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-rw-r--r--src/shader_recompiler/backend/glsl/var_alloc.h6
1 files changed, 1 insertions, 5 deletions
diff --git a/src/shader_recompiler/backend/glsl/var_alloc.h b/src/shader_recompiler/backend/glsl/var_alloc.h
index ab1d1acbd..8b49f32a6 100644
--- a/src/shader_recompiler/backend/glsl/var_alloc.h
+++ b/src/shader_recompiler/backend/glsl/var_alloc.h
@@ -21,10 +21,8 @@ namespace Shader::Backend::GLSL {
enum class GlslVarType : u32 {
U1,
F16x2,
- S32,
U32,
F32,
- S64,
U64,
F64,
U32x2,
@@ -42,7 +40,7 @@ struct Id {
union {
u32 raw;
BitField<0, 1, u32> is_valid;
- BitField<1, 5, GlslVarType> type;
+ BitField<1, 4, GlslVarType> type;
BitField<6, 26, u32> index;
};
@@ -90,7 +88,6 @@ private:
UseTracker var_bool{};
UseTracker var_f16x2{};
- UseTracker var_s32{};
UseTracker var_u32{};
UseTracker var_u32x2{};
UseTracker var_u32x3{};
@@ -100,7 +97,6 @@ private:
UseTracker var_f32x3{};
UseTracker var_f32x4{};
UseTracker var_u64{};
- UseTracker var_s64{};
UseTracker var_f64{};
UseTracker var_precf32{};
UseTracker var_precf64{};