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-rw-r--r--src/core/hle/service/fs/archive.cpp13
1 files changed, 7 insertions, 6 deletions
diff --git a/src/core/hle/service/fs/archive.cpp b/src/core/hle/service/fs/archive.cpp
index 5ab82729c..510d7320c 100644
--- a/src/core/hle/service/fs/archive.cpp
+++ b/src/core/hle/service/fs/archive.cpp
@@ -7,6 +7,7 @@
#include "common/common_types.h"
#include "common/file_util.h"
+#include "common/make_unique.h"
#include "common/math_util.h"
#include "core/file_sys/archive_savedata.h"
@@ -260,7 +261,7 @@ ResultCode CloseArchive(ArchiveHandle handle) {
// TODO(yuriks): This might be what the fs:REG service is for. See the Register/Unregister calls in
// http://3dbrew.org/wiki/Filesystem_services#ProgramRegistry_service_.22fs:REG.22
ResultCode CreateArchive(std::unique_ptr<FileSys::ArchiveBackend>&& backend, ArchiveIdCode id_code) {
- auto result = id_code_map.emplace(id_code, std::make_unique<Archive>(std::move(backend), id_code));
+ auto result = id_code_map.emplace(id_code, Common::make_unique<Archive>(std::move(backend), id_code));
bool inserted = result.second;
_dbg_assert_msg_(Service_FS, inserted, "Tried to register more than one archive with same id code");
@@ -281,7 +282,7 @@ ResultVal<Handle> OpenFileFromArchive(ArchiveHandle archive_handle, const FileSy
ErrorSummary::NotFound, ErrorLevel::Status);
}
- auto file = std::make_unique<File>(std::move(backend), path);
+ auto file = Common::make_unique<File>(std::move(backend), path);
Handle handle = Kernel::g_object_pool.Create(file.release());
return MakeResult<Handle>(handle);
}
@@ -378,7 +379,7 @@ ResultVal<Handle> OpenDirectoryFromArchive(ArchiveHandle archive_handle, const F
ErrorSummary::NotFound, ErrorLevel::Permanent);
}
- auto directory = std::make_unique<Directory>(std::move(backend), path);
+ auto directory = Common::make_unique<Directory>(std::move(backend), path);
Handle handle = Kernel::g_object_pool.Create(directory.release());
return MakeResult<Handle>(handle);
}
@@ -392,7 +393,7 @@ ResultCode FormatSaveData() {
// Create the SaveData archive
std::string savedata_directory = FileUtil::GetUserPath(D_SAVEDATA_IDX);
- auto savedata_archive = std::make_unique<FileSys::Archive_SaveData>(savedata_directory,
+ auto savedata_archive = Common::make_unique<FileSys::Archive_SaveData>(savedata_directory,
Kernel::g_program_id);
if (savedata_archive->Initialize()) {
@@ -414,14 +415,14 @@ void ArchiveInit() {
// archive type is SDMC, so it is the only one getting exposed.
std::string sdmc_directory = FileUtil::GetUserPath(D_SDMC_IDX);
- auto sdmc_archive = std::make_unique<FileSys::Archive_SDMC>(sdmc_directory);
+ auto sdmc_archive = Common::make_unique<FileSys::Archive_SDMC>(sdmc_directory);
if (sdmc_archive->Initialize())
CreateArchive(std::move(sdmc_archive), ArchiveIdCode::SDMC);
else
LOG_ERROR(Service_FS, "Can't instantiate SDMC archive with path %s", sdmc_directory.c_str());
std::string systemsavedata_directory = FileUtil::GetUserPath(D_SYSSAVEDATA_IDX);
- auto systemsavedata_archive = std::make_unique<FileSys::Archive_SDMC>(systemsavedata_directory);
+ auto systemsavedata_archive = Common::make_unique<FileSys::Archive_SDMC>(systemsavedata_directory);
if (systemsavedata_archive->Initialize()) {
CreateArchive(std::move(systemsavedata_archive), ArchiveIdCode::SystemSaveData);
} else {