diff options
Diffstat (limited to 'src/video_core/buffer_cache')
-rw-r--r-- | src/video_core/buffer_cache/buffer_cache.h | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index 8e26b3f95..2ba33543c 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -994,13 +994,13 @@ void BufferCache<P>::BindHostIndexBuffer() { const u32 size = index_buffer.size; SynchronizeBuffer(buffer, index_buffer.cpu_addr, size); if constexpr (HAS_FULL_INDEX_AND_PRIMITIVE_SUPPORT) { - const u32 new_offset = offset + maxwell3d->regs.index_array.first * - maxwell3d->regs.index_array.FormatSizeInBytes(); + const u32 new_offset = offset + maxwell3d->regs.index_buffer.first * + maxwell3d->regs.index_buffer.FormatSizeInBytes(); runtime.BindIndexBuffer(buffer, new_offset, size); } else { - runtime.BindIndexBuffer(maxwell3d->regs.draw.topology, maxwell3d->regs.index_array.format, - maxwell3d->regs.index_array.first, - maxwell3d->regs.index_array.count, buffer, offset, size); + runtime.BindIndexBuffer(maxwell3d->regs.draw.topology, maxwell3d->regs.index_buffer.format, + maxwell3d->regs.index_buffer.first, + maxwell3d->regs.index_buffer.count, buffer, offset, size); } } @@ -1017,7 +1017,7 @@ void BufferCache<P>::BindHostVertexBuffers() { } flags[Dirty::VertexBuffer0 + index] = false; - const u32 stride = maxwell3d->regs.vertex_array[index].stride; + const u32 stride = maxwell3d->regs.vertex_streams[index].stride; const u32 offset = buffer.Offset(binding.cpu_addr); runtime.BindVertexBuffer(index, buffer, offset, binding.size, stride); } @@ -1157,7 +1157,7 @@ void BufferCache<P>::BindHostGraphicsTextureBuffers(size_t stage) { template <class P> void BufferCache<P>::BindHostTransformFeedbackBuffers() { - if (maxwell3d->regs.tfb_enabled == 0) { + if (maxwell3d->regs.transform_feedback_enabled == 0) { return; } for (u32 index = 0; index < NUM_TRANSFORM_FEEDBACK_BUFFERS; ++index) { @@ -1268,7 +1268,7 @@ template <class P> void BufferCache<P>::UpdateIndexBuffer() { // We have to check for the dirty flags and index count // The index count is currently changed without updating the dirty flags - const auto& index_array = maxwell3d->regs.index_array; + const auto& index_array = maxwell3d->regs.index_buffer; auto& flags = maxwell3d->dirty.flags; if (!flags[Dirty::IndexBuffer] && last_index_count == index_array.count) { return; @@ -1311,10 +1311,10 @@ void BufferCache<P>::UpdateVertexBuffer(u32 index) { if (!maxwell3d->dirty.flags[Dirty::VertexBuffer0 + index]) { return; } - const auto& array = maxwell3d->regs.vertex_array[index]; - const auto& limit = maxwell3d->regs.vertex_array_limit[index]; - const GPUVAddr gpu_addr_begin = array.StartAddress(); - const GPUVAddr gpu_addr_end = limit.LimitAddress() + 1; + const auto& array = maxwell3d->regs.vertex_streams[index]; + const auto& limit = maxwell3d->regs.vertex_stream_limits[index]; + const GPUVAddr gpu_addr_begin = array.Address(); + const GPUVAddr gpu_addr_end = limit.Address() + 1; const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr_begin); u32 address_size = static_cast<u32>( std::min(gpu_addr_end - gpu_addr_begin, static_cast<u64>(std::numeric_limits<u32>::max()))); @@ -1380,7 +1380,7 @@ void BufferCache<P>::UpdateTextureBuffers(size_t stage) { template <class P> void BufferCache<P>::UpdateTransformFeedbackBuffers() { - if (maxwell3d->regs.tfb_enabled == 0) { + if (maxwell3d->regs.transform_feedback_enabled == 0) { return; } for (u32 index = 0; index < NUM_TRANSFORM_FEEDBACK_BUFFERS; ++index) { @@ -1390,11 +1390,11 @@ void BufferCache<P>::UpdateTransformFeedbackBuffers() { template <class P> void BufferCache<P>::UpdateTransformFeedbackBuffer(u32 index) { - const auto& binding = maxwell3d->regs.tfb_bindings[index]; - const GPUVAddr gpu_addr = binding.Address() + binding.buffer_offset; - const u32 size = binding.buffer_size; + const auto& binding = maxwell3d->regs.transform_feedback.buffers[index]; + const GPUVAddr gpu_addr = binding.Address() + binding.start_offset; + const u32 size = binding.size; const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr); - if (binding.buffer_enable == 0 || size == 0 || !cpu_addr) { + if (binding.enable == 0 || size == 0 || !cpu_addr) { transform_feedback_buffers[index] = NULL_BINDING; return; } |