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-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.inc11
1 files changed, 7 insertions, 4 deletions
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc
index 9052a4903..593faca52 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.inc
+++ b/src/shader_recompiler/frontend/ir/opcodes.inc
@@ -13,6 +13,7 @@ OPCODE(BranchConditional, Void, U1,
OPCODE(LoopMerge, Void, Label, Label, )
OPCODE(SelectionMerge, Void, Label, )
OPCODE(Return, Void, )
+OPCODE(DemoteToHelperInvocation, Void, Label, )
// Context getters/setters
OPCODE(GetRegister, U32, Reg, )
@@ -28,10 +29,12 @@ OPCODE(GetCbufS16, U32, U32,
OPCODE(GetCbufU32, U32, U32, U32, )
OPCODE(GetCbufF32, F32, U32, U32, )
OPCODE(GetCbufU64, U64, U32, U32, )
-OPCODE(GetAttribute, U32, Attribute, )
-OPCODE(SetAttribute, Void, Attribute, U32, )
-OPCODE(GetAttributeIndexed, U32, U32, )
-OPCODE(SetAttributeIndexed, Void, U32, U32, )
+OPCODE(GetAttribute, F32, Attribute, )
+OPCODE(SetAttribute, Void, Attribute, F32, )
+OPCODE(GetAttributeIndexed, F32, U32, )
+OPCODE(SetAttributeIndexed, Void, U32, F32, )
+OPCODE(SetFragColor, Void, U32, U32, F32, )
+OPCODE(SetFragDepth, Void, F32, )
OPCODE(GetZFlag, U1, Void, )
OPCODE(GetSFlag, U1, Void, )
OPCODE(GetCFlag, U1, Void, )