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-rw-r--r--src/shader_recompiler/ir_opt/texture_pass.cpp12
1 files changed, 5 insertions, 7 deletions
diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp
index ec802e02c..de9d633e2 100644
--- a/src/shader_recompiler/ir_opt/texture_pass.cpp
+++ b/src/shader_recompiler/ir_opt/texture_pass.cpp
@@ -164,14 +164,12 @@ private:
void TexturePass(Environment& env, IR::Program& program) {
TextureInstVector to_replace;
- for (IR::Function& function : program.functions) {
- for (IR::Block* const block : function.post_order_blocks) {
- for (IR::Inst& inst : block->Instructions()) {
- if (!IsTextureInstruction(inst)) {
- continue;
- }
- to_replace.push_back(MakeInst(env, block, inst));
+ for (IR::Block* const block : program.post_order_blocks) {
+ for (IR::Inst& inst : block->Instructions()) {
+ if (!IsTextureInstruction(inst)) {
+ continue;
}
+ to_replace.push_back(MakeInst(env, block, inst));
}
}
// Sort instructions to visit textures by constant buffer index, then by offset