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Diffstat (limited to 'src/video_core/renderer_opengl/gl_shader_disk_cache.cpp')
-rw-r--r--src/video_core/renderer_opengl/gl_shader_disk_cache.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
index 4cfb88557..c446945ee 100644
--- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
@@ -107,6 +107,8 @@ bool ShaderDiskCacheRaw::Save(FileUtil::IOFile& file) const {
ShaderDiskCacheOpenGL::ShaderDiskCacheOpenGL(Core::System& system)
: system{system}, precompiled_cache_virtual_file_offset{0} {}
+ShaderDiskCacheOpenGL::~ShaderDiskCacheOpenGL() = default;
+
std::optional<std::pair<std::vector<ShaderDiskCacheRaw>, std::vector<ShaderDiskCacheUsage>>>
ShaderDiskCacheOpenGL::LoadTransferable() {
// Skip games without title id