summaryrefslogtreecommitdiffstats
path: root/src/video_core/renderer_opengl/gl_texture_cache.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/video_core/renderer_opengl/gl_texture_cache.cpp')
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp8
1 files changed, 1 insertions, 7 deletions
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index c2668fee6..1d3f193af 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -1201,13 +1201,7 @@ Sampler::Sampler(TextureCacheRuntime& runtime, const TSCEntry& config) {
glSamplerParameterfv(handle, GL_TEXTURE_BORDER_COLOR, config.BorderColor().data());
if (GLAD_GL_ARB_texture_filter_anisotropic || GLAD_GL_EXT_texture_filter_anisotropic) {
- const f32 setting_anisotropic =
- static_cast<f32>(1U << Settings::values.max_anisotropy.GetValue());
- const f32 game_anisotropic = std::clamp(config.MaxAnisotropy(), 1.0f, 16.0f);
- const bool aument_anisotropic =
- game_anisotropic > 1.0f || config.mipmap_filter == TextureMipmapFilter::Linear;
- const f32 max_anisotropy =
- aument_anisotropic ? std::max(game_anisotropic, setting_anisotropic) : game_anisotropic;
+ const f32 max_anisotropy = std::clamp(config.MaxAnisotropy(), 1.0f, 16.0f);
glSamplerParameterf(handle, GL_TEXTURE_MAX_ANISOTROPY, max_anisotropy);
} else {
LOG_WARNING(Render_OpenGL, "GL_ARB_texture_filter_anisotropic is required");