summaryrefslogtreecommitdiffstats
path: root/src/video_core/renderer_opengl/gl_primitive_assembler.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/video_core/renderer_opengl/gl_primitive_assembler.cpp')
-rw-r--r--src/video_core/renderer_opengl/gl_primitive_assembler.cpp63
1 files changed, 0 insertions, 63 deletions
diff --git a/src/video_core/renderer_opengl/gl_primitive_assembler.cpp b/src/video_core/renderer_opengl/gl_primitive_assembler.cpp
deleted file mode 100644
index c3e94d917..000000000
--- a/src/video_core/renderer_opengl/gl_primitive_assembler.cpp
+++ /dev/null
@@ -1,63 +0,0 @@
-// Copyright 2018 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <algorithm>
-#include <array>
-#include "common/assert.h"
-#include "common/common_types.h"
-#include "core/core.h"
-#include "video_core/memory_manager.h"
-#include "video_core/renderer_opengl/gl_buffer_cache.h"
-#include "video_core/renderer_opengl/gl_primitive_assembler.h"
-
-namespace OpenGL {
-
-constexpr u32 TRIANGLES_PER_QUAD = 6;
-constexpr std::array<u32, TRIANGLES_PER_QUAD> QUAD_MAP = {0, 1, 2, 0, 2, 3};
-
-PrimitiveAssembler::PrimitiveAssembler(OGLBufferCache& buffer_cache) : buffer_cache(buffer_cache) {}
-
-PrimitiveAssembler::~PrimitiveAssembler() = default;
-
-std::size_t PrimitiveAssembler::CalculateQuadSize(u32 count) const {
- ASSERT_MSG(count % 4 == 0, "Quad count is expected to be a multiple of 4");
- return (count / 4) * TRIANGLES_PER_QUAD * sizeof(GLuint);
-}
-
-GLintptr PrimitiveAssembler::MakeQuadArray(u32 first, u32 count) {
- const std::size_t size{CalculateQuadSize(count)};
- auto [dst_pointer, index_offset] = buffer_cache.ReserveMemory(size);
-
- for (u32 primitive = 0; primitive < count / 4; ++primitive) {
- for (u32 i = 0; i < TRIANGLES_PER_QUAD; ++i) {
- const u32 index = first + primitive * 4 + QUAD_MAP[i];
- std::memcpy(dst_pointer, &index, sizeof(index));
- dst_pointer += sizeof(index);
- }
- }
-
- return index_offset;
-}
-
-GLintptr PrimitiveAssembler::MakeQuadIndexed(GPUVAddr gpu_addr, std::size_t index_size, u32 count) {
- const std::size_t map_size{CalculateQuadSize(count)};
- auto [dst_pointer, index_offset] = buffer_cache.ReserveMemory(map_size);
-
- auto& memory_manager = Core::System::GetInstance().GPU().MemoryManager();
- const u8* source{memory_manager.GetPointer(gpu_addr)};
-
- for (u32 primitive = 0; primitive < count / 4; ++primitive) {
- for (std::size_t i = 0; i < TRIANGLES_PER_QUAD; ++i) {
- const u32 index = primitive * 4 + QUAD_MAP[i];
- const u8* src_offset = source + (index * index_size);
-
- std::memcpy(dst_pointer, src_offset, index_size);
- dst_pointer += index_size;
- }
- }
-
- return index_offset;
-}
-
-} // namespace OpenGL