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Diffstat (limited to 'src/video_core/renderer_opengl/renderer_opengl.cpp')
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp51
1 files changed, 15 insertions, 36 deletions
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index 21159e498..9d2acd4d9 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -29,9 +29,7 @@
#include "video_core/textures/decoders.h"
namespace OpenGL {
-
namespace {
-
constexpr GLint PositionLocation = 0;
constexpr GLint TexCoordLocation = 1;
constexpr GLint ModelViewMatrixLocation = 0;
@@ -124,7 +122,6 @@ void APIENTRY DebugHandler(GLenum source, GLenum type, GLuint id, GLenum severit
break;
}
}
-
} // Anonymous namespace
RendererOpenGL::RendererOpenGL(Core::TelemetrySession& telemetry_session_,
@@ -132,7 +129,17 @@ RendererOpenGL::RendererOpenGL(Core::TelemetrySession& telemetry_session_,
Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_,
std::unique_ptr<Core::Frontend::GraphicsContext> context_)
: RendererBase{emu_window_, std::move(context_)}, telemetry_session{telemetry_session_},
- emu_window{emu_window_}, cpu_memory{cpu_memory_}, gpu{gpu_}, program_manager{device} {}
+ emu_window{emu_window_}, cpu_memory{cpu_memory_}, gpu{gpu_}, state_tracker{gpu},
+ program_manager{device},
+ rasterizer(emu_window, gpu, cpu_memory, device, screen_info, program_manager, state_tracker) {
+ if (Settings::values.renderer_debug && GLAD_GL_KHR_debug) {
+ glEnable(GL_DEBUG_OUTPUT);
+ glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
+ glDebugMessageCallback(DebugHandler, nullptr);
+ }
+ AddTelemetryFields();
+ InitOpenGLObjects();
+}
RendererOpenGL::~RendererOpenGL() = default;
@@ -148,7 +155,7 @@ void RendererOpenGL::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
++m_current_frame;
- rasterizer->TickFrame();
+ rasterizer.TickFrame();
context->SwapBuffers();
render_window.OnFrameDisplayed();
@@ -179,7 +186,7 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf
framebuffer_crop_rect = framebuffer.crop_rect;
const VAddr framebuffer_addr{framebuffer.address + framebuffer.offset};
- if (rasterizer->AccelerateDisplay(framebuffer, framebuffer_addr, framebuffer.stride)) {
+ if (rasterizer.AccelerateDisplay(framebuffer, framebuffer_addr, framebuffer.stride)) {
return;
}
@@ -267,6 +274,7 @@ void RendererOpenGL::InitOpenGLObjects() {
// Enable unified vertex attributes and query vertex buffer address when the driver supports it
if (device.HasVertexBufferUnifiedMemory()) {
glEnableClientState(GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV);
+ glEnableClientState(GL_ELEMENT_ARRAY_UNIFIED_NV);
glMakeNamedBufferResidentNV(vertex_buffer.handle, GL_READ_ONLY);
glGetNamedBufferParameterui64vNV(vertex_buffer.handle, GL_BUFFER_GPU_ADDRESS_NV,
@@ -289,14 +297,6 @@ void RendererOpenGL::AddTelemetryFields() {
telemetry_session.AddField(user_system, "GPU_OpenGL_Version", std::string(gl_version));
}
-void RendererOpenGL::CreateRasterizer() {
- if (rasterizer) {
- return;
- }
- rasterizer = std::make_unique<RasterizerOpenGL>(emu_window, gpu, cpu_memory, device,
- screen_info, program_manager, state_tracker);
-}
-
void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture,
const Tegra::FramebufferConfig& framebuffer) {
texture.width = framebuffer.width;
@@ -407,6 +407,7 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
program_manager.BindHostPipeline(pipeline.handle);
+ state_tracker.ClipControl(GL_LOWER_LEFT, GL_ZERO_TO_ONE);
glEnable(GL_CULL_FACE);
if (screen_info.display_srgb) {
glEnable(GL_FRAMEBUFFER_SRGB);
@@ -425,7 +426,6 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
glCullFace(GL_BACK);
glFrontFace(GL_CW);
glColorMaski(0, GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
- glClipControl(GL_LOWER_LEFT, GL_ZERO_TO_ONE);
glViewportIndexedf(0, 0.0f, 0.0f, static_cast<GLfloat>(layout.width),
static_cast<GLfloat>(layout.height));
glDepthRangeIndexed(0, 0.0, 0.0);
@@ -497,25 +497,4 @@ void RendererOpenGL::RenderScreenshot() {
renderer_settings.screenshot_requested = false;
}
-bool RendererOpenGL::Init() {
- if (Settings::values.renderer_debug && GLAD_GL_KHR_debug) {
- glEnable(GL_DEBUG_OUTPUT);
- glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
- glDebugMessageCallback(DebugHandler, nullptr);
- }
-
- AddTelemetryFields();
-
- if (!GLAD_GL_VERSION_4_6) {
- return false;
- }
-
- InitOpenGLObjects();
- CreateRasterizer();
-
- return true;
-}
-
-void RendererOpenGL::ShutDown() {}
-
} // namespace OpenGL