diff options
Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r-- | src/video_core/renderer_opengl/gl_arb_decompiler.cpp | 4 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 2 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_disk_cache.cpp | 2 |
3 files changed, 3 insertions, 5 deletions
diff --git a/src/video_core/renderer_opengl/gl_arb_decompiler.cpp b/src/video_core/renderer_opengl/gl_arb_decompiler.cpp index 78066cc63..3e4d88c30 100644 --- a/src/video_core/renderer_opengl/gl_arb_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_arb_decompiler.cpp @@ -1485,9 +1485,7 @@ void ARBDecompiler::Exit() { } const auto safe_get_register = [this](u32 reg) -> std::string { - // TODO(Rodrigo): Replace with contains once C++20 releases - const auto& used_registers = ir.GetRegisters(); - if (used_registers.find(reg) != used_registers.end()) { + if (ir.GetRegisters().contains(reg)) { return fmt::format("R{}.x", reg); } return "{0, 0, 0, 0}.x"; diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 0b96481f5..eabfdea5d 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -459,7 +459,7 @@ void ShaderCacheOpenGL::LoadDiskCache(u64 title_id, const std::atomic_bool& stop ProgramSharedPtr ShaderCacheOpenGL::GeneratePrecompiledProgram( const ShaderDiskCacheEntry& entry, const ShaderDiskCachePrecompiled& precompiled_entry, const std::unordered_set<GLenum>& supported_formats) { - if (supported_formats.find(precompiled_entry.binary_format) == supported_formats.end()) { + if (!supported_formats.contains(precompiled_entry.binary_format)) { LOG_INFO(Render_OpenGL, "Precompiled cache entry with unsupported format, removing"); return {}; } diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp index 70dd0c3c6..955b2abc4 100644 --- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp @@ -343,7 +343,7 @@ void ShaderDiskCacheOpenGL::SaveEntry(const ShaderDiskCacheEntry& entry) { } const u64 id = entry.unique_identifier; - if (stored_transferable.find(id) != stored_transferable.end()) { + if (stored_transferable.contains(id)) { // The shader already exists return; } |