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-rw-r--r--src/video_core/gpu.cpp19
1 files changed, 6 insertions, 13 deletions
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index 8788f5148..d98874150 100644
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -206,7 +206,7 @@ struct GPU::Impl {
}
/// Allows the CPU/NvFlinger to wait on the GPU before presenting a frame.
- void WaitFence(u32 syncpoint_id, u32 value) {
+ void WaitFence(u32 syncpoint_id, u32 value, std::stop_token stop_token = {}) {
// Synced GPU, is always in sync
if (!is_async) {
return;
@@ -218,13 +218,8 @@ struct GPU::Impl {
}
MICROPROFILE_SCOPE(GPU_wait);
std::unique_lock lock{sync_mutex};
- sync_cv.wait(lock, [=, this] {
- if (shutting_down.load(std::memory_order_relaxed)) {
- // We're shutting down, ensure no threads continue to wait for the next syncpoint
- return true;
- }
- return syncpoints.at(syncpoint_id).load() >= value;
- });
+ sync_cv.wait(lock, stop_token,
+ [=, this] { return syncpoints.at(syncpoint_id).load() >= value; });
}
void IncrementSyncPoint(u32 syncpoint_id) {
@@ -670,8 +665,6 @@ struct GPU::Impl {
std::unique_ptr<Engines::KeplerMemory> kepler_memory;
/// Shader build notifier
std::unique_ptr<VideoCore::ShaderNotify> shader_notify;
- /// When true, we are about to shut down emulation session, so terminate outstanding tasks
- std::atomic_bool shutting_down{};
std::array<std::atomic<u32>, Service::Nvidia::MaxSyncPoints> syncpoints{};
@@ -680,7 +673,7 @@ struct GPU::Impl {
std::mutex sync_mutex;
std::mutex device_mutex;
- std::condition_variable sync_cv;
+ std::condition_variable_any sync_cv;
struct FlushRequest {
explicit FlushRequest(u64 fence_, VAddr addr_, std::size_t size_)
@@ -819,8 +812,8 @@ const VideoCore::ShaderNotify& GPU::ShaderNotify() const {
return impl->ShaderNotify();
}
-void GPU::WaitFence(u32 syncpoint_id, u32 value) {
- impl->WaitFence(syncpoint_id, value);
+void GPU::WaitFence(u32 syncpoint_id, u32 value, std::stop_token stop_token) {
+ impl->WaitFence(syncpoint_id, value, stop_token);
}
void GPU::IncrementSyncPoint(u32 syncpoint_id) {