diff options
Diffstat (limited to 'src/video_core/buffer_cache')
-rw-r--r-- | src/video_core/buffer_cache/buffer_cache.h | 46 |
1 files changed, 43 insertions, 3 deletions
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index 048dba4f3..792c3820a 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -131,6 +131,8 @@ public: void DownloadMemory(VAddr cpu_addr, u64 size); + bool InlineMemory(VAddr dest_address, size_t copy_size, std::span<u8> inlined_buffer); + void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size); void DisableGraphicsUniformBuffer(size_t stage, u32 index); @@ -808,6 +810,8 @@ void BufferCache<P>::CommitAsyncFlushesHigh() { return; } MICROPROFILE_SCOPE(GPU_DownloadMemory); + const bool is_accuracy_normal = + Settings::values.gpu_accuracy.GetValue() == Settings::GPUAccuracy::Normal; boost::container::small_vector<std::pair<BufferCopy, BufferId>, 1> downloads; u64 total_size_bytes = 0; @@ -819,6 +823,9 @@ void BufferCache<P>::CommitAsyncFlushesHigh() { ForEachBufferInRange(cpu_addr, size, [&](BufferId buffer_id, Buffer& buffer) { buffer.ForEachDownloadRangeAndClear( cpu_addr, size, [&](u64 range_offset, u64 range_size) { + if (is_accuracy_normal) { + return; + } const VAddr buffer_addr = buffer.CpuAddr(); const auto add_download = [&](VAddr start, VAddr end) { const u64 new_offset = start - buffer_addr; @@ -1417,10 +1424,8 @@ void BufferCache<P>::MarkWrittenBuffer(BufferId buffer_id, VAddr cpu_addr, u32 s const IntervalType base_interval{cpu_addr, cpu_addr + size}; common_ranges.add(base_interval); - const bool is_accuracy_high = - Settings::values.gpu_accuracy.GetValue() == Settings::GPUAccuracy::High; const bool is_async = Settings::values.use_asynchronous_gpu_emulation.GetValue(); - if (!is_async && !is_accuracy_high) { + if (!is_async) { return; } uncommitted_ranges.add(base_interval); @@ -1644,6 +1649,41 @@ void BufferCache<P>::MappedUploadMemory(Buffer& buffer, u64 total_size_bytes, } template <class P> +bool BufferCache<P>::InlineMemory(VAddr dest_address, size_t copy_size, + std::span<u8> inlined_buffer) { + const bool is_dirty = IsRegionRegistered(dest_address, copy_size); + if (!is_dirty) { + return false; + } + if (!IsRegionGpuModified(dest_address, copy_size)) { + return false; + } + + const IntervalType subtract_interval{dest_address, dest_address + copy_size}; + ClearDownload(subtract_interval); + + BufferId buffer_id = FindBuffer(dest_address, static_cast<u32>(copy_size)); + auto& buffer = slot_buffers[buffer_id]; + SynchronizeBuffer(buffer, dest_address, static_cast<u32>(copy_size)); + + if constexpr (USE_MEMORY_MAPS) { + std::array copies{BufferCopy{ + .src_offset = 0, + .dst_offset = buffer.Offset(dest_address), + .size = copy_size, + }}; + auto upload_staging = runtime.UploadStagingBuffer(copy_size); + u8* const src_pointer = upload_staging.mapped_span.data(); + std::memcpy(src_pointer, inlined_buffer.data(), copy_size); + runtime.CopyBuffer(buffer, upload_staging.buffer, copies); + } else { + buffer.ImmediateUpload(buffer.Offset(dest_address), inlined_buffer); + } + + return true; +} + +template <class P> void BufferCache<P>::DownloadBufferMemory(Buffer& buffer) { DownloadBufferMemory(buffer, buffer.CpuAddr(), buffer.SizeBytes()); } |