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-rw-r--r--src/shader_recompiler/CMakeLists.txt1
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_multiply.cpp143
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp16
3 files changed, 144 insertions, 16 deletions
diff --git a/src/shader_recompiler/CMakeLists.txt b/src/shader_recompiler/CMakeLists.txt
index 42be817ec..24a2d61e0 100644
--- a/src/shader_recompiler/CMakeLists.txt
+++ b/src/shader_recompiler/CMakeLists.txt
@@ -81,6 +81,7 @@ add_library(shader_recompiler STATIC
frontend/maxwell/translate/impl/half_floating_point_fused_multiply_add.cpp
frontend/maxwell/translate/impl/half_floating_point_helper.cpp
frontend/maxwell/translate/impl/half_floating_point_helper.h
+ frontend/maxwell/translate/impl/half_floating_point_multiply.cpp
frontend/maxwell/translate/impl/impl.cpp
frontend/maxwell/translate/impl/impl.h
frontend/maxwell/translate/impl/integer_add.cpp
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_multiply.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_multiply.cpp
new file mode 100644
index 000000000..ff34a8c8f
--- /dev/null
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_multiply.cpp
@@ -0,0 +1,143 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h"
+
+namespace Shader::Maxwell {
+namespace {
+
+void HMUL2(TranslatorVisitor& v, u64 insn, Merge merge, bool sat, bool abs_a, bool neg_a,
+ Swizzle swizzle_a, bool abs_b, bool neg_b, Swizzle swizzle_b, const IR::U32& src_b,
+ HalfPrecision precision) {
+ union {
+ u64 raw;
+ BitField<0, 8, IR::Reg> dest_reg;
+ BitField<8, 8, IR::Reg> src_a;
+ } const hmul2{insn};
+
+ auto [lhs_a, rhs_a]{Extract(v.ir, v.X(hmul2.src_a), swizzle_a)};
+ auto [lhs_b, rhs_b]{Extract(v.ir, src_b, swizzle_b)};
+ const bool promotion{lhs_a.Type() != lhs_b.Type()};
+ if (promotion) {
+ if (lhs_a.Type() == IR::Type::F16) {
+ lhs_a = v.ir.FPConvert(32, lhs_a);
+ rhs_a = v.ir.FPConvert(32, rhs_a);
+ }
+ if (lhs_b.Type() == IR::Type::F16) {
+ lhs_b = v.ir.FPConvert(32, lhs_b);
+ rhs_b = v.ir.FPConvert(32, rhs_b);
+ }
+ }
+ lhs_a = v.ir.FPAbsNeg(lhs_a, abs_a, neg_a);
+ rhs_a = v.ir.FPAbsNeg(rhs_a, abs_a, neg_a);
+
+ lhs_b = v.ir.FPAbsNeg(lhs_b, abs_b, neg_b);
+ rhs_b = v.ir.FPAbsNeg(rhs_b, abs_b, neg_b);
+
+ const IR::FpControl fp_control{
+ .no_contraction{true},
+ .rounding{IR::FpRounding::DontCare},
+ .fmz_mode{HalfPrecision2FmzMode(precision)},
+ };
+ IR::F16F32F64 lhs{v.ir.FPMul(lhs_a, lhs_b, fp_control)};
+ IR::F16F32F64 rhs{v.ir.FPMul(rhs_a, rhs_b, fp_control)};
+ if (precision == HalfPrecision::FMZ && !sat) {
+ // Do not implement FMZ if SAT is enabled, as it does the logic for us.
+ // On D3D9 mode, anything * 0 is zero, even NAN and infinity
+ const IR::F32 zero{v.ir.Imm32(0.0f)};
+ const IR::U1 lhs_zero_a{v.ir.FPEqual(lhs_a, zero)};
+ const IR::U1 lhs_zero_b{v.ir.FPEqual(lhs_b, zero)};
+ const IR::U1 lhs_any_zero{v.ir.LogicalOr(lhs_zero_a, lhs_zero_b)};
+ lhs = IR::F16F32F64{v.ir.Select(lhs_any_zero, zero, lhs)};
+
+ const IR::U1 rhs_zero_a{v.ir.FPEqual(rhs_a, zero)};
+ const IR::U1 rhs_zero_b{v.ir.FPEqual(rhs_b, zero)};
+ const IR::U1 rhs_any_zero{v.ir.LogicalOr(rhs_zero_a, rhs_zero_b)};
+ rhs = IR::F16F32F64{v.ir.Select(rhs_any_zero, zero, rhs)};
+ }
+ if (sat) {
+ lhs = v.ir.FPSaturate(lhs);
+ rhs = v.ir.FPSaturate(rhs);
+ }
+ if (promotion) {
+ lhs = v.ir.FPConvert(16, lhs);
+ rhs = v.ir.FPConvert(16, rhs);
+ }
+ v.X(hmul2.dest_reg, MergeResult(v.ir, hmul2.dest_reg, lhs, rhs, merge));
+}
+
+void HMUL2(TranslatorVisitor& v, u64 insn, bool sat, bool abs_a, bool neg_a, bool abs_b, bool neg_b,
+ Swizzle swizzle_b, const IR::U32& src_b) {
+ union {
+ u64 raw;
+ BitField<49, 2, Merge> merge;
+ BitField<47, 2, Swizzle> swizzle_a;
+ BitField<39, 2, HalfPrecision> precision;
+ } const hmul2{insn};
+
+ HMUL2(v, insn, hmul2.merge, sat, abs_a, neg_a, hmul2.swizzle_a, abs_b, neg_b, swizzle_b, src_b,
+ hmul2.precision);
+}
+} // namespace
+
+void TranslatorVisitor::HMUL2_reg(u64 insn) {
+ union {
+ u64 raw;
+ BitField<32, 1, u64> sat;
+ BitField<31, 1, u64> neg_b;
+ BitField<30, 1, u64> abs_b;
+ BitField<44, 1, u64> abs_a;
+ BitField<28, 2, Swizzle> swizzle_b;
+ } const hmul2{insn};
+
+ HMUL2(*this, insn, hmul2.sat != 0, hmul2.abs_a != 0, false, hmul2.abs_b != 0, hmul2.neg_b != 0,
+ hmul2.swizzle_b, GetReg20(insn));
+}
+
+void TranslatorVisitor::HMUL2_cbuf(u64 insn) {
+ union {
+ u64 raw;
+ BitField<52, 1, u64> sat;
+ BitField<54, 1, u64> abs_b;
+ BitField<43, 1, u64> neg_a;
+ BitField<44, 1, u64> abs_a;
+ } const hmul2{insn};
+
+ HMUL2(*this, insn, hmul2.sat != 0, hmul2.abs_a != 0, hmul2.neg_a != 0, hmul2.abs_b != 0, false,
+ Swizzle::F32, GetCbuf(insn));
+}
+
+void TranslatorVisitor::HMUL2_imm(u64 insn) {
+ union {
+ u64 raw;
+ BitField<52, 1, u64> sat;
+ BitField<56, 1, u64> neg_high;
+ BitField<30, 9, u64> high;
+ BitField<29, 1, u64> neg_low;
+ BitField<20, 9, u64> low;
+ BitField<43, 1, u64> neg_a;
+ BitField<44, 1, u64> abs_a;
+ } const hmul2{insn};
+
+ const u32 imm{static_cast<u32>(hmul2.low << 6) | ((hmul2.neg_low != 0 ? 1 : 0) << 15) |
+ static_cast<u32>(hmul2.high << 22) | ((hmul2.neg_high != 0 ? 1 : 0) << 31)};
+ HMUL2(*this, insn, hmul2.sat != 0, hmul2.abs_a != 0, hmul2.neg_a != 0, false, false,
+ Swizzle::H1_H0, ir.Imm32(imm));
+}
+
+void TranslatorVisitor::HMUL2_32I(u64 insn) {
+ union {
+ u64 raw;
+ BitField<55, 2, HalfPrecision> precision;
+ BitField<52, 1, u64> sat;
+ BitField<53, 2, Swizzle> swizzle_a;
+ BitField<20, 32, u64> imm32;
+ } const hmul2{insn};
+
+ const u32 imm{static_cast<u32>(hmul2.imm32)};
+ HMUL2(*this, insn, Merge::H1_H0, hmul2.sat != 0, false, false, hmul2.swizzle_a, false, false,
+ Swizzle::H1_H0, ir.Imm32(imm), hmul2.precision);
+}
+
+} // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
index ddfca8d7a..6c159301f 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
@@ -181,22 +181,6 @@ void TranslatorVisitor::GETLMEMBASE(u64) {
ThrowNotImplemented(Opcode::GETLMEMBASE);
}
-void TranslatorVisitor::HMUL2_reg(u64) {
- ThrowNotImplemented(Opcode::HMUL2_reg);
-}
-
-void TranslatorVisitor::HMUL2_cbuf(u64) {
- ThrowNotImplemented(Opcode::HMUL2_cbuf);
-}
-
-void TranslatorVisitor::HMUL2_imm(u64) {
- ThrowNotImplemented(Opcode::HMUL2_imm);
-}
-
-void TranslatorVisitor::HMUL2_32I(u64) {
- ThrowNotImplemented(Opcode::HMUL2_32I);
-}
-
void TranslatorVisitor::HSET2_reg(u64) {
ThrowNotImplemented(Opcode::HSET2_reg);
}