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-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp31
1 files changed, 27 insertions, 4 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 739477cc9..7dc2e0560 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -143,6 +143,24 @@ u32 GetGenericAttributeIndex(Attribute::Index index) {
return static_cast<u32>(index) - static_cast<u32>(Attribute::Index::Attribute_0);
}
+constexpr const char* GetFlowStackPrefix(MetaStackClass stack) {
+ switch (stack) {
+ case MetaStackClass::Ssy:
+ return "ssy";
+ case MetaStackClass::Pbk:
+ return "pbk";
+ }
+ return {};
+}
+
+std::string FlowStackName(MetaStackClass stack) {
+ return fmt::format("{}_flow_stack", GetFlowStackPrefix(stack));
+}
+
+std::string FlowStackTopName(MetaStackClass stack) {
+ return fmt::format("{}_flow_stack_top", GetFlowStackPrefix(stack));
+}
+
class GLSLDecompiler final {
public:
explicit GLSLDecompiler(const Device& device, const ShaderIR& ir, ShaderStage stage,
@@ -173,8 +191,10 @@ public:
// TODO(Subv): Figure out the actual depth of the flow stack, for now it seems
// unlikely that shaders will use 20 nested SSYs and PBKs.
constexpr u32 FLOW_STACK_SIZE = 20;
- code.AddLine("uint flow_stack[{}];", FLOW_STACK_SIZE);
- code.AddLine("uint flow_stack_top = 0u;");
+ for (const auto stack : std::array{MetaStackClass::Ssy, MetaStackClass::Pbk}) {
+ code.AddLine("uint {}[{}];", FlowStackName(stack), FLOW_STACK_SIZE);
+ code.AddLine("uint {} = 0u;", FlowStackTopName(stack));
+ }
code.AddLine("while (true) {{");
++code.scope;
@@ -1438,15 +1458,18 @@ private:
}
std::string PushFlowStack(Operation operation) {
+ const auto stack = std::get<MetaStackClass>(operation.GetMeta());
const auto target = std::get_if<ImmediateNode>(&*operation[0]);
UNIMPLEMENTED_IF(!target);
- code.AddLine("flow_stack[flow_stack_top++] = 0x{:x}u;", target->GetValue());
+ code.AddLine("{}[{}++] = 0x{:x}u;", FlowStackName(stack), FlowStackTopName(stack),
+ target->GetValue());
return {};
}
std::string PopFlowStack(Operation operation) {
- code.AddLine("jmp_to = flow_stack[--flow_stack_top];");
+ const auto stack = std::get<MetaStackClass>(operation.GetMeta());
+ code.AddLine("jmp_to = {}[--{}];", FlowStackName(stack), FlowStackTopName(stack));
code.AddLine("break;");
return {};
}