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-rw-r--r--src/video_core/fence_manager.h23
1 files changed, 2 insertions, 21 deletions
diff --git a/src/video_core/fence_manager.h b/src/video_core/fence_manager.h
index b702b2015..34dc6c596 100644
--- a/src/video_core/fence_manager.h
+++ b/src/video_core/fence_manager.h
@@ -60,23 +60,6 @@ public:
buffer_cache.AccumulateFlushes();
}
- void SignalReference() {
- // Only sync references on High
- if (Settings::values.gpu_accuracy.GetValue() != Settings::GPUAccuracy::High) {
- return;
- }
- TryReleasePendingFences();
- const bool should_flush = ShouldFlush();
- CommitAsyncFlushes();
- TFence new_fence = CreateFence(0, 0, !should_flush);
- fences.push(new_fence);
- QueueFence(new_fence);
- if (should_flush) {
- rasterizer.FlushCommands();
- }
- rasterizer.SyncGuestHost();
- }
-
void SignalSemaphore(GPUVAddr addr, u32 value) {
TryReleasePendingFences();
const bool should_flush = ShouldFlush();
@@ -111,10 +94,8 @@ public:
}
PopAsyncFlushes();
if (current_fence->IsSemaphore()) {
- if (current_fence->GetAddress() != 0) {
- gpu_memory.template Write<u32>(current_fence->GetAddress(),
- current_fence->GetPayload());
- }
+ gpu_memory.template Write<u32>(current_fence->GetAddress(),
+ current_fence->GetPayload());
} else {
gpu.IncrementSyncPoint(current_fence->GetPayload());
}