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Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp')
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp
index b042ae853..d1e6f074d 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp
@@ -32,9 +32,9 @@ void EmitLoadStorageS16([[maybe_unused]] EmitContext& ctx,
throw NotImplementedException("GLSL Instrucion");
}
-void EmitLoadStorage32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] const IR::Value& binding,
- [[maybe_unused]] const IR::Value& offset) {
- throw NotImplementedException("GLSL Instrucion");
+void EmitLoadStorage32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
+ const IR::Value& offset) {
+ ctx.AddU32("{}=ssbo{}_u32[{}];", inst, binding.U32(), offset.U32());
}
void EmitLoadStorage64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] const IR::Value& binding,
@@ -83,7 +83,7 @@ void EmitWriteStorage32(EmitContext& ctx, const IR::Value& binding, const IR::Va
void EmitWriteStorage64(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
std::string_view value) {
- ctx.Add("ssbo{}_u64[{}]={};", binding.U32(), offset.U32(), value);
+ ctx.Add("ssbo{}_u32x2[{}]={};", binding.U32(), offset.U32(), value);
}
void EmitWriteStorage128([[maybe_unused]] EmitContext& ctx,