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-rw-r--r--src/core/CMakeLists.txt1
-rw-r--r--src/core/hle/service/nvdrv/devices/nvdisp_disp0.h2
-rw-r--r--src/core/hle/service/nvflinger/buffer_transform_flags.h25
3 files changed, 27 insertions, 1 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index a7afc675d..c8c3e7f7f 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -537,6 +537,7 @@ add_library(core STATIC
hle/service/nvdrv/syncpoint_manager.h
hle/service/nvflinger/buffer_queue.cpp
hle/service/nvflinger/buffer_queue.h
+ hle/service/nvflinger/buffer_transform_flags.h
hle/service/nvflinger/nvflinger.cpp
hle/service/nvflinger/nvflinger.h
hle/service/nvflinger/pixel_format.h
diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h
index 53c539ce4..30b5da429 100644
--- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h
+++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h
@@ -9,7 +9,7 @@
#include "common/common_types.h"
#include "common/math_util.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"
-#include "core/hle/service/nvflinger/buffer_queue.h"
+#include "core/hle/service/nvflinger/buffer_transform_flags.h"
#include "core/hle/service/nvflinger/pixel_format.h"
namespace Service::Nvidia::Devices {
diff --git a/src/core/hle/service/nvflinger/buffer_transform_flags.h b/src/core/hle/service/nvflinger/buffer_transform_flags.h
new file mode 100644
index 000000000..398c6370b
--- /dev/null
+++ b/src/core/hle/service/nvflinger/buffer_transform_flags.h
@@ -0,0 +1,25 @@
+// SPDX-License-Identifier: GPL-3.0-or-later
+// Copyright 2021 yuzu Emulator Project
+
+#pragma once
+
+#include "common/common_types.h"
+
+namespace android {
+
+enum class BufferTransformFlags : u32 {
+ /// No transform flags are set
+ Unset = 0x00,
+ /// Flip source image horizontally (around the vertical axis)
+ FlipH = 0x01,
+ /// Flip source image vertically (around the horizontal axis)
+ FlipV = 0x02,
+ /// Rotate source image 90 degrees clockwise
+ Rotate90 = 0x04,
+ /// Rotate source image 180 degrees
+ Rotate180 = 0x03,
+ /// Rotate source image 270 degrees clockwise
+ Rotate270 = 0x07,
+};
+
+} // namespace android