diff options
Diffstat (limited to 'src/video_core/renderer_opengl')
5 files changed, 18 insertions, 18 deletions
diff --git a/src/video_core/renderer_opengl/gl_compute_pipeline.cpp b/src/video_core/renderer_opengl/gl_compute_pipeline.cpp index f9ca55c36..d70501860 100644 --- a/src/video_core/renderer_opengl/gl_compute_pipeline.cpp +++ b/src/video_core/renderer_opengl/gl_compute_pipeline.cpp @@ -34,13 +34,13 @@ ComputePipeline::ComputePipeline(const Device& device, TextureCache& texture_cac : texture_cache{texture_cache_}, buffer_cache{buffer_cache_}, program_manager{program_manager_}, info{info_} { switch (device.GetShaderBackend()) { - case Settings::ShaderBackend::GLSL: + case Settings::ShaderBackend::Glsl: source_program = CreateProgram(code, GL_COMPUTE_SHADER); break; - case Settings::ShaderBackend::GLASM: + case Settings::ShaderBackend::Glasm: assembly_program = CompileProgram(code, GL_COMPUTE_PROGRAM_NV); break; - case Settings::ShaderBackend::SPIRV: + case Settings::ShaderBackend::SpirV: source_program = CreateProgram(code_v, GL_COMPUTE_SHADER); break; } diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp index 33e63c17d..ee140c9c2 100644 --- a/src/video_core/renderer_opengl/gl_device.cpp +++ b/src/video_core/renderer_opengl/gl_device.cpp @@ -177,15 +177,15 @@ Device::Device(Core::Frontend::EmuWindow& emu_window) { has_fast_buffer_sub_data = is_nvidia && !disable_fast_buffer_sub_data; shader_backend = Settings::values.shader_backend.GetValue(); - use_assembly_shaders = shader_backend == Settings::ShaderBackend::GLASM && + use_assembly_shaders = shader_backend == Settings::ShaderBackend::Glasm && GLAD_GL_NV_gpu_program5 && GLAD_GL_NV_compute_program5 && GLAD_GL_NV_transform_feedback && GLAD_GL_NV_transform_feedback2; - if (shader_backend == Settings::ShaderBackend::GLASM && !use_assembly_shaders) { + if (shader_backend == Settings::ShaderBackend::Glasm && !use_assembly_shaders) { LOG_ERROR(Render_OpenGL, "Assembly shaders enabled but not supported"); - shader_backend = Settings::ShaderBackend::GLSL; + shader_backend = Settings::ShaderBackend::Glsl; } - if (shader_backend == Settings::ShaderBackend::GLSL && is_nvidia) { + if (shader_backend == Settings::ShaderBackend::Glsl && is_nvidia) { const std::string_view driver_version = version.substr(13); const int version_major = std::atoi(driver_version.substr(0, driver_version.find(".")).data()); diff --git a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp index 71f720c63..f822fa856 100644 --- a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp +++ b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp @@ -236,18 +236,18 @@ GraphicsPipeline::GraphicsPipeline(const Device& device, TextureCache& texture_c force_context_flush](ShaderContext::Context*) mutable { for (size_t stage = 0; stage < 5; ++stage) { switch (backend) { - case Settings::ShaderBackend::GLSL: + case Settings::ShaderBackend::Glsl: if (!sources_[stage].empty()) { source_programs[stage] = CreateProgram(sources_[stage], Stage(stage)); } break; - case Settings::ShaderBackend::GLASM: + case Settings::ShaderBackend::Glasm: if (!sources_[stage].empty()) { assembly_programs[stage] = CompileProgram(sources_[stage], AssemblyStage(stage)); } break; - case Settings::ShaderBackend::SPIRV: + case Settings::ShaderBackend::SpirV: if (!sources_spirv_[stage].empty()) { source_programs[stage] = CreateProgram(sources_spirv_[stage], Stage(stage)); } diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 7e1d7f92e..618cb6354 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -522,14 +522,14 @@ std::unique_ptr<GraphicsPipeline> ShaderCache::CreateGraphicsPipeline( const auto runtime_info{ MakeRuntimeInfo(key, program, previous_program, glasm_use_storage_buffers, use_glasm)}; switch (device.GetShaderBackend()) { - case Settings::ShaderBackend::GLSL: + case Settings::ShaderBackend::Glsl: ConvertLegacyToGeneric(program, runtime_info); sources[stage_index] = EmitGLSL(profile, runtime_info, program, binding); break; - case Settings::ShaderBackend::GLASM: + case Settings::ShaderBackend::Glasm: sources[stage_index] = EmitGLASM(profile, runtime_info, program, binding); break; - case Settings::ShaderBackend::SPIRV: + case Settings::ShaderBackend::SpirV: ConvertLegacyToGeneric(program, runtime_info); sources_spirv[stage_index] = EmitSPIRV(profile, runtime_info, program, binding); break; @@ -582,13 +582,13 @@ std::unique_ptr<ComputePipeline> ShaderCache::CreateComputePipeline( std::string code{}; std::vector<u32> code_spirv; switch (device.GetShaderBackend()) { - case Settings::ShaderBackend::GLSL: + case Settings::ShaderBackend::Glsl: code = EmitGLSL(profile, program); break; - case Settings::ShaderBackend::GLASM: + case Settings::ShaderBackend::Glasm: code = EmitGLASM(profile, info, program); break; - case Settings::ShaderBackend::SPIRV: + case Settings::ShaderBackend::SpirV: code_spirv = EmitSPIRV(profile, program); break; } diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index 38ae12d8e..9cafd2983 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -232,7 +232,7 @@ void ApplySwizzle(GLuint handle, PixelFormat format, std::array<SwizzleSource, 4 [[nodiscard]] bool CanBeAccelerated(const TextureCacheRuntime& runtime, const VideoCommon::ImageInfo& info) { if (IsPixelFormatASTC(info.format) && info.size.depth == 1 && !runtime.HasNativeASTC()) { - return Settings::values.accelerate_astc.GetValue() == Settings::AstcDecodeMode::GPU && + return Settings::values.accelerate_astc.GetValue() == Settings::AstcDecodeMode::Gpu && Settings::values.astc_recompression.GetValue() == Settings::AstcRecompression::Uncompressed; } @@ -267,7 +267,7 @@ void ApplySwizzle(GLuint handle, PixelFormat format, std::array<SwizzleSource, 4 const VideoCommon::ImageInfo& info) { if (IsPixelFormatASTC(info.format) && !runtime.HasNativeASTC()) { return Settings::values.accelerate_astc.GetValue() == - Settings::AstcDecodeMode::CPUAsynchronous; + Settings::AstcDecodeMode::CpuAsynchronous; } return false; } |