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-rw-r--r--src/video_core/rasterizer_interface.h67
1 files changed, 0 insertions, 67 deletions
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h
deleted file mode 100644
index 4b099bc55..000000000
--- a/src/video_core/rasterizer_interface.h
+++ /dev/null
@@ -1,67 +0,0 @@
-// Copyright 2015 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include "common/common_types.h"
-#include "core/hw/gpu.h"
-
-struct ScreenInfo;
-
-namespace Pica {
-namespace Shader {
-struct OutputVertex;
-}
-}
-
-namespace VideoCore {
-
-class RasterizerInterface {
-public:
- virtual ~RasterizerInterface() {}
-
- /// Queues the primitive formed by the given vertices for rendering
- virtual void AddTriangle(const Pica::Shader::OutputVertex& v0,
- const Pica::Shader::OutputVertex& v1,
- const Pica::Shader::OutputVertex& v2) = 0;
-
- /// Draw the current batch of triangles
- virtual void DrawTriangles() = 0;
-
- /// Notify rasterizer that the specified PICA register has been changed
- virtual void NotifyPicaRegisterChanged(u32 id) = 0;
-
- /// Notify rasterizer that all caches should be flushed to 3DS memory
- virtual void FlushAll() = 0;
-
- /// Notify rasterizer that any caches of the specified region should be flushed to 3DS memory
- virtual void FlushRegion(PAddr addr, u64 size) = 0;
-
- /// Notify rasterizer that any caches of the specified region should be flushed to 3DS memory
- /// and invalidated
- virtual void FlushAndInvalidateRegion(PAddr addr, u64 size) = 0;
-
- /// Attempt to use a faster method to perform a display transfer with is_texture_copy = 0
- virtual bool AccelerateDisplayTransfer(const GPU::Regs::DisplayTransferConfig& config) {
- return false;
- }
-
- /// Attempt to use a faster method to perform a display transfer with is_texture_copy = 1
- virtual bool AccelerateTextureCopy(const GPU::Regs::DisplayTransferConfig& config) {
- return false;
- }
-
- /// Attempt to use a faster method to fill a region
- virtual bool AccelerateFill(const GPU::Regs::MemoryFillConfig& config) {
- return false;
- }
-
- /// Attempt to use a faster method to display the framebuffer to screen
- virtual bool AccelerateDisplay(const GPU::Regs::FramebufferConfig& config,
- PAddr framebuffer_addr, u32 pixel_stride,
- ScreenInfo& screen_info) {
- return false;
- }
-};
-}