diff options
Diffstat (limited to 'src/core/settings.h')
-rw-r--r-- | src/core/settings.h | 51 |
1 files changed, 48 insertions, 3 deletions
diff --git a/src/core/settings.h b/src/core/settings.h index 54a4859b9..9cc3c1dc8 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -341,6 +341,46 @@ constexpr int NUM_KEYBOARD_MODS_HID = NumKeyboardMods; } // namespace NativeKeyboard +using ButtonsRaw = std::array<std::string, NativeButton::NumButtons>; +using AnalogsRaw = std::array<std::string, NativeAnalog::NumAnalogs>; +using MouseButtonsRaw = std::array<std::string, NativeMouseButton::NumMouseButtons>; +using KeyboardKeysRaw = std::array<std::string, NativeKeyboard::NumKeyboardKeys>; +using KeyboardModsRaw = std::array<std::string, NativeKeyboard::NumKeyboardMods>; + +constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28; +constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A; +constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6; +constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E; + +enum class ControllerType { + ProController, + DualJoycon, + RightJoycon, + LeftJoycon, +}; + +struct PlayerInput { + bool connected; + ControllerType type; + ButtonsRaw buttons; + AnalogsRaw analogs; + + u32 body_color_right; + u32 button_color_right; + u32 body_color_left; + u32 button_color_left; +}; + +struct TouchscreenInput { + bool enabled; + std::string device; + + u32 finger; + u32 diameter_x; + u32 diameter_y; + u32 rotation_angle; +}; + struct Values { // System bool use_docked_mode; @@ -350,8 +390,8 @@ struct Values { s32 language_index; // Controls - std::array<std::string, NativeButton::NumButtons> buttons; - std::array<std::string, NativeAnalog::NumAnalogs> analogs; + std::array<PlayerInput, 10> players; + bool mouse_enabled; std::string mouse_device; MouseButtonsRaw mouse_buttons; @@ -359,8 +399,13 @@ struct Values { bool keyboard_enabled; KeyboardKeysRaw keyboard_keys; KeyboardModsRaw keyboard_mods; + + bool debug_pad_enabled; + ButtonsRaw debug_pad_buttons; + AnalogsRaw debug_pad_analogs; + std::string motion_device; - std::string touch_device; + TouchscreenInput touchscreen; std::atomic_bool is_device_reload_pending{true}; // Core |