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Diffstat (limited to 'src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp')
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp27
1 files changed, 23 insertions, 4 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
index f37ad5587..969b91a81 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
@@ -17,13 +17,32 @@ namespace Shader::Backend::GLASM {
#define NotImplemented() throw NotImplementedException("GLASM instruction {}", __LINE__)
-void EmitPhi(EmitContext& ctx, IR::Inst& inst) {
- NotImplemented();
-}
+void EmitPhi(EmitContext&, IR::Inst&) {}
void EmitVoid(EmitContext&) {}
-void EmitBranchConditionRef(EmitContext&) {}
+void EmitDummyReference(EmitContext&) {}
+
+void EmitPhiMove(EmitContext& ctx, const IR::Value& phi, const IR::Value& value) {
+ if (phi == value) {
+ return;
+ }
+ const Register phi_reg{ctx.reg_alloc.Consume(phi)};
+ const Value eval_value{ctx.reg_alloc.Consume(value)};
+ switch (phi.InstRecursive()->Arg(0).Type()) {
+ case IR::Type::U1:
+ case IR::Type::U32:
+ case IR::Type::F32:
+ ctx.Add("MOV.S {}.x,{};", phi_reg, ScalarS32{eval_value});
+ break;
+ case IR::Type::U64:
+ case IR::Type::F64:
+ ctx.Add("MOV.U64 {}.x,{};", phi_reg, ScalarRegister{eval_value});
+ break;
+ default:
+ throw NotImplementedException("Phi node type {}", phi.Type());
+ }
+}
void EmitJoin(EmitContext& ctx) {
NotImplemented();