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-rw-r--r--src/video_core/command_classes/vic.cpp45
1 files changed, 21 insertions, 24 deletions
diff --git a/src/video_core/command_classes/vic.cpp b/src/video_core/command_classes/vic.cpp
index 2b7569335..0a8b82f2b 100644
--- a/src/video_core/command_classes/vic.cpp
+++ b/src/video_core/command_classes/vic.cpp
@@ -18,18 +18,14 @@ extern "C" {
namespace Tegra {
Vic::Vic(GPU& gpu_, std::shared_ptr<Nvdec> nvdec_processor_)
- : gpu(gpu_), nvdec_processor(std::move(nvdec_processor_)) {}
-Vic::~Vic() = default;
+ : gpu(gpu_),
+ nvdec_processor(std::move(nvdec_processor_)), converted_frame_buffer{nullptr, av_free} {}
-void Vic::VicStateWrite(u32 offset, u32 arguments) {
- u8* const state_offset = reinterpret_cast<u8*>(&vic_state) + offset * sizeof(u32);
- std::memcpy(state_offset, &arguments, sizeof(u32));
-}
+Vic::~Vic() = default;
-void Vic::ProcessMethod(Method method, const std::vector<u32>& arguments) {
- LOG_DEBUG(HW_GPU, "Vic method 0x{:X}", method);
- VicStateWrite(static_cast<u32>(method), arguments[0]);
- const u64 arg = static_cast<u64>(arguments[0]) << 8;
+void Vic::ProcessMethod(Method method, u32 argument) {
+ LOG_DEBUG(HW_GPU, "Vic method 0x{:X}", static_cast<u32>(method));
+ const u64 arg = static_cast<u64>(argument) << 8;
switch (method) {
case Method::Execute:
Execute();
@@ -53,8 +49,7 @@ void Vic::ProcessMethod(Method method, const std::vector<u32>& arguments) {
void Vic::Execute() {
if (output_surface_luma_address == 0) {
- LOG_ERROR(Service_NVDRV, "VIC Luma address not set. Received 0x{:X}",
- vic_state.output_surface.luma_offset);
+ LOG_ERROR(Service_NVDRV, "VIC Luma address not set.");
return;
}
const VicConfig config{gpu.MemoryManager().Read<u64>(config_struct_address + 0x20)};
@@ -89,8 +84,10 @@ void Vic::Execute() {
// Get Converted frame
const std::size_t linear_size = frame->width * frame->height * 4;
- using AVMallocPtr = std::unique_ptr<u8, decltype(&av_free)>;
- AVMallocPtr converted_frame_buffer{static_cast<u8*>(av_malloc(linear_size)), av_free};
+ // Only allocate frame_buffer once per stream, as the size is not expected to change
+ if (!converted_frame_buffer) {
+ converted_frame_buffer = AVMallocPtr{static_cast<u8*>(av_malloc(linear_size)), av_free};
+ }
const int converted_stride{frame->width * 4};
u8* const converted_frame_buf_addr{converted_frame_buffer.get()};
@@ -104,12 +101,12 @@ void Vic::Execute() {
const u32 block_height = static_cast<u32>(config.block_linear_height_log2);
const auto size = Tegra::Texture::CalculateSize(true, 4, frame->width, frame->height, 1,
block_height, 0);
- std::vector<u8> swizzled_data(size);
+ luma_buffer.resize(size);
Tegra::Texture::SwizzleSubrect(frame->width, frame->height, frame->width * 4,
- frame->width, 4, swizzled_data.data(),
+ frame->width, 4, luma_buffer.data(),
converted_frame_buffer.get(), block_height, 0, 0);
- gpu.MemoryManager().WriteBlock(output_surface_luma_address, swizzled_data.data(), size);
+ gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(), size);
} else {
// send pitch linear frame
gpu.MemoryManager().WriteBlock(output_surface_luma_address, converted_frame_buf_addr,
@@ -132,15 +129,15 @@ void Vic::Execute() {
const auto stride = frame->linesize[0];
const auto half_stride = frame->linesize[1];
- std::vector<u8> luma_buffer(aligned_width * surface_height);
- std::vector<u8> chroma_buffer(aligned_width * half_height);
+ luma_buffer.resize(aligned_width * surface_height);
+ chroma_buffer.resize(aligned_width * half_height);
// Populate luma buffer
for (std::size_t y = 0; y < surface_height - 1; ++y) {
- std::size_t src = y * stride;
- std::size_t dst = y * aligned_width;
+ const std::size_t src = y * stride;
+ const std::size_t dst = y * aligned_width;
- std::size_t size = surface_width;
+ const std::size_t size = surface_width;
for (std::size_t offset = 0; offset < size; ++offset) {
luma_buffer[dst + offset] = luma_ptr[src + offset];
@@ -151,8 +148,8 @@ void Vic::Execute() {
// Populate chroma buffer from both channels with interleaving.
for (std::size_t y = 0; y < half_height; ++y) {
- std::size_t src = y * half_stride;
- std::size_t dst = y * aligned_width;
+ const std::size_t src = y * half_stride;
+ const std::size_t dst = y * aligned_width;
for (std::size_t x = 0; x < half_width; ++x) {
chroma_buffer[dst + x * 2] = chroma_b_ptr[src + x];