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Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp')
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp
index 983e6d95d..fcc9afd85 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp
@@ -33,8 +33,8 @@ void EmitIAdd32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::strin
const auto result{ctx.var_alloc.Define(inst, GlslVarType::U32)};
if (IR::Inst* const carry{inst.GetAssociatedPseudoOperation(IR::Opcode::GetCarryFromOp)}) {
ctx.uses_cc_carry = true;
- ctx.Add("{}=uaddCarry({},{},carry);", result, a, b);
- ctx.AddU1("{}=carry!=0;", *carry, result);
+ ctx.Add("iadd_op_b={};{}=uaddCarry({},{},carry);", b, result, a, b);
+ ctx.AddU1("{}=carry!=0;", *carry);
carry->Invalidate();
} else {
ctx.Add("{}={}+{};", result, a, b);
@@ -44,8 +44,10 @@ void EmitIAdd32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::strin
if (IR::Inst * overflow{inst.GetAssociatedPseudoOperation(IR::Opcode::GetOverflowFromOp)}) {
// https://stackoverflow.com/questions/55468823/how-to-detect-integer-overflow-in-c
constexpr u32 s32_max{static_cast<u32>(std::numeric_limits<s32>::max())};
- ctx.AddU1("{}=int({})>=0?int({})>int({}-{}):int({})<int({}-{});", *overflow, a, b, s32_max,
- a, b, s32_max, a);
+ const auto sub_a{fmt::format("{}u-{}", s32_max, a)};
+ const auto op_b{ctx.uses_cc_carry ? "iadd_op_b" : b};
+ ctx.AddU1("{}=int({})>=0?int({})>int({}):int({})<int({});", *overflow, a, op_b, sub_a, op_b,
+ sub_a);
overflow->Invalidate();
}
}