diff options
Diffstat (limited to 'src/shader_recompiler')
3 files changed, 2 insertions, 20 deletions
diff --git a/src/shader_recompiler/CMakeLists.txt b/src/shader_recompiler/CMakeLists.txt index af8e51fe8..bcdd60db9 100644 --- a/src/shader_recompiler/CMakeLists.txt +++ b/src/shader_recompiler/CMakeLists.txt @@ -241,24 +241,14 @@ target_link_libraries(shader_recompiler PUBLIC common fmt::fmt sirit) if (MSVC) target_compile_options(shader_recompiler PRIVATE /W4 - /WX - /we4018 # 'expression' : signed/unsigned mismatch - /we4244 # 'argument' : conversion from 'type1' to 'type2', possible loss of data (floating-point) - /we4245 # 'conversion' : conversion from 'type1' to 'type2', signed/unsigned mismatch + + /we4242 # 'identifier': conversion from 'type1' to 'type2', possible loss of data /we4254 # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data - /we4267 # 'var' : conversion from 'size_t' to 'type', possible loss of data - /we4305 # 'context' : truncation from 'type1' to 'type2' /we4800 # Implicit conversion from 'type' to bool. Possible information loss - /we4826 # Conversion from 'type1' to 'type2' is sign-extended. This may cause unexpected runtime behavior. ) else() target_compile_options(shader_recompiler PRIVATE - -Werror -Werror=conversion - -Werror=ignored-qualifiers - $<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter> - $<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable> - -Werror=unused-variable # Bracket depth determines maximum size of a fold expression in Clang since 9c9974c3ccb6. # And this in turns limits the size of a std::array. diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp index 7094d8e42..1f4ffdd62 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp @@ -5,10 +5,6 @@ #include "shader_recompiler/backend/glasm/glasm_emit_context.h" #include "shader_recompiler/frontend/ir/value.h" -#ifdef _MSC_VER -#pragma warning(disable : 4100) -#endif - namespace Shader::Backend::GLASM { #define NotImplemented() throw NotImplementedException("GLASM instruction {}", __LINE__) diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp index b03a8ba1e..9f1ed95a4 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp @@ -7,10 +7,6 @@ #include "shader_recompiler/backend/glsl/glsl_emit_context.h" #include "shader_recompiler/frontend/ir/value.h" -#ifdef _MSC_VER -#pragma warning(disable : 4100) -#endif - namespace Shader::Backend::GLSL { void EmitGetRegister(EmitContext& ctx) { |