diff options
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/hle/kernel/memory.cpp | 5 | ||||
-rw-r--r-- | src/core/hle/service/dsp_dsp.cpp | 135 | ||||
-rw-r--r-- | src/core/hle/service/dsp_dsp.h | 12 | ||||
-rw-r--r-- | src/core/hw/gpu.cpp | 6 | ||||
-rw-r--r-- | src/core/system.cpp | 7 |
5 files changed, 99 insertions, 66 deletions
diff --git a/src/core/hle/kernel/memory.cpp b/src/core/hle/kernel/memory.cpp index 0cfb43fc7..862643448 100644 --- a/src/core/hle/kernel/memory.cpp +++ b/src/core/hle/kernel/memory.cpp @@ -7,6 +7,8 @@ #include <utility> #include <vector> +#include "audio_core/audio_core.h" + #include "common/common_types.h" #include "common/logging/log.h" @@ -107,7 +109,6 @@ struct MemoryArea { static MemoryArea memory_areas[] = { {SHARED_MEMORY_VADDR, SHARED_MEMORY_SIZE, "Shared Memory"}, // Shared memory {VRAM_VADDR, VRAM_SIZE, "VRAM"}, // Video memory (VRAM) - {DSP_RAM_VADDR, DSP_RAM_SIZE, "DSP RAM"}, // DSP memory {TLS_AREA_VADDR, TLS_AREA_SIZE, "TLS Area"}, // TLS memory }; @@ -133,6 +134,8 @@ void InitLegacyAddressSpace(Kernel::VMManager& address_space) { auto shared_page_vma = address_space.MapBackingMemory(SHARED_PAGE_VADDR, (u8*)&SharedPage::shared_page, SHARED_PAGE_SIZE, MemoryState::Shared).MoveFrom(); address_space.Reprotect(shared_page_vma, VMAPermission::Read); + + AudioCore::AddAddressSpace(address_space); } } // namespace diff --git a/src/core/hle/service/dsp_dsp.cpp b/src/core/hle/service/dsp_dsp.cpp index f9f931f6d..15d3274ec 100644 --- a/src/core/hle/service/dsp_dsp.cpp +++ b/src/core/hle/service/dsp_dsp.cpp @@ -2,6 +2,8 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include "audio_core/hle/pipe.h" + #include "common/logging/log.h" #include "core/hle/kernel/event.h" @@ -14,17 +16,30 @@ namespace DSP_DSP { static u32 read_pipe_count; static Kernel::SharedPtr<Kernel::Event> semaphore_event; -static Kernel::SharedPtr<Kernel::Event> interrupt_event; -void SignalInterrupt() { - // TODO(bunnei): This is just a stub, it does not do anything other than signal to the emulated - // application that a DSP interrupt occurred, without specifying which one. Since we do not - // emulate the DSP yet (and how it works is largely unknown), this is a work around to get games - // that check the DSP interrupt signal event to run. We should figure out the different types of - // DSP interrupts, and trigger them at the appropriate times. +struct PairHash { + template <typename T, typename U> + std::size_t operator()(const std::pair<T, U> &x) const { + // TODO(yuriks): Replace with better hash combining function. + return std::hash<T>()(x.first) ^ std::hash<U>()(x.second); + } +}; + +/// Map of (audio interrupt number, channel number) to Kernel::Events. See: RegisterInterruptEvents +static std::unordered_map<std::pair<u32, u32>, Kernel::SharedPtr<Kernel::Event>, PairHash> interrupt_events; + +// DSP Interrupts: +// Interrupt #2 occurs every frame tick. Userland programs normally have a thread that's waiting +// for an interrupt event. Immediately after this interrupt event, userland normally updates the +// state in the next region and increments the relevant frame counter by two. +void SignalAllInterrupts() { + // HACK: The other interrupts have currently unknown purpose, we trigger them each tick in any case. + for (auto& interrupt_event : interrupt_events) + interrupt_event.second->Signal(); +} - if (interrupt_event != 0) - interrupt_event->Signal(); +void SignalInterrupt(u32 interrupt, u32 channel) { + interrupt_events[std::make_pair(interrupt, channel)]->Signal(); } /** @@ -43,7 +58,7 @@ static void ConvertProcessAddressFromDspDram(Service::Interface* self) { cmd_buff[1] = 0; // No error cmd_buff[2] = (addr << 1) + (Memory::DSP_RAM_VADDR + 0x40000); - LOG_WARNING(Service_DSP, "(STUBBED) called with address 0x%08X", addr); + LOG_TRACE(Service_DSP, "addr=0x%08X", addr); } /** @@ -121,8 +136,8 @@ static void FlushDataCache(Service::Interface* self) { /** * DSP_DSP::RegisterInterruptEvents service function * Inputs: - * 1 : Parameter 0 (purpose unknown) - * 2 : Parameter 1 (purpose unknown) + * 1 : Interrupt Number + * 2 : Channel Number * 4 : Interrupt event handle * Outputs: * 1 : Result of function, 0 on success, otherwise error code @@ -130,22 +145,24 @@ static void FlushDataCache(Service::Interface* self) { static void RegisterInterruptEvents(Service::Interface* self) { u32* cmd_buff = Kernel::GetCommandBuffer(); - u32 param0 = cmd_buff[1]; - u32 param1 = cmd_buff[2]; + u32 interrupt = cmd_buff[1]; + u32 channel = cmd_buff[2]; u32 event_handle = cmd_buff[4]; - auto evt = Kernel::g_handle_table.Get<Kernel::Event>(cmd_buff[4]); - if (evt != nullptr) { - interrupt_event = evt; - cmd_buff[1] = 0; // No error + if (event_handle) { + auto evt = Kernel::g_handle_table.Get<Kernel::Event>(cmd_buff[4]); + if (evt) { + interrupt_events[std::make_pair(interrupt, channel)] = evt; + cmd_buff[1] = RESULT_SUCCESS.raw; + LOG_WARNING(Service_DSP, "Registered interrupt=%u, channel=%u, event_handle=0x%08X", interrupt, channel, event_handle); + } else { + cmd_buff[1] = -1; + LOG_ERROR(Service_DSP, "Invalid event handle! interrupt=%u, channel=%u, event_handle=0x%08X", interrupt, channel, event_handle); + } } else { - LOG_ERROR(Service_DSP, "called with invalid handle=%08X", cmd_buff[4]); - - // TODO(yuriks): An error should be returned from SendSyncRequest, not in the cmdbuf - cmd_buff[1] = -1; + interrupt_events.erase(std::make_pair(interrupt, channel)); + LOG_WARNING(Service_DSP, "Unregistered interrupt=%u, channel=%u, event_handle=0x%08X", interrupt, channel, event_handle); } - - LOG_WARNING(Service_DSP, "(STUBBED) called param0=%u, param1=%u, event_handle=0x%08X", param0, param1, event_handle); } /** @@ -158,8 +175,6 @@ static void RegisterInterruptEvents(Service::Interface* self) { static void SetSemaphore(Service::Interface* self) { u32* cmd_buff = Kernel::GetCommandBuffer(); - SignalInterrupt(); - cmd_buff[1] = 0; // No error LOG_WARNING(Service_DSP, "(STUBBED) called"); @@ -168,9 +183,9 @@ static void SetSemaphore(Service::Interface* self) { /** * DSP_DSP::WriteProcessPipe service function * Inputs: - * 1 : Number + * 1 : Channel * 2 : Size - * 3 : (size <<14) | 0x402 + * 3 : (size << 14) | 0x402 * 4 : Buffer * Outputs: * 0 : Return header @@ -179,21 +194,42 @@ static void SetSemaphore(Service::Interface* self) { static void WriteProcessPipe(Service::Interface* self) { u32* cmd_buff = Kernel::GetCommandBuffer(); - u32 number = cmd_buff[1]; + u32 channel = cmd_buff[1]; u32 size = cmd_buff[2]; - u32 new_size = cmd_buff[3]; u32 buffer = cmd_buff[4]; + if (IPC::StaticBufferDesc(size, 1) != cmd_buff[3]) { + LOG_ERROR(Service_DSP, "IPC static buffer descriptor failed validation (0x%X). channel=%u, size=0x%X, buffer=0x%08X", cmd_buff[3], channel, size, buffer); + cmd_buff[1] = -1; // TODO + return; + } + + if (!Memory::GetPointer(buffer)) { + LOG_ERROR(Service_DSP, "Invalid Buffer: channel=%u, size=0x%X, buffer=0x%08X", channel, size, buffer); + cmd_buff[1] = -1; // TODO + return; + } + + std::vector<u8> message(size); + + for (size_t i = 0; i < size; i++) { + message[i] = Memory::Read8(buffer + i); + } + + DSP::HLE::PipeWrite(channel, message); + cmd_buff[1] = RESULT_SUCCESS.raw; // No error - LOG_WARNING(Service_DSP, "(STUBBED) called number=%u, size=0x%X, new_size=0x%X, buffer=0x%08X", - number, size, new_size, buffer); + LOG_TRACE(Service_DSP, "channel=%u, size=0x%X, buffer=0x%08X", channel, size, buffer); } /** * DSP_DSP::ReadPipeIfPossible service function + * A pipe is a means of communication between the ARM11 and DSP that occurs on + * hardware by writing to/reading from the DSP registers at 0x10203000. + * Pipes are used for initialisation. See also DSP::HLE::PipeRead. * Inputs: - * 1 : Unknown + * 1 : Pipe Number * 2 : Unknown * 3 : Size in bytes of read (observed only lower half word used) * 0x41 : Virtual address to read from DSP pipe to in memory @@ -204,35 +240,25 @@ static void WriteProcessPipe(Service::Interface* self) { static void ReadPipeIfPossible(Service::Interface* self) { u32* cmd_buff = Kernel::GetCommandBuffer(); - u32 unk1 = cmd_buff[1]; + u32 pipe = cmd_buff[1]; u32 unk2 = cmd_buff[2]; u32 size = cmd_buff[3] & 0xFFFF;// Lower 16 bits are size VAddr addr = cmd_buff[0x41]; - // Canned DSP responses that games expect. These were taken from HW by 3dmoo team. - // TODO: Remove this hack :) - static const std::array<u16, 16> canned_read_pipe = {{ - 0x000F, 0xBFFF, 0x9E8E, 0x8680, 0xA78E, 0x9430, 0x8400, 0x8540, - 0x948E, 0x8710, 0x8410, 0xA90E, 0xAA0E, 0xAACE, 0xAC4E, 0xAC58 - }}; + if (!Memory::GetPointer(addr)) { + LOG_ERROR(Service_DSP, "Invalid addr: pipe=0x%08X, unk2=0x%08X, size=0x%X, buffer=0x%08X", pipe, unk2, size, addr); + cmd_buff[1] = -1; // TODO + return; + } - u32 initial_size = read_pipe_count; + std::vector<u8> response = DSP::HLE::PipeRead(pipe, size); - for (unsigned offset = 0; offset < size; offset += sizeof(u16)) { - if (read_pipe_count < canned_read_pipe.size()) { - Memory::Write16(addr + offset, canned_read_pipe[read_pipe_count]); - read_pipe_count++; - } else { - LOG_ERROR(Service_DSP, "canned read pipe log exceeded!"); - break; - } - } + Memory::WriteBlock(addr, response.data(), response.size()); cmd_buff[1] = 0; // No error - cmd_buff[2] = (read_pipe_count - initial_size) * sizeof(u16); + cmd_buff[2] = (u32)response.size(); - LOG_WARNING(Service_DSP, "(STUBBED) called unk1=0x%08X, unk2=0x%08X, size=0x%X, buffer=0x%08X", - unk1, unk2, size, addr); + LOG_TRACE(Service_DSP, "pipe=0x%08X, unk2=0x%08X, size=0x%X, buffer=0x%08X", pipe, unk2, size, addr); } /** @@ -311,7 +337,6 @@ const Interface::FunctionInfo FunctionTable[] = { Interface::Interface() { semaphore_event = Kernel::Event::Create(RESETTYPE_ONESHOT, "DSP_DSP::semaphore_event"); - interrupt_event = nullptr; read_pipe_count = 0; Register(FunctionTable); @@ -319,7 +344,7 @@ Interface::Interface() { Interface::~Interface() { semaphore_event = nullptr; - interrupt_event = nullptr; + interrupt_events.clear(); } } // namespace diff --git a/src/core/hle/service/dsp_dsp.h b/src/core/hle/service/dsp_dsp.h index b6f611db5..32b89e9bb 100644 --- a/src/core/hle/service/dsp_dsp.h +++ b/src/core/hle/service/dsp_dsp.h @@ -23,7 +23,15 @@ public: } }; -/// Signals that a DSP interrupt has occurred to userland code -void SignalInterrupt(); +/// Signal all audio related interrupts. +void SignalAllInterrupts(); + +/** + * Signal a specific audio related interrupt based on interrupt id and channel id. + * @param interrupt_id The interrupt id + * @param channel_id The channel id + * The significance of various values of interrupt_id and channel_id is not yet known. + */ +void SignalInterrupt(u32 interrupt_id, u32 channel_id); } // namespace diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp index c60310586..5312baa83 100644 --- a/src/core/hw/gpu.cpp +++ b/src/core/hw/gpu.cpp @@ -17,7 +17,6 @@ #include "core/core_timing.h" #include "core/hle/service/gsp_gpu.h" -#include "core/hle/service/dsp_dsp.h" #include "core/hle/service/hid/hid.h" #include "core/hw/hw.h" @@ -414,11 +413,6 @@ static void VBlankCallback(u64 userdata, int cycles_late) { GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PDC0); GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PDC1); - // TODO(bunnei): Fake a DSP interrupt on each frame. This does not belong here, but - // until we can emulate DSP interrupts, this is probably the only reasonable place to do - // this. Certain games expect this to be periodically signaled. - DSP_DSP::SignalInterrupt(); - // Check for user input updates Service::HID::Update(); diff --git a/src/core/system.cpp b/src/core/system.cpp index 7e9c56538..b62ebf69e 100644 --- a/src/core/system.cpp +++ b/src/core/system.cpp @@ -2,9 +2,12 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include "audio_core/audio_core.h" + #include "core/core.h" #include "core/core_timing.h" #include "core/system.h" +#include "core/gdbstub/gdbstub.h" #include "core/hw/hw.h" #include "core/hle/hle.h" #include "core/hle/kernel/kernel.h" @@ -12,8 +15,6 @@ #include "video_core/video_core.h" -#include "core/gdbstub/gdbstub.h" - namespace System { void Init(EmuWindow* emu_window) { @@ -24,11 +25,13 @@ void Init(EmuWindow* emu_window) { Kernel::Init(); HLE::Init(); VideoCore::Init(emu_window); + AudioCore::Init(); GDBStub::Init(); } void Shutdown() { GDBStub::Shutdown(); + AudioCore::Shutdown(); VideoCore::Shutdown(); HLE::Shutdown(); Kernel::Shutdown(); |