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-rw-r--r--src/video_core/command_classes/vic.h110
1 files changed, 110 insertions, 0 deletions
diff --git a/src/video_core/command_classes/vic.h b/src/video_core/command_classes/vic.h
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+++ b/src/video_core/command_classes/vic.h
@@ -0,0 +1,110 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <vector>
+#include "common/bit_field.h"
+#include "common/common_types.h"
+
+struct SwsContext;
+
+namespace Tegra {
+class GPU;
+class Nvdec;
+
+struct PlaneOffsets {
+ u32 luma_offset{};
+ u32 chroma_u_offset{};
+ u32 chroma_v_offset{};
+};
+
+struct VicRegisters {
+ INSERT_PADDING_WORDS(64);
+ u32 nop{};
+ INSERT_PADDING_WORDS(15);
+ u32 pm_trigger{};
+ INSERT_PADDING_WORDS(47);
+ u32 set_application_id{};
+ u32 set_watchdog_timer{};
+ INSERT_PADDING_WORDS(17);
+ u32 context_save_area{};
+ u32 context_switch{};
+ INSERT_PADDING_WORDS(43);
+ u32 execute{};
+ INSERT_PADDING_WORDS(63);
+ std::array<std::array<PlaneOffsets, 8>, 8> surfacex_slots{};
+ u32 picture_index{};
+ u32 control_params{};
+ u32 config_struct_offset{};
+ u32 filter_struct_offset{};
+ u32 palette_offset{};
+ u32 hist_offset{};
+ u32 context_id{};
+ u32 fce_ucode_size{};
+ PlaneOffsets output_surface{};
+ u32 fce_ucode_offset{};
+ INSERT_PADDING_WORDS(4);
+ std::array<u32, 8> slot_context_id{};
+ INSERT_PADDING_WORDS(16);
+};
+static_assert(sizeof(VicRegisters) == 0x7A0, "VicRegisters is an invalid size");
+
+class Vic {
+public:
+ enum class Method : u32 {
+ Execute = 0xc0,
+ SetControlParams = 0x1c1,
+ SetConfigStructOffset = 0x1c2,
+ SetOutputSurfaceLumaOffset = 0x1c8,
+ SetOutputSurfaceChromaUOffset = 0x1c9,
+ SetOutputSurfaceChromaVOffset = 0x1ca
+ };
+
+ explicit Vic(GPU& gpu, std::shared_ptr<Tegra::Nvdec> nvdec_processor);
+ ~Vic();
+
+ /// Write to the device state.
+ void ProcessMethod(Vic::Method method, const std::vector<u32>& arguments);
+
+private:
+ void Execute();
+
+ void VicStateWrite(u32 offset, u32 arguments);
+ VicRegisters vic_state{};
+
+ enum class VideoPixelFormat : u64_le {
+ RGBA8 = 0x1f,
+ BGRA8 = 0x20,
+ Yuv420 = 0x44,
+ };
+
+ union VicConfig {
+ u64_le raw{};
+ BitField<0, 7, u64_le> pixel_format;
+ BitField<7, 2, u64_le> chroma_loc_horiz;
+ BitField<9, 2, u64_le> chroma_loc_vert;
+ BitField<11, 4, u64_le> block_linear_kind;
+ BitField<15, 4, u64_le> block_linear_height_log2;
+ BitField<19, 3, u64_le> reserved0;
+ BitField<22, 10, u64_le> reserved1;
+ BitField<32, 14, u64_le> surface_width_minus1;
+ BitField<46, 14, u64_le> surface_height_minus1;
+ };
+
+ GPU& gpu;
+ std::shared_ptr<Tegra::Nvdec> nvdec_processor;
+
+ GPUVAddr config_struct_address{};
+ GPUVAddr output_surface_luma_address{};
+ GPUVAddr output_surface_chroma_u_address{};
+ GPUVAddr output_surface_chroma_v_address{};
+
+ SwsContext* scaler_ctx{};
+ s32 scaler_width{};
+ s32 scaler_height{};
+};
+
+} // namespace Tegra