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-rw-r--r--src/video_core/renderer_vulkan/pipeline_helper.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/video_core/renderer_vulkan/pipeline_helper.h b/src/video_core/renderer_vulkan/pipeline_helper.h
index 85ae726d1..3612e8a18 100644
--- a/src/video_core/renderer_vulkan/pipeline_helper.h
+++ b/src/video_core/renderer_vulkan/pipeline_helper.h
@@ -22,6 +22,7 @@
namespace Vulkan {
using Shader::Backend::SPIRV::NUM_TEXTURE_AND_IMAGE_SCALING_WORDS;
+using Shader::Backend::SPIRV::RESCALING_PUSH_CONSTANT_WORDS_OFFSET;
class DescriptorLayoutBuilder {
public:
@@ -71,12 +72,13 @@ public:
}
vk::PipelineLayout CreatePipelineLayout(VkDescriptorSetLayout descriptor_set_layout) const {
+ using Shader::Backend::SPIRV::RescalingLayout;
+ const u32 push_offset = is_compute ? RESCALING_PUSH_CONSTANT_WORDS_OFFSET : 0;
const VkPushConstantRange range{
.stageFlags = static_cast<VkShaderStageFlags>(
is_compute ? VK_SHADER_STAGE_COMPUTE_BIT : VK_SHADER_STAGE_ALL_GRAPHICS),
.offset = 0,
- .size = (is_compute ? 0 : sizeof(f32)) +
- sizeof(std::array<u32, NUM_TEXTURE_AND_IMAGE_SCALING_WORDS>),
+ .size = sizeof(RescalingLayout) - push_offset,
};
return device->GetLogical().CreatePipelineLayout({
.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,