diff options
Diffstat (limited to 'src/video_core/renderer_opengl/gl_texture_cache.cpp')
-rw-r--r-- | src/video_core/renderer_opengl/gl_texture_cache.cpp | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index 29ff736fb..8c0fffc67 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -83,7 +83,7 @@ GLenum ImageTarget(const VideoCommon::ImageInfo& info) { case ImageType::Buffer: return GL_TEXTURE_BUFFER; } - UNREACHABLE_MSG("Invalid image type={}", info.type); + ASSERT_MSG(false, "Invalid image type={}", info.type); return GL_NONE; } @@ -107,7 +107,7 @@ GLenum ImageTarget(Shader::TextureType type, int num_samples = 1) { case Shader::TextureType::Buffer: return GL_TEXTURE_BUFFER; } - UNREACHABLE_MSG("Invalid image view type={}", type); + ASSERT_MSG(false, "Invalid image view type={}", type); return GL_NONE; } @@ -119,7 +119,7 @@ GLenum TextureMode(PixelFormat format, bool is_first) { case PixelFormat::S8_UINT_D24_UNORM: return is_first ? GL_STENCIL_INDEX : GL_DEPTH_COMPONENT; default: - UNREACHABLE(); + ASSERT(false); return GL_DEPTH_COMPONENT; } } @@ -140,7 +140,7 @@ GLint Swizzle(SwizzleSource source) { case SwizzleSource::OneFloat: return GL_ONE; } - UNREACHABLE_MSG("Invalid swizzle source={}", source); + ASSERT_MSG(false, "Invalid swizzle source={}", source); return GL_NONE; } @@ -197,7 +197,7 @@ GLint ConvertA5B5G5R1_UNORM(SwizzleSource source) { case SwizzleSource::OneFloat: return GL_ONE; } - UNREACHABLE_MSG("Invalid swizzle source={}", source); + ASSERT_MSG(false, "Invalid swizzle source={}", source); return GL_NONE; } @@ -381,10 +381,10 @@ OGLTexture MakeImage(const VideoCommon::ImageInfo& info, GLenum gl_internal_form glTextureStorage3D(handle, gl_num_levels, gl_internal_format, width, height, depth); break; case GL_TEXTURE_BUFFER: - UNREACHABLE(); + ASSERT(false); break; default: - UNREACHABLE_MSG("Invalid target=0x{:x}", target); + ASSERT_MSG(false, "Invalid target=0x{:x}", target); break; } return texture; @@ -420,7 +420,7 @@ OGLTexture MakeImage(const VideoCommon::ImageInfo& info, GLenum gl_internal_form case Shader::ImageFormat::R32G32B32A32_UINT: return GL_RGBA32UI; } - UNREACHABLE_MSG("Invalid image format={}", format); + ASSERT_MSG(false, "Invalid image format={}", format); return GL_R32UI; } @@ -579,7 +579,7 @@ void TextureCacheRuntime::EmulateCopyImage(Image& dst, Image& src, } else if (IsPixelFormatBGR(dst.info.format) || IsPixelFormatBGR(src.info.format)) { format_conversion_pass.ConvertImage(dst, src, copies); } else { - UNREACHABLE(); + ASSERT(false); } } @@ -620,7 +620,7 @@ void TextureCacheRuntime::AccelerateImageUpload(Image& image, const ImageBufferM case ImageType::Linear: return util_shaders.PitchUpload(image, map, swizzles); default: - UNREACHABLE(); + ASSERT(false); break; } } @@ -639,7 +639,7 @@ FormatProperties TextureCacheRuntime::FormatInfo(ImageType type, GLenum internal case ImageType::e3D: return format_properties[2].at(internal_format); default: - UNREACHABLE(); + ASSERT(false); return FormatProperties{}; } } @@ -888,7 +888,7 @@ void Image::CopyBufferToImage(const VideoCommon::BufferImageCopy& copy, size_t b } break; default: - UNREACHABLE(); + ASSERT(false); } } @@ -924,7 +924,7 @@ void Image::CopyImageToBuffer(const VideoCommon::BufferImageCopy& copy, size_t b depth = copy.image_extent.depth; break; default: - UNREACHABLE(); + ASSERT(false); } // Compressed formats don't have a pixel format or type const bool is_compressed = gl_format == GL_NONE; @@ -950,7 +950,7 @@ void Image::Scale(bool up_scale) { case SurfaceType::DepthStencil: return GL_DEPTH_STENCIL_ATTACHMENT; default: - UNREACHABLE(); + ASSERT(false); return GL_COLOR_ATTACHMENT0; } }(); @@ -965,7 +965,7 @@ void Image::Scale(bool up_scale) { case SurfaceType::DepthStencil: return GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT; default: - UNREACHABLE(); + ASSERT(false); return GL_COLOR_BUFFER_BIT; } }(); @@ -980,7 +980,7 @@ void Image::Scale(bool up_scale) { case SurfaceType::DepthStencil: return 3; default: - UNREACHABLE(); + ASSERT(false); return 0; } }(); @@ -1045,7 +1045,7 @@ bool Image::ScaleUp(bool ignore) { return false; } if (info.type == ImageType::Linear) { - UNREACHABLE(); + ASSERT(false); return false; } flags |= ImageFlagBits::Rescaled; @@ -1139,7 +1139,7 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI UNIMPLEMENTED(); break; case ImageViewType::Buffer: - UNREACHABLE(); + ASSERT(false); break; } switch (info.type) { @@ -1319,7 +1319,7 @@ Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM buffer_bits |= GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT; break; default: - UNREACHABLE(); + ASSERT(false); buffer_bits |= GL_DEPTH_BUFFER_BIT; break; } |