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-rw-r--r--src/video_core/renderer_opengl/util_shaders.cpp76
1 files changed, 76 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/util_shaders.cpp b/src/video_core/renderer_opengl/util_shaders.cpp
index 31ec68505..2fe4799bc 100644
--- a/src/video_core/renderer_opengl/util_shaders.cpp
+++ b/src/video_core/renderer_opengl/util_shaders.cpp
@@ -14,6 +14,7 @@
#include "video_core/host_shaders/block_linear_unswizzle_2d_comp.h"
#include "video_core/host_shaders/block_linear_unswizzle_3d_comp.h"
#include "video_core/host_shaders/opengl_copy_bc4_comp.h"
+#include "video_core/host_shaders/opengl_copy_bgra_comp.h"
#include "video_core/host_shaders/pitch_unswizzle_comp.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
@@ -48,6 +49,11 @@ OGLProgram MakeProgram(std::string_view source) {
return program;
}
+size_t NumPixelsInCopy(const VideoCommon::ImageCopy& copy) {
+ return static_cast<size_t>(copy.extent.width * copy.extent.height *
+ copy.src_subresource.num_layers);
+}
+
} // Anonymous namespace
UtilShaders::UtilShaders(ProgramManager& program_manager_)
@@ -55,6 +61,7 @@ UtilShaders::UtilShaders(ProgramManager& program_manager_)
block_linear_unswizzle_2d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_2D_COMP)),
block_linear_unswizzle_3d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_3D_COMP)),
pitch_unswizzle_program(MakeProgram(PITCH_UNSWIZZLE_COMP)),
+ copy_bgra_program(MakeProgram(OPENGL_COPY_BGRA_COMP)),
copy_bc4_program(MakeProgram(OPENGL_COPY_BC4_COMP)) {
const auto swizzle_table = Tegra::Texture::MakeSwizzleTable();
swizzle_table_buffer.Create();
@@ -205,6 +212,43 @@ void UtilShaders::CopyBC4(Image& dst_image, Image& src_image, std::span<const Im
program_manager.RestoreGuestCompute();
}
+void UtilShaders::CopyBGR(Image& dst_image, Image& src_image,
+ std::span<const VideoCommon::ImageCopy> copies) {
+ static constexpr GLuint BINDING_INPUT_IMAGE = 0;
+ static constexpr GLuint BINDING_OUTPUT_IMAGE = 1;
+ static constexpr VideoCommon::Offset3D zero_offset{0, 0, 0};
+ const u32 bytes_per_block = BytesPerBlock(dst_image.info.format);
+ switch (bytes_per_block) {
+ case 2:
+ // BGR565 copy
+ for (const ImageCopy& copy : copies) {
+ ASSERT(copy.src_offset == zero_offset);
+ ASSERT(copy.dst_offset == zero_offset);
+ bgr_copy_pass.Execute(dst_image, src_image, copy);
+ }
+ break;
+ case 4: {
+ // BGRA8 copy
+ program_manager.BindHostCompute(copy_bgra_program.handle);
+ constexpr GLenum FORMAT = GL_RGBA8;
+ for (const ImageCopy& copy : copies) {
+ ASSERT(copy.src_offset == zero_offset);
+ ASSERT(copy.dst_offset == zero_offset);
+ glBindImageTexture(BINDING_INPUT_IMAGE, src_image.StorageHandle(),
+ copy.src_subresource.base_level, GL_FALSE, 0, GL_READ_ONLY, FORMAT);
+ glBindImageTexture(BINDING_OUTPUT_IMAGE, dst_image.StorageHandle(),
+ copy.dst_subresource.base_level, GL_FALSE, 0, GL_WRITE_ONLY, FORMAT);
+ glDispatchCompute(copy.extent.width, copy.extent.height, copy.extent.depth);
+ }
+ program_manager.RestoreGuestCompute();
+ break;
+ }
+ default:
+ UNREACHABLE();
+ break;
+ }
+}
+
GLenum StoreFormat(u32 bytes_per_block) {
switch (bytes_per_block) {
case 1:
@@ -222,4 +266,36 @@ GLenum StoreFormat(u32 bytes_per_block) {
return GL_R8UI;
}
+void Bgr565CopyPass::Execute(const Image& dst_image, const Image& src_image,
+ const ImageCopy& copy) {
+ if (CopyBufferCreationNeeded(copy)) {
+ CreateNewCopyBuffer(copy, GL_TEXTURE_2D_ARRAY, GL_RGB565);
+ }
+ // Copy from source to PBO
+ glPixelStorei(GL_PACK_ALIGNMENT, 1);
+ glPixelStorei(GL_PACK_ROW_LENGTH, copy.extent.width);
+ glBindBuffer(GL_PIXEL_PACK_BUFFER, bgr16_pbo.handle);
+ glGetTextureSubImage(src_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
+ copy.src_subresource.num_layers, GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
+ static_cast<GLsizei>(bgr16_pbo_size), nullptr);
+
+ // Copy from PBO to destination in reverse order
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, copy.extent.width);
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER, bgr16_pbo.handle);
+ glTextureSubImage3D(dst_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
+ copy.dst_subresource.num_layers, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV,
+ nullptr);
+}
+
+bool Bgr565CopyPass::CopyBufferCreationNeeded(const ImageCopy& copy) {
+ return bgr16_pbo_size < NumPixelsInCopy(copy) * sizeof(u16);
+}
+
+void Bgr565CopyPass::CreateNewCopyBuffer(const ImageCopy& copy, GLenum target, GLuint format) {
+ bgr16_pbo.Create();
+ bgr16_pbo_size = NumPixelsInCopy(copy) * sizeof(u16);
+ glNamedBufferData(bgr16_pbo.handle, bgr16_pbo_size, nullptr, GL_STREAM_COPY);
+}
+
} // namespace OpenGL