diff options
Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r-- | src/video_core/renderer_opengl/gl_device.cpp | 2 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_device.h | 10 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 2 |
3 files changed, 14 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp index 3f7929f9e..071133781 100644 --- a/src/video_core/renderer_opengl/gl_device.cpp +++ b/src/video_core/renderer_opengl/gl_device.cpp @@ -158,6 +158,8 @@ Device::Device() { has_vertex_buffer_unified_memory = GLAD_GL_NV_vertex_buffer_unified_memory; has_debugging_tool_attached = IsDebugToolAttached(extensions); has_depth_buffer_float = HasExtension(extensions, "GL_NV_depth_buffer_float"); + has_nv_gpu_shader_5 = GLAD_GL_NV_gpu_shader5; + has_amd_shader_half_float = GLAD_GL_AMD_gpu_shader_half_float; // At the moment of writing this, only Nvidia's driver optimizes BufferSubData on exclusive // uniform buffers as "push constants" diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h index 1ffd24883..9b9402c29 100644 --- a/src/video_core/renderer_opengl/gl_device.h +++ b/src/video_core/renderer_opengl/gl_device.h @@ -120,6 +120,14 @@ public: return has_depth_buffer_float; } + bool HasNvGpuShader5() const { + return has_nv_gpu_shader_5; + } + + bool HasAmdShaderHalfFloat() const { + return has_amd_shader_half_float; + } + private: static bool TestVariableAoffi(); static bool TestPreciseBug(); @@ -151,6 +159,8 @@ private: bool use_asynchronous_shaders{}; bool use_driver_cache{}; bool has_depth_buffer_float{}; + bool has_nv_gpu_shader_5{}; + bool has_amd_shader_half_float{}; }; } // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 602cf025b..e00d01e34 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -217,6 +217,8 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo .support_demote_to_helper_invocation = false, .support_int64_atomics = false, .support_derivative_control = device.HasDerivativeControl(), + .support_gl_nv_gpu_shader_5 = device.HasNvGpuShader5(), + .support_gl_amd_gpu_shader_half_float = device.HasAmdShaderHalfFloat(), .warp_size_potentially_larger_than_guest = true, |