex).tic; - SetupStorageTexel(image, entry); + const TextureHandle handle = + GetTextureInfo(kepler_compute, via_header_index, entry, COMPUTE_SHADER_INDEX); + image_view_indices.push_back(handle.image); } } void RasterizerVulkan::SetupComputeImages(const ShaderEntries& entries) { MICROPROFILE_SCOPE(Vulkan_Images); + const bool via_header_index = kepler_compute.launch_description.linked_tsc; for (const auto& entry : entries.images) { - const auto tic = GetTextureInfo(kepler_compute, entry, ComputeShaderIndex).tic; - SetupImage(tic, entry); + const TextureHandle handle = + GetTextureInfo(kepler_compute, via_header_index, entry, COMPUTE_SHADER_INDEX); + image_view_indices.push_back(handle.image); } } @@ -1188,14 +1166,12 @@ void RasterizerVulkan::SetupConstBuffer(const ConstBufferEntry& entry, update_descriptor_queue.AddBuffer(DefaultBuffer(), 0, DEFAULT_BUFFER_SIZE); return; } - // Align the size to avoid bad std140 interactions - const std::size_t size = - Common::AlignUp(CalculateConstBufferSize(entry, buffer), 4 * sizeof(float)); + const size_t size = Common::AlignUp(CalculateConstBufferSize(entry, buffer), 4 * sizeof(float)); ASSERT(size <= MaxConstbufferSize); - const auto info = - buffer_cache.UploadMemory(buffer.address, size, device.GetUniformBufferAlignment()); + const u64 alignment = device.GetUniformBufferAlignment(); + const auto info = buffer_cache.UploadMemory(buffer.address, size, alignment); update_descriptor_queue.AddBuffer(info.handle, info.offset, size); } @@ -1208,7 +1184,7 @@ void RasterizerVulkan::SetupGlobalBuffer(const GlobalBufferEntry& entry, GPUVAdd // because Vulkan doesn't like empty buffers. // Note: Do *not* use DefaultBuffer() here, storage buffers can be written breaking the // default buffer. - static constexpr std::size_t dummy_size = 4; + static constexpr size_t dummy_size = 4; const auto info = buffer_cache.GetEmptyBuffer(dummy_size); update_descriptor_queue.AddBuffer(info.handle, info.offset, dummy_size); return; @@ -1219,55 +1195,6 @@ void RasterizerVulkan::SetupGlobalBuffer(const GlobalBufferEntry& entry, GPUVAdd update_descriptor_queue.AddBuffer(info.handle, info.offset, size); } -void RasterizerVulkan::SetupUniformTexels(const Tegra::Texture::TICEntry& tic, - const UniformTexelEntry& entry) { - const auto view = texture_cache.GetTextureSurface(tic, entry); - ASSERT(view->IsBufferView()); - - update_descriptor_queue.AddTexelBuffer(view->GetBufferView()); -} - -void RasterizerVulkan::SetupTexture(const Tegra::Texture::FullTextureInfo& texture, - const SamplerEntry& entry) { - auto view = texture_cache.GetTextureSurface(texture.tic, entry); - ASSERT(!view->IsBufferView()); - - const VkImageView image_view = view->GetImageView(texture.tic.x_source, texture.tic.y_source, - texture.tic.z_source, texture.tic.w_source); - const auto sampler = sampler_cache.GetSampler(texture.tsc); - update_descriptor_queue.AddSampledImage(sampler, image_view); - - VkImageLayout* const image_layout = update_descriptor_queue.LastImageLayout(); - *image_layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; - sampled_views.push_back(ImageView{std::move(view), image_layout}); -} - -void RasterizerVulkan::SetupStorageTexel(const Tegra::Texture::TICEntry& tic, - const StorageTexelEntry& entry) { - const auto view = texture_cache.GetImageSurface(tic, entry); - ASSERT(view->IsBufferView()); - - update_descriptor_queue.AddTexelBuffer(view->GetBufferView()); -} - -void RasterizerVulkan::SetupImage(const Tegra::Texture::TICEntry& tic, const ImageEntry& entry) { - auto view = texture_cache.GetImageSurface(tic, entry); - - if (entry.is_written) { - view->MarkAsModified(texture_cache.Tick()); - } - - UNIMPLEMENTED_IF(tic.IsBuffer()); - - const VkImageView image_view = - view->GetImageView(tic.x_source, tic.y_source, tic.z_source, tic.w_source); - update_descriptor_queue.AddImage(image_view); - - VkImageLayout* const image_layout = update_descriptor_queue.LastImageLayout(); - *image_layout = VK_IMAGE_LAYOUT_GENERAL; - image_views.push_back(ImageView{std::move(view), image_layout}); -} - void RasterizerVulkan::UpdateViewportsState(Tegra::Engines::Maxwell3D::Regs& regs) { if (!state_tracker.TouchViewports()) { return; @@ -1418,16 +1345,6 @@ void RasterizerVulkan::UpdateFrontFace(Tegra::Engines::Maxwell3D::Regs& regs) { [front_face](vk::CommandBuffer cmdbuf) { cmdbuf.SetFrontFaceEXT(front_face); }); } -void RasterizerVulkan::UpdatePrimitiveTopology(Tegra::Engines::Maxwell3D::Regs& regs) { - const Maxwell::PrimitiveTopology primitive_topology = regs.draw.topology.Value(); - if (!state_tracker.ChangePrimitiveTopology(primitive_topology)) { - return; - } - scheduler.Record([this, primitive_topology](vk::CommandBuffer cmdbuf) { - cmdbuf.SetPrimitiveTopologyEXT(MaxwellToVK::PrimitiveTopology(device, primitive_topology)); - }); -} - void RasterizerVulkan::UpdateStencilOp(Tegra::Engines::Maxwell3D::Regs& regs) { if (!state_tracker.TouchStencilOp()) { return; @@ -1469,8 +1386,8 @@ void RasterizerVulkan::UpdateStencilTestEnable(Tegra::Engines::Maxwell3D::Regs& }); } -std::size_t RasterizerVulkan::CalculateGraphicsStreamBufferSize(bool is_indexed) const { - std::size_t size = CalculateVertexArraysSize(); +size_t RasterizerVulkan::CalculateGraphicsStreamBufferSize(bool is_indexed) const { + size_t size = CalculateVertexArraysSize(); if (is_indexed) { size = Common::AlignUp(size, 4) + CalculateIndexBufferSize(); } @@ -1478,15 +1395,15 @@ std::size_t RasterizerVulkan::CalculateGraphicsStreamBufferSize(bool is_indexed) return size; } -std::size_t RasterizerVulkan::CalculateComputeStreamBufferSize() const { +size_t RasterizerVulkan::CalculateComputeStreamBufferSize() const { return Tegra::Engines::KeplerCompute::NumConstBuffers * (Maxwell::MaxConstBufferSize + device.GetUniformBufferAlignment()); } -std::size_t RasterizerVulkan::CalculateVertexArraysSize() const { +size_t RasterizerVulkan::CalculateVertexArraysSize() const { const auto& regs = maxwell3d.regs; - std::size_t size = 0; + size_t size = 0; for (u32 index = 0; index < Maxwell::NumVertexArrays; ++index) { // This implementation assumes that all attributes are used in the shader. const GPUVAddr start{regs.vertex_array[index].StartAddress()}; @@ -1498,12 +1415,12 @@ std::size_t RasterizerVulkan::CalculateVertexArraysSize() const { return size; } -std::size_t RasterizerVulkan::CalculateIndexBufferSize() const { - return static_cast<std::size_t>(maxwell3d.regs.index_array.count) * - static_cast<std::size_t>(maxwell3d.regs.index_array.FormatSizeInBytes()); +size_t RasterizerVulkan::CalculateIndexBufferSize() const { + return static_cast<size_t>(maxwell3d.regs.index_array.count) * + static_cast<size_t>(maxwell3d.regs.index_array.FormatSizeInBytes()); } -std::size_t RasterizerVulkan::CalculateConstBufferSize( +size_t RasterizerVulkan::CalculateConstBufferSize( const ConstBufferEntry& entry, const Tegra::Engines::ConstBufferInfo& buffer) const { if (entry.IsIndirect()) { // Buffer is accessed indirectly, so upload the entire thing @@ -1514,37 +1431,10 @@ std::size_t RasterizerVulkan::CalculateConstBufferSize( } } -RenderPassParams RasterizerVulkan::GetRenderPassParams(Texceptions texceptions) const { - const auto& regs = maxwell3d.regs; - const std::size_t num_attachments = static_cast<std::size_t>(regs.rt_control.count); - - RenderPassParams params; - params.color_formats = {}; - std::size_t color_texceptions = 0; - - std::size_t index = 0; - for (std::size_t rt = 0; rt < num_attachments; ++rt) { - const auto& rendertarget = regs.rt[rt]; - if (rendertarget.Address() == 0 || rendertarget.format == Tegra::RenderTargetFormat::NONE) { - continue; - } - params.color_formats[index] = static_cast<u8>(rendertarget.format); - color_texceptions |= (texceptions[rt] ? 1ULL : 0ULL) << index; - ++index; - } - params.num_color_attachments = static_cast<u8>(index); - params.texceptions = static_cast<u8>(color_texceptions); - - params.zeta_format = regs.zeta_enable ? static_cast<u8>(regs.zeta.format) : 0; - params.zeta_texception = texceptions[ZETA_TEXCEPTION_INDEX]; - return params; -} - VkBuffer RasterizerVulkan::DefaultBuffer() { if (default_buffer) { return *default_buffer; } - default_buffer = device.GetLogical().CreateBuffer({ .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, .pNext = nullptr, |