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-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_instructions.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
index 159e4b770..f86502e4c 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
@@ -630,6 +630,8 @@ void EmitImageRead(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
std::string_view coords);
void EmitImageWrite(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
std::string_view coords, std::string_view color);
+void EmitIsTextureScaled(EmitContext& ctx, IR::Inst& inst, const IR::Value& index);
+void EmitIsImageScaled(EmitContext& ctx, IR::Inst& inst, const IR::Value& index);
void EmitBindlessImageAtomicIAdd32(EmitContext&);
void EmitBindlessImageAtomicSMin32(EmitContext&);
void EmitBindlessImageAtomicUMin32(EmitContext&);