diff options
Diffstat (limited to 'src/video_core/renderer_vulkan/vk_blit_screen.cpp')
-rw-r--r-- | src/video_core/renderer_vulkan/vk_blit_screen.cpp | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.cpp b/src/video_core/renderer_vulkan/vk_blit_screen.cpp index ccf721008..0d6bce214 100644 --- a/src/video_core/renderer_vulkan/vk_blit_screen.cpp +++ b/src/video_core/renderer_vulkan/vk_blit_screen.cpp @@ -18,6 +18,7 @@ #include "core/memory.h" #include "video_core/gpu.h" #include "video_core/host_shaders/present_bicubic_frag_spv.h" +#include "video_core/host_shaders/present_gaussian_frag_spv.h" #include "video_core/host_shaders/present_scaleforce_frag_spv.h" #include "video_core/host_shaders/vulkan_present_frag_spv.h" #include "video_core/host_shaders/vulkan_present_vert_spv.h" @@ -297,6 +298,9 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, case Settings::ScalingFilter::Bicubic: cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *bicubic_pipeline); break; + case Settings::ScalingFilter::Gaussian: + cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *gaussian_pipeline); + break; case Settings::ScalingFilter::ScaleForce: cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *scaleforce_pipeline); break; @@ -388,6 +392,7 @@ void VKBlitScreen::CreateShaders() { vertex_shader = BuildShader(device, VULKAN_PRESENT_VERT_SPV); bilinear_fragment_shader = BuildShader(device, VULKAN_PRESENT_FRAG_SPV); bicubic_fragment_shader = BuildShader(device, PRESENT_BICUBIC_FRAG_SPV); + gaussian_fragment_shader = BuildShader(device, PRESENT_GAUSSIAN_FRAG_SPV); scaleforce_fragment_shader = BuildShader(device, PRESENT_SCALEFORCE_FRAG_SPV); } @@ -574,6 +579,27 @@ void VKBlitScreen::CreateGraphicsPipeline() { }, }}; + const std::array<VkPipelineShaderStageCreateInfo, 2> gaussian_shader_stages{{ + { + .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .stage = VK_SHADER_STAGE_VERTEX_BIT, + .module = *vertex_shader, + .pName = "main", + .pSpecializationInfo = nullptr, + }, + { + .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .stage = VK_SHADER_STAGE_FRAGMENT_BIT, + .module = *gaussian_fragment_shader, + .pName = "main", + .pSpecializationInfo = nullptr, + }, + }}; + const std::array<VkPipelineShaderStageCreateInfo, 2> scaleforce_shader_stages{{ { .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, @@ -733,6 +759,28 @@ void VKBlitScreen::CreateGraphicsPipeline() { .basePipelineIndex = 0, }; + const VkGraphicsPipelineCreateInfo gaussian_pipeline_ci{ + .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .stageCount = static_cast<u32>(gaussian_shader_stages.size()), + .pStages = gaussian_shader_stages.data(), + .pVertexInputState = &vertex_input_ci, + .pInputAssemblyState = &input_assembly_ci, + .pTessellationState = nullptr, + .pViewportState = &viewport_state_ci, + .pRasterizationState = &rasterization_ci, + .pMultisampleState = &multisampling_ci, + .pDepthStencilState = nullptr, + .pColorBlendState = &color_blend_ci, + .pDynamicState = &dynamic_state_ci, + .layout = *pipeline_layout, + .renderPass = *renderpass, + .subpass = 0, + .basePipelineHandle = 0, + .basePipelineIndex = 0, + }; + const VkGraphicsPipelineCreateInfo scaleforce_pipeline_ci{ .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, .pNext = nullptr, @@ -757,6 +805,7 @@ void VKBlitScreen::CreateGraphicsPipeline() { bilinear_pipeline = device.GetLogical().CreateGraphicsPipeline(bilinear_pipeline_ci); bicubic_pipeline = device.GetLogical().CreateGraphicsPipeline(bicubic_pipeline_ci); + gaussian_pipeline = device.GetLogical().CreateGraphicsPipeline(gaussian_pipeline_ci); scaleforce_pipeline = device.GetLogical().CreateGraphicsPipeline(scaleforce_pipeline_ci); } |