diff options
Diffstat (limited to 'src/shader_recompiler/frontend/ir/value.h')
-rw-r--r-- | src/shader_recompiler/frontend/ir/value.h | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/ir/value.h b/src/shader_recompiler/frontend/ir/value.h index d90a68b37..5425e42a1 100644 --- a/src/shader_recompiler/frontend/ir/value.h +++ b/src/shader_recompiler/frontend/ir/value.h @@ -264,4 +264,27 @@ using U16U32U64 = TypedValue<Type::U16 | Type::U32 | Type::U64>; using F16F32F64 = TypedValue<Type::F16 | Type::F32 | Type::F64>; using UAny = TypedValue<Type::U8 | Type::U16 | Type::U32 | Type::U64>; +inline bool Value::IsIdentity() const noexcept { + return type == Type::Opaque && inst->GetOpcode() == Opcode::Identity; +} + +inline bool Value::IsPhi() const noexcept { + return type == Type::Opaque && inst->GetOpcode() == Opcode::Phi; +} + +inline bool Value::IsEmpty() const noexcept { + return type == Type::Void; +} + +inline bool Value::IsImmediate() const noexcept { + IR::Type current_type{type}; + const IR::Inst* current_inst{inst}; + while (current_type == Type::Opaque && current_inst->GetOpcode() == Opcode::Identity) { + const Value& arg{current_inst->Arg(0)}; + current_type = arg.type; + current_inst = arg.inst; + } + return current_type != Type::Opaque; +} + } // namespace Shader::IR |