diff options
Diffstat (limited to 'src/video_core/renderer_opengl/gl_shader_cache.cpp')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 37 |
1 files changed, 31 insertions, 6 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 9bbdfeb62..d9f0bca78 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -16,6 +16,7 @@ #include "common/scope_exit.h" #include "core/core.h" #include "core/frontend/emu_window.h" +#include "shader_recompiler/backend/glasm/emit_glasm.h" #include "shader_recompiler/backend/spirv/emit_spirv.h" #include "shader_recompiler/frontend/ir/program.h" #include "shader_recompiler/frontend/maxwell/control_flow.h" @@ -89,6 +90,7 @@ const Shader::Profile profile{ .xfb_varyings = {}, }; +using Shader::Backend::GLASM::EmitGLASM; using Shader::Backend::SPIRV::EmitSPIRV; using Shader::Maxwell::TranslateProgram; using VideoCommon::ComputeEnvironment; @@ -151,6 +153,22 @@ void LinkProgram(GLuint program) { } } +OGLAssemblyProgram CompileProgram(std::string_view code, GLenum target) { + OGLAssemblyProgram program; + glGenProgramsARB(1, &program.handle); + glNamedProgramStringEXT(program.handle, target, GL_PROGRAM_FORMAT_ASCII_ARB, + static_cast<GLsizei>(code.size()), code.data()); + if (!Settings::values.renderer_debug) { + return program; + } + const auto err = reinterpret_cast<const char*>(glGetString(GL_PROGRAM_ERROR_STRING_NV)); + if (err && *err) { + LOG_CRITICAL(Render_OpenGL, "{}", err); + LOG_INFO(Render_OpenGL, "{}", code); + } + return program; +} + GLenum Stage(size_t stage_index) { switch (stage_index) { case 0: @@ -294,13 +312,20 @@ std::unique_ptr<ComputeProgram> ShaderCache::CreateComputeProgram(ShaderPools& p Shader::Maxwell::Flow::CFG cfg{env, pools.flow_block, env.StartAddress()}; Shader::IR::Program program{TranslateProgram(pools.inst, pools.block, env, cfg)}; - const std::vector<u32> code{EmitSPIRV(profile, program)}; - OGLProgram gl_program; - gl_program.handle = glCreateProgram(); - AddShader(GL_COMPUTE_SHADER, gl_program.handle, code); - LinkProgram(gl_program.handle); + OGLAssemblyProgram asm_program; + OGLProgram source_program; + if (device.UseAssemblyShaders()) { + const std::string code{EmitGLASM(profile, program)}; + asm_program = CompileProgram(code, GL_COMPUTE_PROGRAM_NV); + } else { + const std::vector<u32> code{EmitSPIRV(profile, program)}; + source_program.handle = glCreateProgram(); + AddShader(GL_COMPUTE_SHADER, source_program.handle, code); + LinkProgram(source_program.handle); + } return std::make_unique<ComputeProgram>(texture_cache, buffer_cache, gpu_memory, kepler_compute, - program_manager, std::move(gl_program), program.info); + program_manager, program.info, + std::move(source_program), std::move(asm_program)); } } // namespace OpenGL |